Pixellated Ghost
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Everything posted by Pixellated Ghost
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There is no data inransfer into #4, but then again, it would be difficult to figure out a convincing reason to have it, as there's little relation to the previous stories and few returning characters. Anyway, I'm about 15 hours in and from what I believe, about 2/3 of the way through. The encounter rate is a little high, but not consistently so. The quickness of the battle system helps in this department though. The character voices are mostly good, though a few are rather irritating. You can turn down the voice volume separately though if you don't want to hear them. My only real complaints are the huge swaths of ocean you have to sail (slowly) across to go between the islands, docking at a port is an unforgivingly precise task, and the cutscenes are interrupted at times, but otherwise, I'm enjoying it.
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Oddly erough, I liked #3. I imported the Limited edition of #4 and played through a couple of times. Can't read the story but was able to get though it without too much trouble. To me, it seems like getting the 108 stars in this one is harder than progressing the story. The naval battles are fun as are the mini games. Controlling the ship is rather awkward at first, but you do get used to it. I'll find out Tuesday when I get #4 how well the story survived translation.
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I have the US HDloader and the Japanese HDAdvance. Either will read/write to a hard drive formatted with the other.
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Interesting to know. I guess the trick would be to make sure they only go in there if they're following you in or you're in it and they pass by.
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Can the MS Pac Man engine handle dead ends in the maze? I thought it'd be interesting to have a maze with a couple of "tunnels of death."
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#2 fixes the stuck bat and has some screen obstacle changes. The behavior of the dragons is different as well, and if I remember right, the object placement is a bit different as well. #3 is more heavily changed from the others. I find this one to be the most difficult of the three. This one has the entire kingdom on all 3 levels, more extensive areas of catacombs, new shortcuts of which some are one way dead ends, a flashing maze, flashing dragons, and invisible keys in b/w mode.
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That's what I was referring to as the "generic" label.
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anyone own a slot machine? a question...
Pixellated Ghost replied to chrishicks's topic in Arcade and Pinball
The two I have are set up on a 1950 Motorola TV/Radio/Phono cabinet, and are at the perfect height for standing to play. I'd put them lower but every other possible spot for them is taken by something else. -
Nope, no custom labels were ever made. I have #1 and #2 on cartridge currently with generic Hozer Video labels.
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Which games caused you to blow your stack the most?
Pixellated Ghost replied to Lauren Tyler's topic in Arcade and Pinball
Astro Invaders. Many years ago I got really frustrated playing this one, and kicked its coin door, hard. The screen went black. No one saw me do this, and needless to say I high tailed it out of there. -
Hack'em! / Hangly Man combined :)
Pixellated Ghost replied to Nukey Shay's topic in Atari 2600 Hacks
Jitter free, just those phantom dots in places at times. I made it to the first galaxian level. What happened to the intermission music? Sounds way different now. -
Hack'em! / Hangly Man combined :)
Pixellated Ghost replied to Nukey Shay's topic in Atari 2600 Hacks
Wow, I died in a cheap way... was playing hackem 2 and followed a ghost rather closely when I went to get the orange. Ate it, that ghost was the only one that didn't turn blue. It reversed direction and nailed me. Haven't seen anything screwy aside from some really minor graphic glitches. So far the apple level is the best I can do. I'll probably get better at it once I can play it on full hardware. -
I actually managed to pass through a ghost! I can live with the maze the way it is, especially given the much more forgiving collision detection. Really just needs a better sound for the dot eating. There's an older pac man hack I did on this forum ages ago where I changed it. Unfortunately, I don't know what byte I changed, as I was just playing with the code in Hack O Matic.
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C'mon Brag a bit! Whaddya got??
Pixellated Ghost replied to GrandviewCoin's topic in Arcade and Pinball
I don't necessarily collect arcade games, but I've managed to build up a rather interesting "game room." I have a bar-top Arkanoid, two pachislots, and three pachinkos. -
Ratchet & Clank 2: save/delete question
Pixellated Ghost replied to bruser_inc's topic in Modern Gaming Discussion
Power up the PS2 without a disc and go to the browser. Look on the memory card and see if it uses 4 individual save files. If it does, delete the 3 you don't want. -
it's probably the mud under the swamp water. Otherwise, Florida seems to be all sand as far as I've noticed.
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So far the only game from E3 I'm waiting for is Suikoden IV. There's a few other games I'm looking forward to as well, but weren't shown at E3, such as Phantom Brave.
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Speaking of part 1, I noticed it still needs to be added to the hacks list... My favorite is #2. Much less buggy, and a little harder than #1. Need to get a cartridge of #3 before I play it too much, it's far too difficult in an emulator.
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"Ski Hunt" and V-hold, what's wrong with that game
Pixellated Ghost replied to highinfidelity's topic in Atari 2600
I got a 128 in 1 with that game on it, and while the cartridge is pal, the game doesn't roll. However, I tried it on an emulator, the cuttle cart, and in the past, the supercharger, and in all 3 of these cases, it would roll. -
To be honest, about every month or two. It takes that long before I'm done messing with the rest of my stuff before I get back to it.
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"Mom sold my Atari Collection at a Yard Sale" Supp
Pixellated Ghost replied to Kenwood's topic in Atari 2600
I'm also one of those few. Oddly enough, the Atari itself broke, so that got pitched, and we never got another one, but the games I guess got lost in the garage somewhere and I ended up finding them again years later. All I had to do was find another Atari, which I did and I was back in classic gaming goodness. -
Your most treasured/collectable game - 2004 Edition
Pixellated Ghost replied to Adrian M's topic in Modern Gaming Discussion
Suikoden II for the playstation. Goes from $80 to $100+ on ebay if complete, which mine is. I still play it from time to time though. Also have the strategy guide which also can fetch a tidy sum. Definitely not selling it though. -
Suikoden III is good, though it might take a little getting used to due to a rather odd battle system, but the story is very well written and it will take a fair chunk of time to get through it, and offers a pretty decent challenge without being overly difficult. It's just starting to get hard to find in the stores, but still going for relatively cheap prices on Ebay. The first two in the series (for the PS1) are also very good but getting these if you don't have them is an expensive proposition.
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Finally . . . After 20 years . . . I did it . . .
Pixellated Ghost replied to Cootster's topic in Atari 2600
I can win on the first 3 levels or so consistently. Level 4 and above though are quite a challenge though. -
ebay allows these type of auctions?
Pixellated Ghost replied to Rick Weis's topic in Auction Central
I don't think they can do that. Wouldn't surprise me if it gets pulled.