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Shinto

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About Shinto

  • Rank
    Chopper Commander

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  • Gender
    Male
  • Location
    United States
  • Interests
    Linux, music, classic gaming, podcasting
  • Currently Playing
    Supercross 3D
  • Playing Next
    Theme Park

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  1. The latest episode of the podcast is out, covering Supercross 3D! Next up will be Theme Park. If you have memories you'd like to share, please post here, send a PM, or even an e-mail to [email protected] Haven't had any audio submissions in a while. Just sayin'. Thanks for listening!
  2. Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/28-supercross-3d Feel the textures beneath your animated, dirt-chewing tires in Supercross 3D! Learn about how the tournament actually works (hint: don't read the manual), check out some of the hidden references in the list of competitor names, and learn what the heck a "nac nac" is in this dirty, dirty episode. Also included are a couple curious song similarities, storytime segments featuring carbonated beverages and open-source operating systems, plus feedback from Rhett, RD, Björn, Roberth, Liam, Atarilbc, Arethius, Hakuzo, and JagMod! One of those may or may not correct a recurring mistake on my part. Show Notes General Links jaguar.gamebygamepodcast.com Jaguar Game by Game Podcast Store Podcast Episode Guide Michael Current's Awesome Atari History Timelines Forums AtariAge atari.io RetroVideoGamer Game Links Game on AtariAge Game on MobyGames Developer, Distributor, and Development Atari Explorer Online, December 1994 (Tom Gillen interview) Atari Explorer Online, September 1995 (Iain Laskey at ECTS) Atari Explorer Online, October 1995 (Iain Laskey ECTS follow-up) Jaguar Explorer Online, March 1997 (Martin Brownlow Interview) Gameplay & Graphics Notes Origin of the "nac nac" Ending Reviews GamePro Video Games Next Generation GameZero Electric Escape The Atari Times Atari Gaming Headquarters JustClaws JagSite Video Game Critic "Pathos" on Amazon.com Advertisements From Electronic Gaming Monthly, January 1996 Promo art can be found on Mobygames TV/Movie/Game/Music/Book References Cybermorph & Skylar Vendors Video61 Other References ArcadeAttack interview (not yet published, will update) Feedback Henri Gouraud Storytime My Mountain Dew "monument" circa 1995 (I figured this represented about 82 litres (21.7 gallons) of Dew) Devuan Linux Next up: Theme Park!
  3. We've got memory loss, tricky aliens, and maybe even a new cheat code in the latest episode of the Atari Jaguar Game by Game Podcast, featuring Flashback: The Quest for Identity. Also available on iTunes, Stitcher, and Google Play Music Podcasts Whatever. The next episode will feature Supercross 3D! If you have any memories or opinions of this game, please post here, or e-mail [email protected] Thank you for tuning in.
