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Philsan

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Everything posted by Philsan

  1. Alternate Reality The Dungeon (2022) Cartridge conversion of the 1986 game.
  2. Thanks! Doing researches, I found the guy who wrote this article has three versions of the program: https://atari-owner.com/club/articles/gui-graphic-operating-systems-on-the-atari-8-bit-home-computers.47/
  3. My Concerto has firmware 30323 and Pokey. Therefore I tried to update to 30723 from the menu, as described here (menu-based firmware update): http://7800.8bitdev.org/index.php/Concerto Tried three times but firmware remained 30323. I was able to update with Harmony Programmer Tool: Step 2, selected 30723 HBIOS and clicked on "Copy HBIOS" to SD card.
  4. Useful comparison. I've both carts but I don't remember. Do they sort rom file names?
  5. If I am not wrong, in 2015 @phaeron released an enhanced version of Star Raiders with fixed explosions. It would be nice if he could make a version with correct palette for PAL.
  6. I've tested Eidolon Contruction Set, one of the latest cool updates. Which The Eidolon ATR should I use? I always get "Error Program Aborted".
  7. As written, on my PAL console Tower Toppler and Karateka didn't run. Now they do therefore all retail games should run.
  8. The game is impressive, both graphically and gameplay wise, congratulations!
  9. A friend of mine gave me another version: SUPSOCC.zip It works from hard disk, you can change tactics, but team names are still wrong:
  10. Thanks Bob @darwinmac Ehm, I have to disable hard disk... I don't use floppy images often and I forgot. Unfortunately in Automation disk #491 I found two bugs: you cannot change tactics and teams names are missing. For example:
  11. ORIGINAL PROBLEM SOLVED BUT FOUND TWO BUGS (see third post) I would like to try Super Soccer Challenge. I am not able to run on Hatari emulator Automation disk A_491. Does anyone know which setting should I use or where could I find another version? Thanks!
  12. Another game I think should be mentioned is Pitfall II. It's a good 1984 game and A8 version has a second part missing in original VCS version and in C64 port.
  13. Thanks anyway because you reminded another issue I experienced previously and now I solved it.
  14. It works, thanks, together with asm LDA DF6FRACDATA ; bgcolor priming read (first value will be read twice) LDA DF4FRACDATA ; pfcolor priming read (first value will be read twice) end
  15. If I am not wrong, to fix DPC+ top row color, you have to put DPCplus.arm in bBasic include folder. Where should I put it in Atari Dev Studio?
  16. I am using DPC+ kernel. Is it possible to change screen's top and bottom background color? Thanks!
  17. Good news. Yesterday coder contacted me. He told me that recently he worked again on the game and all levels are ready. He still has few things to do and digitized voices are missing. I think he will contact Janusz for help. Definitely the game will be released!
  18. I have one of the very first 12 carts, with Pokey installed, the upgrade was flawless. Is it OK that when you turn on the console there's the usual flashing screen with "Concerto" and the usual garbage? I quickly tested all retail PAL games (obviously Trebors) on my PAL console. Karateka and Tower Toppler don't start, screen flashes as usual, it stops flashing but nothing happens then.
  19. The Lady, a simple game but with nice graphics, music and overscan. https://youtu.be/RGLk5WN8vgA EDIT Sorry, GTIA but not graphics 10 or 11.
  20. In all mentioned games you can see the will to have many colors, for example. I read Chris Murray's interview in the book Unofficial Atari a Visual Story
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