Jump to content

skr

+AtariAge Subscriber
  • Posts

    1,179
  • Joined

  • Last visited

Everything posted by skr

  1. That´s supposed to have been shipped for you with #143, which was shipped two days after #144 for some organizational reasons and should arrive soon.
  2. You make me feel like 12 years old again. Wanted to do exactly this stuff then, but no other Atarians around, no literature, no internet etc. Little Sascha will go to bed with a big smile in his face.
  3. Thank you all guys, I´ve learned so much (I´m a total noob, srsly). I very much like @ascrnet´s way using text mode. Have to check out later, how to have two different scroll directions in one line with that. The last thing I didn´t understand was the "compressed" graphics, but changing the DL to Antic Mode D did the trick, as it uses 2 scanlines. So this is my last video: modeD.mp4
  4. Just using different colors affects the direction of the rainbow. skr.m4v skrabbuc.mp4
  5. Changing direction in Thom´s code works with using SBC instead of ADC. You can also have both directions at once. I´ve just made Subroutines "SD" (Scroll Down) and "SU" (Scroll Up). Looks like this: ;; Atari Logo with rainbow Fuji ;; Author: Thom Cherryhomes <thom.cherryhomes@gmail.com> ;; Edited by skr <sascha@abbuc.de> C0 = $D01A DL = $F4 DH = $Ff5 SDLSTL = $0230 SDLSTH = $0231 VCOUNT = $D40A ORG $2200 START LDA SDLSTL STA DL LDA SDLSTH STA DH ;; SET COLOR REGISTERS LDA #$0E ;Color STA $02C4 ;Set Color for Logo STA $02C5 ;Set Color for Text ;; SET DISPLAY LIST LDA #$00 STA SDLSTL LDA #$29 STA SDLSTH LOOP JSR SD sta $d01a ;Rainbow on Background JSR SU sta $d016 ;Rainbow on Logo sta $d017 ;Rainbow on Text jmp loop SD lda $d40b ;Load VCOUNT clc adc 20 ;Add counter sbc scrolls down, adc scrolls up sta VCOUNT RTS SU lda $d40b ;Load VCOUNT clc sbc 20 ;Add counter sbc scrolls down, adc scrolls up sta VCOUNT RTS ORG $2900 DLST .BYTE $70,$70,$70 .BYTE $4E,$50,$31 .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E .BYTE $4E,$00,$40 .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $41,$00,$29 ORG $3150 ;Load image to this address INS "atari.mic" RUN START updown.mp4 downup.mp4 allscroll.mp4
  6. It´s not about dumping, from time to time I just like to load stuff from cassettes. And as I never played Scram, this will be my next nostalgia evening.
  7. The rainbow looked kind of wrong to me, so I´ve changed your code a bit. In the main loop you now can set the rainbow to appear on on the Logo, the Text or the Background. Or all at once. Just didn´t change the picture. ;; Atari Logo with rainbow Fuji ;; Author: Thom Cherryhomes <thom.cherryhomes@gmail.com> ;; Edited by skr <sascha@abbuc.de> C0 = $D01A DL = $F4 DH = $Ff5 SDLSTL = $0230 SDLSTH = $0231 VCOUNT = $D40A ORG $2200 START LDA SDLSTL STA DL LDA SDLSTH STA DH ;; SET COLOR REGISTERS LDA #$0E ;Color STA $02C4 ;Set Color for Logo STA $02C5 ;Set Color for Text ;; SET DISPLAY LIST LDA #$00 STA SDLSTL LDA #$29 STA SDLSTH LOOP lda $d40b ;Load VCOUNT clc adc 20 ;Add counter sta VCOUNT ;sta $d01a ;Rainbow on Background sta $d016 ;Rainbow on Logo sta $d017 ;Rainbow on Text jmp loop ORG $2900 DLST .BYTE $70,$70,$70 .BYTE $4E,$50,$31 .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E .BYTE $4E,$00,$40 .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $0E,$0E,$0E,$0E,$0E,$0E,$0E .BYTE $41,$00,$29 ORG $3150 ;Load image to this address INS "atari.mic" RUN START
  8. No fundamental changes. I´ll provide a way to download the PDF and ATR at the weekend.
  9. Great! Looks like postal service to UK from continental Europe is kind of back to normal.
  10. I think it´s time to clean my cassette-recorders and give this a run again. I like, that they printed the loading time on the tape.
  11. This time hopefully the wait should be shorter: All US/Canada magazines shipped in one big box and will be distributed from inside the US. So I can tell you, that right now your magazine is at the IPZ at Frankfurt Airport and will travel over the ocean soon. My guess is, it will hit the US by the weekend, and then it´s up to US postal services to make you happy.