  4. Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/27-flashback-the-quest-for-identity Find out who you really are and then foil the alien conspiracy in Flashback: The Quest for Identity. Learn about the companies involved in bringing this game to the Jaguar, what it took to make the cutscenes, and how to recover your teleport receiver with one weird trick. Along the way, we uncover a previously-unknown cheat code, dig into all the various ports and their differences, and argue about whether the Titan in this game is a planet or a moon. Also included is feedback, lots of feedback, from Bryce, Andrew, Derek, Hugh, TrekMD, Ben, Mike, Arethius, Rhett, and Hugues! Plus storytime. Show Notes General Links jaguar.gamebygamepodcast.com Gopher: gopher://gamebygamepodcast.com/1/jaguar (surfin' like it's 1993) Jaguar Game by Game Podcast Store Podcast Episode Guide Michael Current's Awesome Atari History Timelines Forums AtariAge atari.io RetroVideoGamer Game Links Game on AtariAge Game on MobyGames Developer, Distributor, and Development Tiertex Design St udios Geoff Brown Holdings More on US Gold and Tiertex Donald Campbell's LinkedIn profile Paul Cuisset interview, Nintendo Life Paul Cuisset interview, Retro Gamer Gameplay & Graphics Notes Walkthrough (SNES version) Previews & Reviews ST Format preview, June 1994 GamePro preview, January 1995 GamePro review, April 1995 Mega Fun, October 1995 (German) Just Games Retro April 2009 Cheats & Codes Level codes on AtariAge WOOHOO! World premiere codes: enter "CORLEN" or "ZULU" to view the game ending sequence Ports (emulated) (real hardware) Sega Genesis/Mega CD version's manual (with comic book component) REminiscence (cross-platform Flashback engine) Sega Dreamcast iOS Advertisements TV/Movie/Game/Music/Book References Another World (Jaguar port, out of print) "I want no acts of vengence" Zootopia Obliviate Word Girl Fraggle Rock / "Deep deep dark dark deep dark pit" Endor and Ewoks "Taxi!" Luke Skywalker, Alderaan, etc. "Hooray! I'm useful! I'm having a wonderful time." Podcast references Turbotastic Ferg's Atari 2600 Game by Game Podcast Retro Game Club Hugues Johnson's new show Feedback & Stories TrekMD's Pac-Man games article Next up: Supercross 3-D!
  5. Heh. Honestly, it didn't even occur to me. But if it's Simpsons you're after, there is a Simpsons reference later on in the episode.
  6. How can a computer virus collection save the world? Find out in the latest episode of the Atari Jaguar Game by Game Podcast, featuring I-War! Big, big thanks to Seedy1812 for helping out with this episode. Coming up next time is Flashback: The Quest for Identity. I'd love to hear your feedback on this one, whether that's posted here, sent via PM, or e-mailed to [email protected] on or before February 23rd. Thanks for tuning in!
  7. Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/26-i-war Only a weapons-laden antivirus craft can save the I-Way, and only you can drive it. This heavy-tank-sized episode will give you all you need to know to defeat Override, including the little-known history of the game I-War, a complete catalog of weapons, a list of enemies and hazards, and tons of tips. We find a close connection between I-War and Defender 2000, dig deep for hidden messages, and solve the mystery of the missing level music. All this plus a dramatic re-enactment and a yelling Klingon are available on this side of the podcast Datalink. Stick around for feedback from Derek, Randal, Chad, Björn, Arethius, Roberth, and Chris, plus Jaguar stories from LehtMojo and Ben! Also, a Retro League eulogy. Show Notes General Links jaguar.gamebygamepodcast.com Jaguar Game by Game Podcast Store Podcast Episode Guide Michael Current's Awesome Atari History Timelines Forums AtariAge atari.io RetroVideoGamer Game Links Game on AtariAge Game on MobyGames Developer, Distributor, and Development I-War source code (early and incomplete) I-War modem code rumor Jaguar Explorer Online, July 20, 1998 (the other I-War) Gameplay & Graphics Notes pboland's custom overlay I-War's in-game title font Resolution of title screen MOD rips by Itk_tscc Pareidolia Gamma rays and processor caches Reviews Electronic Gaming Monthly Assault Rigs (Playstation) Cyber Sled GamePro VideoGames GameZero ST Magazine (French) ST Computer (German) JagFan (French) Video Game Critic Just Games Retro Retro Gamer #111 Imagitec's history XKCD: "Someone is WRONG on the Internet" Cheats & Bugs Bonus options and node codes Kevincal launching off the map TV/Movie/Game/Music/Book References Raiden Evolution: Dino Dudes Bubsy in: Fractured Furry Tales Buggy on Steam Trailblazer (modern, for PSP/PS3) Super Stardust for the Amiga ...warehouse, farmhouse, henhouse, outhouse, and doghouse... DOOM M*A*S*H (with the ever-useful Radar) "I'm Wallace... the windows." "It certainly does suck" "Wooo!" (Club Drive) Predator rasp (Alien vs. Predator) "(sad grumbling) Oh that's too bad." "See My Vest" from The Simpsons Cybermorph (along with the Skylar quotes) Cheering (FlipOut!) Podcast references DING! (Inverse ATASCII, the Atari 8-bit productivity podcast) Monty provided courtesy of the Atari Lynx HandyCast, hosted by Mark Little The Retro Hour Episode 71 with Darryl Still 60 Second Science HowStuffWorks family of podcasts Memories of the Futurecast The Retroist Feedback The Atari Jaguar Game by Game Podcast on TuneIn Storytime Hugues Johnson: Do the Math Next up: Flashback: The Quest for Identity!
