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Thorsten Günther

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Posts posted by Thorsten Günther

  1. The TOS limit is 512MB per partition, but the internal SCSI adaptor of the STE is crippled and can only address 1 gig in total. That's why there were replacements back in the day (e.g. "Link'96 Mega STE" here in Germany). This crippling effect does not extend to ACSI connected (i.e. external) hdds, of course.

  2. The TOS limit is 512MB per partition, but the internal SCSI adaptor of the STE is crippled and can only address 1 gig in total. That's why there were replacements back in the day (e.g. "Link'96 Mega STE" here in Germany). This limit does not apply to ACSI connected (i.e. external) hdds.

  3. Also might be worth noting that the STFM and STE models have composite video SYNC signals that allow you to output gorgeous RGB video. This can be used in conjunction with a professional RGB monitor like the Sony PVM or BVM (expensive).

     

    All machines have an RGB output and will work with the larger Sony BVM/PVM models (with component RGB input as three BNC jacks, some models here in Germany even came with SCART connectors, e.g. the PVM-2130QM and PVM-2950QM). Only the models with an RF modulator will also output composite and can be connected to the ubiquitous yellow composite RCA jack on TV sets, albeit with a lower picture quality (still better than RF, but far worse than RGB).

  4. Personally, I am not a programmer, the Interton VC4000 just happens to be the first console I ever bought, and as it was 100% ROM compatible with the Voltmace, this game will also run on that hardware. An Arduino based MultiROM cartridge has been developed or at least the development is in its final stage), see this Github: https://github.com/mkeller0815. Mario might also be very interested in any documentation helpful in programming this hardware platform.

  5. Cybermorph. And Attack of the Mutant Penguins. My penguin-loving 11 year old son couldn't even figure it out.

     

    AotMP is a great game, despite the controls being a little awkward at times. Think "Lemmings", but instead of guiding the lemmings to the gate you must kill them all before they get there, plus it has the über-cheesy storyline. Cybermorph has bland graphics and meh sound, but it's actually playable, which can't be said for FFL or CF.

  6. Hello!

     

    I am currently selling some of the stuff I don't need to make room for new crap. Included are several DVDs including a Hellraiser 1&2 tin box (but mostly German releases, though most, e.g. Animalympics, feature the original audio track also), and a lot of Atari 8-bit games including a CIB Choplifter cartridge (we played this in the ABBUC Bundesliga last season, and I consider it vastly overrated):

     

    http://www.ebay.de/sch/thorsten_guenther2/m.html

  7.  

     

    I still need to find out what the Ultimate 1MB actually offers and its advantages - from what I have seen it looks promising.

     

    It's an all-in-one package to max out your machine to cope with any possible RAM and ROM needs on any machine of the XL/XE line. You can switch ROMs on the fly (it has space for four ROMs) with a nice selection menu, has an internal real-time clock and Sparta-DOS X.

     

    If you do not want to solder, the only hardware that is somewhat comparable and currently available is tf_hh's SysCheck V2.2. Despite it's name, it does not only do hardware checks, but also has four ROM slots and - on XL machines and ECS equipped 65XE/800XE only - 512K of RAM (RAMBO standard).

    • Like 1
  8. How does double dragon play? I know the graphics are terrible, but if it plays ok then that could be something to consider.

     

    Double Dragon on the ST feeld completely wrong in comparison to the arcade version - had it as a part of the Power Pack . The only home version I played that feels right was the Lynx version (despite the larger sprites).

  9. I was puzzling a bit (not owned an ST for a while) and thinking, if modern LCD TVs are TVs they sync to 15.6, but if they also have VGA inputs etc they must do 31.2... so do ANY of them accept all 3 ST video modes on a single cable/? Or is a switch still the only way and who still sells them?

    I can't speak for modern VGA monitors that sync down to that frequency, but my old CRT ones only need a single cable. One will need an in-line 4x switch to make the ST change from b/w to colour mode though (3 switches to connect the VGA RGB input lines to mono out on the ST, one to make the ST change from colour to mono mode)

    • Like 1
  10. I finally played this game on real hardware. Putting the game on a DOS disk allowed it to load on my 130XE, bypassing the problems I had with the SIO2SD loader.

     

    It looks and plays great! It feels like the only thing missing is the test pattern from when the arcade hardware cold boots.

     

    I assume the game hasn't been tuned yet for NTSC machines. On my TV, status GREEN is actually aqua, and status YELLOW is light green. Is the game timing the same on NTSC and PAL?

     

    That's why it's called "Never Twice the Same Color". Star Raiders, according to the manual, will turn the screen bluish when shields are activated, while I know from first-hand experience and from Youtube that it turns dark green:

     

  11. Bummer, only have a 800XL with 64k right now, can't you make it run on 64k?

     

    If all the audio samples should end up being added to the game, I suspect 64K will not suffice (cf. Dimo's Quest cartridge edition with a whopping 16 megs of ROM, most of these being audio samples). The easiest (currently available) means of updating RAM is the €45 Syscheck V2.2 by ABBUC's tfhh, available through the store for club members. It runs on both PBI and ECI, has enough ROM space to store four Operating Systems (e.g. QMEG-OS, Atari OS-B, Highpeed-SIO OS, Bluetooth-SIO OS, that is if the latter already exists - Sijmen did work on some patches to accelerate Marcin's SIO2BT to 57k6 bps) and comes with a system diagnosis function as a bonus :).

