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alekmaul

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Everything posted by alekmaul

  1. you know, if you can be on stock again, i will buy 2 more cables again count me in !
  2. thanks a lot for this release, will test it for my future releases on CV !
  3. ouch, not a simple trick for coleco pad I will check, perhaps you're right. I think I do not have enough "chaos monkeys" to test such things (http://blog.codinghorror.com/working-with-the-chaos-monkey/)
  4. well, don't know when I will have time to add such feature. RAM and ROM >32 KO support is not a problem, it is just AY emulation that needs some works ...
  5. if you add bagman, I would be interest too
  6. ok, will check but certainly not before next year The big deal is certainly to have the same digits as I did for Coleco. The other thing is that I'm really happy that this game is apperciate by the community, thanks all of you for that, that's great !
  7. Thanks a lot, really nice review
  8. Nope, MazezaM, RobeeBlaster and UWOL will be here, trust me
  9. Perhaps, the main problem is to try to answer something about this : "porting is not coding" ? What do you think about that ?
  10. ah ok, I thought you were talking about the physical support of the game : the game cartridge ^^ So yeah, you are certainly right, but as we say : "it's not a bug, it's a feature !"
  11. What do you mean exactly, do not understand ?
  12. Nope, no SuperBagman yet, but I think you will have some news of him next year,don't worry about that . Just remember that the rom is only 32KO, with digitalized sounds, the 3 maps for each level, the US:FR logoand ohter stuffs through the option menu and the two cops that are not so easy to avoid It was not an easy challenge to put all of that in a single rom, trust me
  13. Just receive my two Y cables, they are really nice, that's now the time to finish RobeeBlaster for 4 players
  14. I tried to do a trading card of bagman, what do you think about it ?
  15. alekmaul

    Bagman

    Game for coleco
  16. alekmaul

    tradingCard

    From the album: Bagman

  17. really nice box ! love the turtle standing ^^ Regarding the game, how many screens are managed in it ?
  18. no they aren't sorry about that. 32KO of rom and less of 1KO of ram ... You need to do some cut regarding some features.
  19. Happy birthday Luc. Don't hesitate if you need more help for your games and megacart
  20. The GCW Coleco emulator was made ... By me ! I've got one GCW0, yes, it is a really nice Handheld.
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