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retrorussell

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Everything posted by retrorussell

  1. I could get to the chopper easily enough on 005, but that was usually about it. He would bomb or shoot my ass into next week, if I didn't collide with a tree or balloon first.
  2. Funny story! You should've just said it was yours and took all the credit. Glad to see people enjoying my videos. I'm trying to show the games that were a bit rare that I came across and wanted to see if people remembered them very well. There's a few other YouTubers that are doing a lot of rare arcade game videos, and I'm trying not to duplicate them.
  3. They're not radioactive, they're made of lava! Not that non-moving lava with very straight edges makes any more sense. Really? Does it say that in the manual? How stupid..! Too bad, 'cause it's a great game..
  4. I'm sure they could have adjusted the volume but I'm guessing unless the machine had a pot or two go bad or something they probably didn't screw with it (or let someone who knew how to fix them screw with it). I faintly recall a couple machines being that way, I guess you could just state the titles you remember always being at a certain high volume. Anyhoo: Ones that just boomed for me were Time Pilot 84, Lost Tomb, Sinistar, Defender, Robotron 2084, and the pre-round music on Demolition Derby.
  5. Hey gang, What were the loudest arcade machines you can remember? The ones that you clearly heard the booming, zapping, crashing, etc. from over the other machines. I hated when they were just as loud in their attract/demo mode. Shut up already!
  6. Bull Fight was pretty hard to get a rhythm going on, I thought. That bull would twist around so quickly while you were trying to stab at it, and you'd quickly end up on its horns and it would fling you into the audience. And usually when you think you killed it, it got right up again and got a good deal meaner. I never cared much for Congo Bongo due to a) its difficulty and b) its terrible collision detection. Damn it, I did NOT jump in the lake! I could never get the hang of Defender or its terrible controls.. do I REALLY need a reverse button? Can't I just pull back on the controller? The Pit. Bulls***!!! I keep falling in because the platform falls under me so quick and I have just this itty bitty space to maneuver to and go up. Samurai Nihon-Ichi is an understandably one-hit kill game (with swords involved) but you can get surrounded by enemies and knife-throwing birds and you have to act SUPER quick. I was never very good at Space Panic.. once I had to face the stupid green enemies that needed to fall 2 stories, I was hopeless. Super Zaxxon was way too friggin' fast! What happened??
  7. That would make a nice little pong console with builtin monitor... Don't you see it? Yeah, actually.. big dial controls would be a natural fit. And the woodgrain mini-cab would be a nice retro touch! Some other things I learned from Atari.. If you don't like the rubber grip on the joystick, it comes right off! Sega Genesis controllers work just fine on the Atari 2600. Radioactive walls and floors are common in the depths of mine shafts. Tripping is good strategy in 2-on-2 hockey. Flying over and destroying the same set of 3 tanks over and over again is pretty damn boring.
  8. If you weren't careful, the original Fatal Fury and Art Of Fighting could kick you around. To this day the original Geese Howard is the hardest boss I've ever faced. Jail Break is b.s. hard, borderline impossible. Break Thru can be pretty tough. Mystic Marathon was a bit of a pain.
  9. Huh.. some of the recent entries were pretty easy for me. Rally-X wasn't really that hard (I could get to round 6 or 7 at least), Xevious wasn't TOO hard, Gyruss was pretty easy, and so was Elevator Action (I was pretty good at that one). I was pretty good at Do! Run Run as well.
  10. I liked Super Pac-Man too.. but it was WAY too easy. I could get over 300,000 points every time I played. If I could memorize which keys opened which doors on the later levels I could get even higher.
  11. Bagman was a bitch for the longest time for me. Venture was super hard.. I HATED those 2 trolls in the maze that lets them loose after about 5 seconds, then they just fly after you (and of course, find ways to avoid your arrows). Targ was difficult for me, but then its sequel Spectar came out and it was crazy easy. I could never get into Gravitar. It was too hard for me to maintain interest. I was never any good at Star Castle.. it's just one of those games that you need to find a strategy to be successful. You can't really just pick it up and kick its ass.
  12. Yep. If you look at the pic in the manual where it tells you what everything is, they're described as "cathedral radios". Wow.. that makes even less sense! The game is based on the Keystone Cops, a comedy movie series from the early 1900s. Radios were big then. Example: I see.. well, I still couldn't have figured it out from the Atari graphics. That's another thing we learned from Atari.. giant old radios are dangerous!
