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Everything posted by 5-11under

  1. 5-11under


  2. While you're traveling, you could go back to late 1979 and buy a few new units. Anyway, progress will hopefully be made over the next few weeks or so, and then production can start on these.
  3. The TL866: pretty cheap on eBay
  4. Hey, that's me. Yep, flashable (and reflashable) - requires an EPROM programmer and an edge connector, and then Bob's your uncle.
  5. Patience... Albert is still working on a lot of upgrades.
  6. Wikipedia shows which versions are the same.
  7. Be who you're meant to be, Amy... just don't be a stranger.
  8. Sorry, no list anymore. Orders will open, hopefully within a few days, when they're all completely finished.
  9. Product is the same as before, with 3D Attack added. Works on Arcadia version. Not sure if Bandai is the same or not.
  10. The Cure just had start-up issues, such as not resetting the sound chip... things that the Atari-Max and emulators don't always react the same with.
  11. A few years ago I would have never wanted to buy a book about this. Now, with the right writer (seems alright so far), I'd consider it.
  12. There are also good homebrews today, of course. Some simple games with great gameplay. Some very complex games with great gameplay.
  13. I think the key is the replacement console. I'd love to do some work on the Odyssey, but like most people, I don't have one and can't afford one.
  14. Yep, not the greatest game, and runs fast on NTSC, but it's included. I removed one of the demos (wasn't a game).
  15. I'll be blowing the dust off of these hopefully within a couple of weeks. My waiting list is way too old, so I'll likely do first come first serve on this batch. Details to follow... .
  16. It's still on my to-do list, a few lines down from the current task.
  17. Use a pointer... Keep the data at 00-23, always. Use a pointer to find the starting point. Whenever you hit 24, basically subtract 24 from the pointer. If you get less than 00, add 24. For instance, in you examples above... Initial starting point was 00. Go right 6, so subtract 6, so you have -6 - is less than 0, so add 24... 18. Start at 18, when you hit >23, subtract 24 so you're back at 0, etc. Initial starting point was 00. Go left 6, so add 6, so you have 6. Start at 6, when you hit >23, subtract 24 so you're back at 0, etc. Does that help, or no?
  18. Sorry, still been super busy on the house and regular work. Hopefully within a couple of months... .
  19. Rev's got at least a couple of the new boards that should work with both model I and model II Intellivisions, and presumably other models, too.
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