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Everything posted by Propane13
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I thought this was an amusing story: https://www.linkedin.com/pulse/raiders-lost-ark-1982-atari-2600-bill-young-k6nmc/ I never heard about an unsolvable Raiders bug (and I kind of doubt it's existence), but thought I'd share. (Note: I tried the search functionality and didn't see this article anywhere, so please redirect me if this was already posted somewhere)
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Hello! Let's say I wanted to draw a 256 x 192 bitmap using the double-wide pixels. What tools do folks currently use for such work? I'm pretty sure things have changed since I did 7800 development, so I was curious what modern solutions people are using. Here's what mode I'm using: lda #%01010000 ; normal color output, turn on DMA, two byte chars, black border sta CTRL ; no Kangaroo output (transparent, not BGColor), mode = 160x2 or 160x4 Thanks!
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Reviving this topic since I found French Ballblazer instructions. If memory serves, they were folded in quarter and attached to the back of the original box via shrinkwrap. But, I could be wrong; it was ages ago. Do you need that scanned? Also, for others here, is that how others remember this French instruction book was attached? Maybe it came from one of my quests to get a red-label Ballblazer.
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Hey, how is that effort going? Do you have an updated list of unscanned manuals you are looking for?
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Do any screenshots exist of the Levee Game?
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I can't say if this is the same cart, but here is a thread about the incident you reference: Edit: no, this is a different Halloween Cart, GroovyBee's from 2010.
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Hey folks, While I usually don't post ebay auctions, I thought I would share this one as it is unique: https://www.ebay.com/itm/335246312826 I don't see this cart go up very often (as this was a very small batch release), so my guess is one of the original owners is cleaning up their collection. If anyone was interested, it's worth a look. Hard to believe this was from 17 years ago.
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Yes, I went with the M1. And, the dev system is working flawlessly! It's nice to be able to play all the new 7800 content that I haven't caught up on in a while.
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Really long delay on responding, but it appears that sdl2 is still needed for a7800. :a7800 propane13$ ./a7800 dyld[30214]: Library not loaded: @rpath/SDL2.framework/Versions/A/SDL2 Referenced from: <5240EEB2-1D6C-3166-A31E-EFD3DDACDE8C> /Users/propane13/fun/7800/bin/a7800/a7800 Reason: tried: '/Library/Frameworks/SDL2.framework/Versions/A/SDL2' (no such file), '/System/Library/Frameworks/SDL2.framework/Versions/A/SDL2' (no such file, not in dyld cache) Abort trap: 6 I can't say why it's needed, but appears to be a hard dependency for the emulator.
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THE BIG CHRISTMAS 2600+ GIVEAWAY COMPETITION!
Propane13 replied to Ben from Plaion's topic in Atari 2600+
Possible Mission (since the NTSC version released by Atari couldn't be completed). -
This is fantastic! Thanks for sharing!
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Why is the protagonist in Adventure always nervous when he starts his quest?
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z26 - public release history now mirrored in github
Propane13 replied to Propane13's topic in Atari 2600
Thank you!! Sorry for my delay-- I wanted to do some forensics on the binary before responding and I finally had a chance to do so this morning. I am convinced that this is indeed the 4.0.0 release artifact! I have updated https://github.com/johnkharvey/z26/releases/tag/v4.00 to include the updated files. I also gave a shout-out to your atariage user on the bottom of that github release page; thanks to your efforts, another binary is not lost to the ages. I really appreciate the help! And with that artifact added, I believe that all known beta releases, public source commits, and publicly released artifacts are preserved. I want to thank everyone for their help in participating in this project! -
z26 - public release history now mirrored in github
Propane13 replied to Propane13's topic in Atari 2600
Thanks! Sorry, apparently I got my wires crossed. It looks like I have the source for 4.00 already (and committed), but I am explicitly missing the Windows installers, which according to z26's original site are supposed to be here: * https://www.whimsey.com/z26/z26_400_win10.zip So, I think that's the only piece left. On the plus side, theoretically somebody could generate them from the github source now (but would probably need an ancient machine to do so). If someone wants to try, that may be a good avenue. Or, they can just never be attached; I think the important thing is that all source code bits that were made publicly are now captured. I apologize for getting mixed up, but I certainly do appreciate the digging and assistance! -
z26 - public release history now mirrored in github
Propane13 replied to Propane13's topic in Atari 2600
@Mitch Thank you so much! Those are fantastic finds. I can't believe you still had a copy of 2.04 on a hard drive somewhere! It's crazy that you kept a couple of files safely for 20 years. I have incorporated both of these commits into the git tree. While I realize that rewriting git history is not the best idea after publishing, the addition of these 2 commits seemed like a reasonable enough special case. I'd recommend that anybody who is currently using this git repo consider re-forking or re-cloning to get the 2 new historical additions. I gave a shout-out to your atariage user on each of the 2 new github release pages, as this wouldn't have happened without your findings. Thank you so much! As far as I'm aware, this just leaves that 4.00 release that seems to be nebulous. For others wondering, I have also tried reaching out to the original author via atariage, but also to no avail. Maybe somebody else may be lucky enough to have the 4.00 binary somewhere; if so, please let me know! -
z26 - public release history now mirrored in github
Propane13 replied to Propane13's topic in Atari 2600
Well, I tried a couple of email addresses for the z26 primary developer and both bounce back. 😕 That's unfortunate. I'll try to keep digging, so we'll see what happens. -
z26 - public release history now mirrored in github
Propane13 replied to Propane13's topic in Atari 2600
Not a bad idea. I will give it a shot!