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How about a brawler game on ColecoVision with two players together against bad dudes?
I think it's doable but expect a lots of flickers as well.
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I would have 2 bad dudes maximum to fight at the same time. Double Dragon had 2 bad dudes to fight at a time. The problem lies with these beat'em up game on 8-bit are the sprite priorities which is why double dragon, bayou billy prefer to have the sprite drop instead of flicker. The player and baddies have to go behind or in front of the player sprite to sell that illusion. Basically you have to order the sprite from first slots for the object in front, then work your way down the list for the object behind the object in front. Double Dragon for the Sega Master System, the illusion breaks up when the characters overlap with each other, but you get that arcade port experience fighting multiple enemies with 2 players at expense of flickering due to sprite being over 8 on a line.
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