  8. You've paid the entry fees and patched up your rally machine, so now's the time to grab your co-driver and check out episode 25, Power Drive Rally. The next episode will cover Imagitec's I-War! If you have any feedback you'd like to share, please post here, or send a PM or e-mail with text or audio to [email protected] on or before December 7th. Thank you for listening!
  9. Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/25-power-drive-rally Hop in your favorite (better make that "favourite") European rally car and "terra up de firma" in Power Drive Rally! We explore company histories and the development of the game, dig into the game modes, and marvel at the attention to detail. In the co-driver's seat we've got sound effects and music, reviews from around the world, and Betteridge's Law of Headlines. As if that weren't enough, there's also feedback from Björn, Trevor, Roberth, Keith, Randal, Derek, Lee, Gummy Bear, doctorclu, TrekMD, and Arethius! All that and more, including storytime, can be found in this long yet info-packed episode. Show Notes General Links jaguar.gamebygamepodcast.com Jaguar Game by Game Podcast Store Podcast Episode Guide Michael Current's Awesome Atari History Timelines Forums AtariAge atari.io The Retro League RetroVideoGamer Game Links Game on AtariAge Game on MobyGames Developer, Distributor, and Development Atari's split (from Warner's point of view) Tengen company profile Peter Johnson interview, Atari Explorer Online, March 28, 1995 Phil Nixon interview by Arcade Attack Player One magazeine at 1994 SCES, using the name "Rally" Preview at E3, Atari Explorer Online, May 20, 1995 Power Drive Rally press release, Atari Explorer Online, October 10, 1995 from Biff's Gaming Videos, Power Drive Rally footage from 50:53 - 51:22 European Box Art JagLink Rumor Gameplay & Graphics Notes Gozmondo showing no bonus for beating course record Some of the level music, which I was unable to capture directly, was provided by Jaguar Rocks! Reviews GamePro Video Games ST Format: Text-only Scanned Jagfan (French) Iain Laskey on Power Drive Rally Just Games Retro Hey Poor Player VideoGameCritic on Power Drive Rally Cheats AtariAge cheats/hints Superpowers through excessive damage, Jaguar Explorer Online, November 20, 1999 High Scores Twin Galaxies TV/Movie/Game/Music/Book References Power Drive arcade (no relation) The Count from Sesame Street Podcast references Atari 7800 Homebrew Podcast Storytime Next up: I-War!
  10. The tiles have finally landed in their correct spots, meaning the FlipOut! episode is available for your listening pleasure (or consternation, depending on how you feel about FlipOut!). I was honored and fortunate to have the game's designer Conrad Barski answer a lot of questions about the game, and fill the gaps in FlipOut!'s development story. Check it out through the link at the top of the show notes, or in iTunes, Google Play, Stitcher, or your favorite RSS-based podcast player. The next episode covers the top-down racing game Power Drive Rally. Memories? Opinions? Post here, or e-mail [email protected] Above all, though, thank you for listening!
