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Everything posted by Sauron
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Harpy's Curse 7800 out now on the Atari VCS 800 store
Sauron replied to Atari_JaguarVCS's topic in Atari VCS
Getting homebrew games for classic Atari systems in the VCS store is my single favorite thing about the VCS. I really hope this trend continues. -
I still remember purchasing this game at a Toys R Us in Palm Springs, CA back in '95. It took me all of two tries to beat the game on easy difficulty, and then I beat it on normal with one try. What exactly are you finding difficult with the game?
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Atari Acquires Accolade Brand and IP to Over 100 Games
Sauron replied to GraffitiTavern's topic in Atari General
You completely missed the point, my friend. Tone down the hostile 'tude and you'll probably have some more fulfilling convos around these parts. -
Atari Acquires Accolade Brand and IP to Over 100 Games
Sauron replied to GraffitiTavern's topic in Atari General
Right. The whole thread. Sometimes I wonder if zoomers just don't have the mental capacity to deal with disagreements on forums, and I'd have to point to this as a prime example. If you want to head off further arguments, simply ignore them and move on. What you wrote is begging those you disagreed with to continue the argument. -
Atari VCS Store Order Number High-Score :)
Sauron replied to Mockduck's topic in VCS High Score Club
#60940 - Mr. Run and Jump -
Atari Acquires Accolade Brand and IP to Over 100 Games
Sauron replied to GraffitiTavern's topic in Atari General
Is that attitude really necessary? Are you really that devoid of attention that you need to go out of your way to angle for a fight with people who disagree with you? -
I think I saw them mentioning "Food Fight Fridays" in the VCS Discord channel.
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Llamasoft: The Jeff Minter Story - new compilation announced!
Sauron replied to boog's topic in Atari General
I'm yet another who would love to see the Minotaur Project games rescued from iOS. I enjoyed the hell out of pretty much all of them and think they're very underappreciated. -
Saw a Jaguar "Dev kit" in the Wild - LA Video Games
Sauron replied to Judas-Prime's topic in Atari Jaguar
It's probably better to leave this up to serve as a warning. Better yet, a mod can edit the original post with a warning, like "NOT AUTHENTIC - SEE COMMENTS BELOW" or something like that. -
It doesn't. I've been giving this iteration of Atari a pass on a lot of things, but this one in particular is unacceptable. This issue should have at least had a workaround a long time ago. Fingerpointing doesn't do anything to solve the problem, it's only passing the buck for what is ultimately their own responsibility.
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Yes, exactly. We can only play the same 1970s Atari arcade games so many times before their inclusion becomes groan-inducing. Having more variety of types of games would be great.
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That game actually looks pretty cool. It would be a welcome addition to the VCS library.
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I haven't spent that much time in the game yet, but from what I've seen so far I've gotta agree with what most others are saying about this. The game looks a bit amateurish, the controls are a bit spotty, the framerate should be better, and the constant harping on Atari's history feels tacky. The game needs a lot more work done to it. It's a bit disappointing compared to how Haunted House turned out. It could be so much better. I hope they continue to improve on it while its in its exclusivity period on the VCS.
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Atari VCS Store Order Number High-Score :)
Sauron replied to Mockduck's topic in VCS High Score Club
#58997 - Food Fight Culinary Combat -
Are you referring to the MAME/A7800 menu, or the brightness and volume sliders? If the former, that menu appears if you do a short press of the Atari button while in a 7800 game, and that's been there since before the update.
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Yes, that's exactly what I was talking about, I guess I didn't explain it clearly enough. The indicator that the ZIP code error will appear is if your saved CC info isn't showing up on the purchase screen. If you go to buy the game and see that, back out of the screen without putting in your CC info again, and then go back in, and keep doing that until it shows your CC info as saved again. Like @MrTrust said, note that this will only work if you've been able to successfully purchase a game before. If you haven't been able to purchase a game yet and are getting the ZIP code error, unfortunately I'm not aware of any workaround for it.
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I've also been plagued by the ZIP code error, but I've been able to work around it by exiting and re-entering the purchase page for whatever game I want. Sometimes it takes only once, sometimes I have to do it half a dozen times or more, but eventually it'll come up with my saved CC info and I'm able to purchase the game. It's an annoyance for sure, but if you're getting the error then back out of the purchase screen and go back in however many times it takes. If you're doing it just once or twice and giving up, then you're not trying it often enough.
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Make sure you've updated the controller's firmware if you haven't already. Doing that helped fix a few glitches I encountered with mine.
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JRISC C compiler now incorporated into my SDK environment
Sauron replied to cubanismo's topic in Atari Jaguar Programming
You're giving him too much credit. JagChris has proven over and over again over the years that he has nothing in the way of dignity to begin with. -
JRISC C compiler now incorporated into my SDK environment
Sauron replied to cubanismo's topic in Atari Jaguar Programming
That's exactly it. It's easy for us in hindsight to look back and say "Atari should've just thrown in X processor instead of Y", but that's really sidestepping much of the issue here. Using the much cheaper 68000 in the Jag was a design choice that was most likely made more for budgetary and pricing concerns than anything else. Atari had a very limited budget with the design and development of the Jag in comparison to its contemporaries, which meant that making compromises on hardware components for the sake of saving a few $$$ wasn't just the ownership being cheap, it was most likely a necessity. And when you're comparing a $10 processor to a $40 processor, that can make a huge difference when it comes to component purchasing and manufacturing costs for a mass-produced product. As it stands, considering the limited budgets and other challenges that Atari was facing at the time, just being able to bring the Jaguar in its final state to market was a huge undertaking that they were able to pull off, and saving a few dollars on certain components is quite possibly what allowed it to happen at all. -
Atari Jaguar Port of “The Hunt” Now Available To Download and Play
Sauron replied to BitJag's topic in Atari Jaguar
It was nice seeing this revealed on the stream. The game looks like a lot of fun. -
Every time someone necrobumps an old Gorf thread, I feel like someone's opening the closet door on the Jag's seedy best-forgotten past. Considering all of the goodness we've gotten from Jag homebrewers over the past decade or so, it's a little disturbing to remember that a port of an ancient arcade game was considered such an accomplishment.
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MORTAL KOMBAT for ATARI JAGUAR is in the works!?
Sauron replied to walter_J64bit's topic in Atari Jaguar
They disappeared once everyone figured out that they wouldn't release any games. I haven't seen Dan Loosen around these parts lately, he could tell you more about them. -
MORTAL KOMBAT for ATARI JAGUAR is in the works!?
Sauron replied to walter_J64bit's topic in Atari Jaguar
That was a modified Gravis Blackhawk flightstick, which was released in very limited numbers but didn't work properly on some Jags. There may be some others here who can tell you more about it, I'm just working on my memory from over 25 years ago. -
I just played around with it myself, and it's doing the same thing for me as it is for you. Granted, I also tried this a while back when the issue was happening to me before, which didn't solve it, but now it seems to be spotty.