  13. Yep. If you look at the pic in the manual where it tells you what everything is, they're described as "cathedral radios". Wow.. that makes even less sense!
  14. I always thought the radios were the strangest... they're awfully big compared to your guy, and why is it that radios are dangerous, anyway? Is that what they are? I couldn't tell. Good old Atari 2600 graphics, love 'em or leave 'em.
  15. A tennis ball hit with the very tip of your racket is unreturnable. Barrels look like giant honeycombs. The atmospheric pressure in space is so great that a shield will be crushed within seconds. It is physically possible to jump in the air while in a kneeling position. Falling seemingly fatal distances can result in merely the loss of points. Collecting gold changes your theme music. Shopping malls are home to wayward toy planes, ghost-riding shopping carts, bouncing balls, and other odd dangers. The world is full of hidden pits for aliens to fall in. In the future, humanoids will look like tic tacs. After 100 punches, a boxer will be knocked out. Colliding with a moving automobile is never fatal to a chicken; it just knocks it backwards. Bombers perpetually scowl unless something blows up. When your fuel supply is at maximum, destroy fuel stations. Angus cattle never move.
  16. I know a lot of the older projection-screen 50-some inch tvs had image burn from some of the console games. I remember seeing an old Atari commercial where kids were playing at the beach. They plugged the console into the sand and played the games on the sky. How freaking cool would that be???
  17. Just saw a couple vids of SimCopter but they didn't show the aforementioned scene. What happens specifically?
  18. I liked it a lot too. Killer Fry Guys rock! I also liked Entombed a lot, and knew some people who thought it was garbage. My sister and I liked Pac-Man, even if it was nothing like the arcade game. I had a soft spot for games I could kick serious ass at, so I played a lot of Donkey Kong. As much as DK was villified on the 2600, the Intellivision version was the true monstrosity.
  19. Right on! I have commented and subscribed. Thanks buddy! Will keep making more vids for your viewing "pleasure".
  20. Here's the list of the Century Electronics (Century Video System) Games of Shame: Cosmos Dark Warrior Dazzler Digger Gold Bug Heart Attack Hunchback Hunchback Olympics (a Track and Field game with the Hunchback from Notre Dame!) Logger Radar Zone/Outline Raiders Space Fortress Super Bike Video 8 Ball Wall Street But I think Dazzler is the only one with human/ape sex. Let's hope.
  21. I made that video. But I swear it really isn't THAT terrible a game! It's not particularly good, no doubt, but there's a number of games by CVS alone that were far, far worse. Heck, you want a really bad game, check out my video of Meteoroids or Electric Yo-Yo. Stinkers!
  22. Hey Anthony, Actually, Domo arigato gozaimasu would be "thank you very much"; the Domo part means "very much", arigato is "thank you" (and can be used by itself somewhat informally), and gozaimasu is for formal speaking. Not trying to nitpick, just pointing it out. More Hello Kitty games: Hello Kitty Roller Rescue, XBOX/Game Cube/PS2 Mainichi Suteki! Hello Kitty No Life Kit, Nintendo DS Hello Kitty Big City Dreams, Nintendo DS Hello Kitty Online (in production), an RPG! Ja matta (see you later)! -retrorussell
  23. I guess I hate it primarily for the same reason you do; stealing music and graphics from other CVS games that aren't that great, either.. plus the animation of the barrels is really half-assed. There's no detail to them whatsoever. How f***ing lazy can you get! As for the bonus items/hammers, I don't remember what they do, if anything. I guess I'll have to download the game and try it out.. never mind, I hate it too much. I guess there was a Dig Dug ripoff too, called Gold Bug. Can't say I'm in a hurry to try it.
  24. Actually, for its time I didn't think it was that bad a game.. this one and Hunchback were the only real half-way decent games by CVS.. Logger, though, as you said, was an abomination. A worse version of Donkey Kong than Intellivision's Donkey Kong.. and by a wide margin!!!
  25. I THOUGHT I WAS THE ONLY ONE THAT THOUGHT THAT!!! All that time you were feeding him bananas in the previous level, it appears he has quite the banana himself.
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