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Everything posted by ascrnet

  1. I can only say excellent game!!!! I like that to use a second button because it is compatible with Joy 2B+.😁 Regards
  2. Thanks for sharing your game, I hope that NTSC version πŸ˜‡.... and also the github never fails to see how you made this wonder 😁 regards
  3. Thanks for the help. Thanks for the indications I will try them, I just put the lines that I had doubts about how they were. The program is MICRODOS XL always caught my attention as they did. I already assembled it but it has some strange behaviors.πŸ˜…
  4. Hi all, I am passing a program from MAC65 to MADS, but I did not understand what the equivalent of the following lines is : BASE = $5000 ; MAC65 SETVEC = *-BASE BUFFLEN = *+1 ERRNUM * = *+24 * = *+49 .SB +$80," START " regards
  5. If you are Chilean, Telematicas was a company that made many educational programs for Atari. In the atariware wiki there is the manual and a disk image with questionnaires included in case you are interested. regards
  6. Does anyone have the cable and the desire to test?πŸ™„ to see if it is possible to add more CAR support πŸ˜…
  7. Of course it's not enough to be sure, I got to level 2 and it has the same behavior. I was checking $C000 and I see that they turned off the OS to add code to the game there.πŸ˜…
  8. I personally never liked FMSLogo πŸ˜…, I prefer the Atari logo.🀩 Here are some examples I did on an Atari logo translated into Spanish
  9. thanks for the work, although I am not very expert I found a zone that does not over write in the game $A000 at least in level 1 πŸ˜…
  10. video of the end published on youtube 😁
  11. wow great contribution!!! i can only say thank you.🀘 updated !!!! 🀩 Thank you very much for your time dedicated to this project, rest but do not forget them!πŸ˜‰ I already uploaded them to the git and the updated wiki.
  12. If it works on the second player, but this version has bad presentation music. another XL/XE version but with good music πŸ˜‰ Thank you, for time things I didn't get to review it.πŸ˜… Great game, I checked it out but it was too cloudy for me. πŸ˜… I already uploaded them to the git and the updated wiki.
  13. Thank you very much for the help, with that I can already access the memory reserved in XL/XE for the OS.🀩 Now waiting for friends to try it in the real Atari, the github was updated but is the same version 1.6πŸ‘
  14. 😱wow great work friends, I hope it turns out your ideas to have a Spelunker with 2 or 3 button selection menu would be great news 😎 I already uploaded them to the git and the updated wiki.
  15. Thank you, but this is made possible by the support of the entire team that participated. πŸ‘
  16. New improved version first of all thank the friends @TIX and @playsoft for all the help and their time to improve this version. changes in general : some graphics were changed for example the numbers of the score corrected on the bonus screen that the diamonds should disappear when the music ends. and a great ending was added!!!, if you read well an ending passing level 9.😎 Montezuma's Redux.xex
  17. as always friend a perfect design taking full advantage of the pixel art. 🀩
  18. Thank you for the information, but I focus on the more common than extraordinary cases. I already understood that it happens, I detect well 48k and 52k for 400/800. The problem I have it if it is XL/XE since I cannot record anything in C000 because from here it is part of the ROM.πŸ˜…
  19. 😱 Sinistar, I had no idea about the bomb 🀣🀣 I already uploaded them to the git and the updated wiki.
  20. Fully agree there are 400/800 with more RAM I did the typical thing to go saving bytes and reading them to detect the RAM up to 40kb I had no problem in the detection, but 48kb (A000) or 52kb (C000) does not work is like I can not save anything in those areas when I did my tests.πŸ™„ Surely there is something I am not understanding.πŸ˜…
  21. I'm sorry it doesn't detect 52kb in 800, what I do is detect CC00 where is the second character set that is exclusive of XL/XE to know if it is an older equipment since I didn't think how to differentiate them. πŸ˜…
  22. I already found the last details, now it works from 16Kb.πŸ˜‰ I will now release the latest version XEX : https://github.com/ascrnet/HW-Detect/releases Source code : https://github.com/ascrnet/HW-Detect Regards
  23. thanks to you for the time you have worked on all the games you have modified.πŸ˜‰ Don't worry so much at least we have ATR's working.πŸ˜‰
  24. Spelunker.car Thanks, but this is not a patched version because there are users who do not have how to emulate .car in the real atari. 😁 I tried altirra and it works fine.😎 There is the same .car that I am sharing, thanks for the help. πŸ‘
  25. Sorry for the delay, but I already updated everything pending to your great contributions to the project. 🀩 I already uploaded them to the git and the updated wiki.
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