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retrorussell

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Everything posted by retrorussell

  1. MARIO BROS. Fry and then press the action button to start a game. You may begin on the bonus stage! Some of the floors may be invisible. The game will be normal after the stage ends, up until the point where no enemies appear (the fireball will still fly around).
  2. DODGE 'EM Frying after the game powers on tends to make the score digits look funky. However, it also tends to give you tons of extra lives. Too bad you can't really see the score correctly. BTW, it flips over at 1,000.
  3. GOLF Frying after powering up the system can start a game with weird alterations to the course (odd graphics/colors). You may not be able to see your ball or the green/hole! You might not be able to move in certain directions. Maybe you'll be able to finish a hole, more likely not.
  4. Another weirdo frying trick: HANGMAN Frying after powering on till you see a weird jumble of pixels instead of a letter will cause the computer to make up a nonsense word for you to uncover. The color cycling that some Atari 2600 games do when a game isn't played or after a game is over happens during your game in this instance.
  5. I've definitely heard of the double-shot trick. VERY useful. I don't consider that "frying" however. Another frying trick: MOUSE TRAP Not really useful since you can't finish a screen. But it is interesting. Frying at the start of a game (which oddly enough begins immediately after you power on the console) until a death seems to have happened (the "mreow" sound of a cat killing your mouse) seems to remove a lot of the cheese pieces in the maze. The walls in the center section seem to be invisible. Also, the cats may not be able to move! Unfortunately even when you clear all the cheese pieces, the screen can't be beaten. And it's not like there's invisible cheese you can eat-- the screen just can't be completed. Oh well, kind of interesting.
  6. Lame initial box art of MY HERO (Master System) had a punch coming from off-panel to strike a mohawked enemy. I decided to make it a sandwich being chucked at them in a friendly (if overly enthusiastic) gesture of food.
  7. More frying: PITFALL II: THE LOST CAVERNS (1984 Activision/David Crane) This one is very helpful and perhaps one of the more likely to work. Frying at the opening screen will likely cause a big old jumble of funky graphics and possibly warped music. Move to the right after you see the jumbled mess and you will likely either drop down or run right to the next screen-- hopefully the screen changes to normal. Then go back left. Woah-- there's Quickclaw the mountain lion a couple floors above! This is a nice shortcut to get him and the rat or whatever it is to the right. You may now just have to get Rhonda and the diamond ring to beat the game.
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