  11. Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/24-flipout Enter the Great Tile Flipping Festival to challenge King Fluffy and the citizens of the planet Phromaj in the Jaguar puzzle game FlipOut! Game designer Dr. Conrad Barski provides valuable historical context as we learn about the game's development, then explore the levels, dig into the depths of alien mischief, and check out numerous magazine reviews. Also included is feedback from Roberth, Derek, Randal, Björn, RD, Dr. Clu, Arethius, and TrekMD! Show Notes General Links jaguar.gamebygamepodcast.com Jaguar Game by Game Podcast Store (such as it is) Podcast Episode Guide Michael Current's Awesome Atari History Timelines Forums AtariAge atari.io The Retro League RetroVideoGamer Game Links Game on AtariAge Game on MobyGames Developer, Distributor, and Development Gorilla Systems Corporation Time Warner's Full Service Network trial FSN's expensive set-top boxes SGI Indy workstation FSN shuts down Nolan Bushnell's uWink FlipOut! Proposal FlipOut! Press Release (.zip file) Mike Price interview Dr. Conrad Barski's books: Land of Lisp: Learn to Program in Lisp, One Game at a Time! Realm of Racket: Learn to Program, One Game at a Time! Bitcoin for the Befuddled Gameplay & Graphics Notes Were the moai of Easter Island carved by Tiwanakans? Cheat Codes Reviews GamePro Electronic Gaming Monthly Next Generation MegaFun (German) Game Players Video Games Atari Explorer Online (.zip file) GameZero Ports FlipOut! for PC (DOS/Windows) Advertisements FlipOut! blurb fom Jaguar's "Connect the Dot" ad Postcard T-Shirt (courtesy of Scott from JagMod) TV/Movie/Game/Music/Book References Strawberry Shortcake X-Files Life, the Universe, and Everything "We've forgotten the crackers!" 2001: A Space Odyssey 'What can I say except, "You're welcome"' "Superzapper Recharge" Podcast references Functional Geekery episode 28 Interview with Dr. Conrad Barski Atari Lynx HandyCast hosted by Mark Little SNES Podcast episode 101 Robot Tank - Atari 2600 Game by Game Podcast Atari 7800 Homebrew Podcast Vendors B&C ComputerVisions GOAT Store Feedback & Personal Stories Cosmosphere international sci-ed center and space museum, Hutchinson, Kansas Indie Game: The Movie Retrogaming Connexion RGC 2018 in Meaux, France Next up: Power Drive Rally!
  12. If someone really wanted to crowdfund a gaming-capable mini-PC, I just came across the UDOO BOLT, which is in the same price range, but looks like a better option than the Atari VCS in many ways: It runs AMD Ryzen hardware, which is newer and faster than the VCS's Bristol Ridge APU with its Radeon R5 It's on Kickstarter, so at least there's an actual prototype somewhere The case is designed with adequate cooling in mind It can support up to 32GB of RAM You can add an internal hard drive (in addition to the built-in 32GB eMMC) It supports Windows, if you wanted a non-Linux option The campaign page shows the BOLT actually running stuff (not just "for illustration purposes only") It's scheduled to ship by the end of this year There are some notable drawbacks, though, compared to the VCS: It's decidedly more DIY in nature No Atari logo No woodgrain The case design has fewer ridges You'd have to buy Atari Vault separately for $10 off Steam
  13. Lots of new Atari-related designs back up on RedBubble, showing things like the Adventure bat, more joysticks, a screenshot of 2600 Berzerk, and an Adventure/Combat mash-up. I wonder if Atari SA will go back through for another strafing run. I did a little reading (well, skimming) on fair use this morning, and the general rule of thumb seems to be if a work is transformative, then it's fair use. For example, if I made a design with a picture of Skylar and the text "Where did you learn to fly?" and that's it, then that would probably not fall under fair use. However, making something resembling a T-Griffon and framing it as a flight school, I'd think that would be a transformative, and therefore fair use.
  14. Atari SA doesn't seem to acknowledge the existence of anything beyond the 2600. Atari VCS backers are clamoring for 8-bit/5200, 7800, Lynx, and Jaguar games, but only get cookie-cutter replies. I'll bet if you were to wear one of my Cybermorph-themed t-shirts around Atari HQ, they'd be like, Que diable est-ce?! We'll never, never see Atari SA sell Jaguar-related merchandise, which is a big reason why I wanted to put some designs out there.
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