  12. That might be old news. Just ask him.
  13. Make sure to checkout the tutorials JAC! made: http://www.wudsn.com/index.php/productions-atari800/tutorials They are a big help in getting started with assembly.
  14. If you still are searching, please contact floppydoc@abbuc.de, he might be able to help you.
  15. Thanks for the translation, currently time is a real issue for me and I was writing this already in sleep mode. Good news for US/Canada members: Magazin #144 shipped in a big box via express delivery today, should arrive soon in the US and then will be distributed from inside the US.
  16. For me it´s not about lag. I´m just not good with using the keyboard for controls. Never was. With the new Classic Controller that comes with the Atari VCS800 I can play Albert in the Emulator (Atari800MacX, controller connected via bluetooth) as well as on the real machine. But I totally prefer the look of my CRT.
  17. Ataris don´t die. Sometime they just fall asleep, but can be awakened.
  18. You might want to check @JAC!s programming tipps: http://www.wudsn.com/index.php/productions-atari800/tutorials/tips If you scroll down a bit, you find a the topic "The program should switch off BASIC automatically, if it requires BASIC to be disabled".
  19. I think, it was the same impulse that triggered me, wasn´t it? German customs very subtle checked the box: ? But the content survived and is working, only needs a little cleaning. The communication with the seller in Egypt was very nice, and he mentioned that he might probably have more Atari stuff. But he is not an Atari person himself. I think I´ll ask for what else he has to offer, maybe there are some items, that were specifically for that market. But now I need to turn some of my arabic friends here in Germany into Atari users.
  20. No, I didn´t die there. If it is the exact same position, chances are, that it is fixable. Yes, having the level numbers would be nice. And some kind of scoring or time limit, to be able to play this in a competition against others.
  21. I´m afraid, I´m an a**hole: When we play games in the ABBUC-Bundesliga (every last Wednesday a month) I´m always starting like "What a trashy game", "Unplayable" etc. But then I get the hang of it and often reach very good scores. With games, that I played a lot in the 80s and 90s (sounds like an advert for a radio station) it´s that memory comes back quickly and then it´s just routine. But a game must attract me. I´ll never score much in Blue Max for example, which I never liked and was played in HSC short time ago. Actually I just wanted to test the new controls in Albert, but somehow it ended up like this... Before that, I struggled a lot with the precise jumps and especially the ladders, which I always missed. But somehow this works well now for me. As they didn´t mention a change with the way how Albert grabs the ladders, I think, I just got the feeling for it. Ladders now aren´t a problem for me anymore.
  22. Oh yes, now I do. Everybody has his favourite stick. I love the Competiton 5000 and since they´re here, the ArcadeR. I didn´t like the CX40, but since I´ve modded it with microswitches (there was a board from a Commodore-modder) I like it too, when it comes to precision. But for Albert I use my ArcadeR: I think, there is a glitch in Level 24. They counted as collected and I could finish the level, but it confused me a bit: AlbertError.mp4 Oh, and I think I shouldn´t have put my money on @Yellow_Man: ?
  23. Generally, never talk to others about your plans. Just make it happen, and then present it. There always will be people trying to take influence and get you off your track, so that you never reach your goal. This is great! Ok, will check that, sounds like it could help me with my limited control skills. Damn it. ? I put my money on @Yellow_Man, even Albert is not a shooter.
×
×
  • Create New...