Jump to content

13matt

Members
  • Posts

    49
  • Joined

  • Last visited

13matt's Achievements

Space Invader

Space Invader (2/9)

6

Reputation

  1. I had a copy of Fractalus called "Behind the Jedi Lines"
  2. I think C&VG did a type in for the atari. It was just blocks of text in antic mode 6 and it responded to music played on the datarecorder. The effect was quite good if the rhythm was strong on the music. Just a pity the playback was always so noisy. I did try once putting a single on my turntable and a tape in the 1010. Worked for a bit with my TV on mute but it got out of sync towards the end.
  3. Love playing octopus. Ports of led games would be cool too. Astro wars anyone?
  4. This looks terrific. Makes me think of bubble bobble lol
  5. To be frank, Atari's galaxian is lacking a little in audio with some inappropriate sound effects, and the commanders are the wrong shape. But it's amazingly playable and I think that's what they developers often got right. I played it to death when I got it on cartridge. A different experience to the arcade granted but still a great game. For me, galactic chase was washed out visually, slow, and the sound effects were somewhat grating. But this is only my opinion.
  6. Necromancer was always my favourite with regards sound. The effects were on a par with Williams arcade machines, punchy and expressive. The nicest music I've heard in a game is probably Plastron, but I have always has a soft spot for Seven Cites of Gold too.
  7. I know this might not be right for the forum, but with the recent port of DOOM I did some digging on other ports for 8 bit machines. I found quite an inventive bit of tech which used a raspberry pi in a NES cart to run the game while using the video and sound hardware on the console to provide the output. This has been done in a similar way with the RAD expansion cart for the c64 - again containing a raspberry pi to run DOOM "on the c64." Am I being picky, or is that kind of cheating? If someone were to pop a modern processor into an A8 cartridge which took the weight off the 6502.... What I'm asking is, can an upgrade be too extreme?
  8. We seem to have seen a few old favourites updated in recent years: Pacman Donkey Kong Mario Bros Jet Set Willy Missle Command What other titles do you think might benefit from some TLC? I would like to see Star Raiders recieve a little redux. Given that the original game fits in about 8K there's more than room for a few embelishments. Title screen, music, stereo sound effects? Multi coloured enemies pehaps..... Whatever, I am eternally greatful to all those developers under taking this work for the added enjoyment they are bringing to everyone
  9. I visited the midland Atari shop in the UK quite a few times. It was really hard to get to tho and there was nowhere to park nearby.
  10. I have realised since starting this topic that I have been confusing my memory of Spectrum Star Wars with Spectrum Empire Strikes Back, which was indeed a fluid and playable game. Star wars on all of the 8 bit computers does seem to lag somewhat looking at youtube clips.
  11. I have always loved the old Star Wars vector coin op, but somewhat dissapointed with the two efforts produced for the A8, has anyone thought about a possible port from the Spectrum? Certainly the best 8 bit version created, Might be poissible to do Empire the same way. Just a thought...
  12. Well the only code I have is for the silver/hong kong unit and I only am ordering the flat drive belt incidentally, I have a dead orange window 1010 that I would be willing to part for as a spares breakup. mechanically it seems to work, but I get no loading tones, or any audio at all from it actually
  13. if anyone is interested in the UK, I am ordering some drive belts for the 1010, (silver window sticker), I will purchase additional belts for you if you want to share some postage Just a thought I am ordering 5 at least I think, but postage to get them here is $10 certainlly the cheapest you can buy in this country seems to be $5/£3 ish
×
×
  • Create New...