  12.  

    There is some info missing still: The Mini Speedy was available in 3 versions. Speedy 'S' = High Speed Sector Copy in ROM, 'D' = BiboDOS in ROM, "DS" = BiboDOS and HSS Copier in ROM. So if it is a "DS" as on the pic above a switch helps to choose between DOS and HSS Copier.

     

    Among my 1050s there was a Speedy equipped one that didn't boot to either Bibo-Dos or HSS-Copy, but responds with "BOOT ERROR" messages when trying to boot with an open lever, I have never checked whether this is a bug or a feature, though. TBH, I consider HSS-Copy to be pretty useless nowadays, as it only works with a single disk drive. Bibo-DOS is out-of-date, too, but when working with disk drives, there are no serious drawbacks in comparison with more modern ones such as Sparta-DOS or MyDOS.

  13.  

    for some of us, there's nothing like using the real hardware itself,

     

    The real hardware itself would be a 1040STE or Mega STE, with 8 or 16 MHz of CPU speed. These go for far less than this accelerator board, and I own about four or five of the former currently. As for usage, I do not use them for anything else than gaming, since the productivity stuff is done on this aging (Phenom II X4 910e) computer.

  14.  

    These are fair points. Though i'll say the $650-840 is the scalping I mentioned in my post. They had very limited supply and some people were buying to resell. They've recently raised the base price but switched to automated manufacturing so the supply side will ease and settle at 250-289EU depending on the model (www.kipper2k.com).

     

    So for the Amiga, ~$300 (250EU) gives you:

    - A much faster computer

    - Allows an Amiga 500/600 to run 1200/4000 AGA chipset software (maybe an ST version allows STf to become a STe?)

    - SD card storage as a hard drive (replacing Ultrasatan possibly in an ST application, worth ~ $110)

    - HDMI output (normally a $80 upgrade on the Amiga, not sure about ST)

     

     

     

    STe graphics are not that much better than ST graphics (save for scrolling, but at that CPU speed, the CPU alone will be capable to improve scrolling if the game supports it). The de facto standard graphics expansion for semi-professionally used STs would be an ET4000 card (supported e.g. by NVDI 5). But where's the point? Hardly anyone will use Arabesque Professional, Chagall, Calamus SL, etc. any more. OK, but it will run DOOM. As does my N-Gage.

    • Like 1
  15. Hey I'm thinking of getting a N505 from Germany. I know these are PAL units so just a few questions:

     

    1) How hard is installing controller ports if you have a N501 as a donor?

     

    2) How many of the commercial and home brew games work?

     

    I recently cheaply acquired a 505 and would like to get a defective 501's front glacis including the controller ports, too. And controllers; didn't test mine yet due to lack of controllers.

     

    IIRC I have been told everything runs fine by Urs aka QLvsJaguar from Switzerland who has a 504 (which is basically a 505 model, but with the controller ports, which was exclusively sold in Switzerland and therefore is incredibly rare). After all, these are the last models produced, and they feature the Aries3 chipset.

     

    That they are PAL shouldn't be too much of an issue if you have an RGB capable monitor (e.g. an old SC1224 or Commodore monitor, or a Mitsubishi EUM-xx91 model), TV set or one of those nifty converter boxes from SCART to HDMI, in fact the picture should be better than that of a 501.

    • Like 1
  16. Upgrade (although late):

     

    The entire project is finished, the final prototype video worked and a video has been uploaded to Vimeo

     

    https://player.vimeo.com/video/140186227

     

    The documentation can be found here:

     

    https://www.medienwissenschaft.hu-berlin.de/de/medienwissenschaft/medientheorien/signallabor/maibaum_projektbericht-multi-rom.pdf

     

    A repository exists on github:

     

    https://github.com/mkeller0815/VC4000MultiROM

     

     

    The only thing missing is a ready-to-use mass-produced cartridge (or rather a bunch of these, since the cartridge sockets of these Signetics 2650A/2636 based consoles are mechanically incompatible to each other).

  17.  

     

    Oh man don't remind me, and it's going to get even worse if we manage to unlock rotary control for Tempest 3000.

     

    The Nuon controller situation is far worse than other consoles since there is an actual custom "Polyface" chip inside every gamepad which serves to abstract "peripherals" which never materialized like a Dreamcast VMU, serial adapters for debugging, etc.

     

    Not to mention the controller port is a freak "usb-like" 4-pin monstrosity that *barely* mates with Firewire 4-pin.

    We guys in Europe are even worse off with most of the Nuons here being the Samsung DVD-N505 and thus lacking controller ports (so we have to cut off controller plugs on the joypad and add mini DIN connectors e.g. to both the system and the controller).

    The controller connector issue is quite easy to resolve though, the main problem being the chip/protocol of the controller. If there is noone capable to teach the Nuon the protocol of a more common controller (USB or N64) by use of a FPGA or similar chip, we'll all be having to pay these ridiculous prices to the hoarders sooner or later.

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