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BassGuitari

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BassGuitari last won the day on May 16 2016

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About BassGuitari

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    Glorified Toaster
  • Birthday 01/31/1985

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    Remember how bright the future used to look?
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    Male
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    Fiorina 161
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    Music, vintage instruments, history, World War I, vintage video games and computers, football, the Green Bay Packers.
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    DINA - Defender, Montezuma's Revenge, Frogger II, Meteoric Shower, Frenzy, Choplifter, River Raid, Time Pilot, Zaxxon, Strike It, Wing War

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  1. Also, I forgot I had these on my hard drive. I can't remember where I found them, but they're from a 1977 Spiegel catalog, covering the Bally Arcade, Studio II, Video Pinball, and some other indeterminate dedicated system. Please use them if you'd like! 🙂
  2. Awesome work! Thank you so much for putting this together! 👍 I see there aren't many Radio Shack scans from the '70s-'80s. Radioshackcatalog.com is a great resource, if you're not familiar. 😀 (Interesting observation: the 1979 JC Penney ad calls Atari paddles "Conventional Remote Controls," as opposed to the joystick controllers; and that you could order two different Atari systems: one that works on Channel 2/3, and one that works on Channel 4!)
  3. Playing some "I Spy" with the vintage ad scans at SpriteCell's Catalog and Circular Ad Project, I spotted a listing for the Pong Carry Case in the 1976 Sears Fall/Winter Catalog hiding out in the listing for Pong. It doesn't really clear much up that we didn't already know ("probably" sold by Sears is upgraded to "definitely," although exclusivity is still indeterminate), but it's cool to find some contemporary record of it in print!
  4. Based on my research, I lean toward "never happened," at least far as any kind of actual release goes. However, Curt Vendel said in this thread that a small number of Tank units went out (meaning "released," I assume?), but wasn't clear whether they were test units. If true, I assume they were. Curt would know better than I would on this, but I have to say I find it dubious. Certainly at least one example would have turned up by now. IIRC the Tank joysticks were actually the basis for the Video Computer System's joysticks, with some slight redesigning into what we know as the CX-10 joystick. In Art Of Atari, designer Kevin McKinsey says: "I was always embarrassed--it wasn't the easiest controller to hold in your hand, with angular edges and kind of square. But it was designed to nest in that Tank game. It ended up as a standalone thing, but didn't really go with anything else [on the 2600] visually, really. Initially they were going to be hard-wired, but I thought if I put them on umbilicals, two people could play simultaneously. I tried to make the boot look no-nonsense and military. The only reason I put a boot on it was because it looked like something that might be on a tank--to keep out dust, dirt, and such...If I were going to design an XY controller, it wouldn't look like what I designed. It wasn't very ergonomic. If I knew it was going to sell that many, I would have designed it easier to hold. But it stayed the same, right down to how it actuated on the inside." And I forgot that Sears' version of Tank made it into one of their catalogs:
  5. This reminds me of the time I popped into a Mega Media Exchange while on a retro hunt. I struck out on that front, but they had CIB copy of Resident Evil 2 for Nintendo 64 for a good price (sweet!), so I grabbed that. When I went to pay, I asked the cashier/salesman if they carry "Atari" stuff (code for "anything older than NES"). He advised me that if I have an Atari, I'm lucky because they "go for $300." I paid, thanked him for his time, and left. That was all I needed to hear. 😆🤦‍♂️ Although that interaction didn't give me much cause for optimism as far as how that place would price any "Atari" stuff they took in, RE2 for N64 and its item randomizer mode was a surprisingly refreshing take on the game for this grizzled veteran of the PlayStation original! 😄 😜
  6. I think this was from a dealer brochure or something. Note the left page is about Stunt Cycle.
  7. Mixing and matching of consoles, boxes, controllers, cartridges, power supplies, etc. between Heavy and Light Sixers is a known phenomenon. It happened as Atari used up Heavy Sixer parts and accessories during the transition to the Light Sixer. Regarding the hex discs themselves, you've seen my thread hypothesizing that Atari ditched the hex discs on the CX10 at some point. The absence of hex discs with your "Frankensixer" set--and possibly different sticks that don't even fit them--would point to that.
  8. The one that immediately jumps to my mind is the VIC-20. Even just sticking to cartridges, there are so many great games. They're great from a physical/aesthetic standpoint, too. There was a lot of great stuff on tape, too, but collecting VIC-20 tapes is tougher. Fortunately making them isn't too big a deal. The TRS-80 Color is another one. A bit of an oddball system in a lot of ways (and I'm nothing if not a sucker for underdogs!) but quickly became one of my favorite systems, and I've enjoyed collecting cartridges (and a few cassettes) for it. Came to find most of the best stuff came out on tape/disk, so my "laptop server" has been an invaluable peripheral. 😄 TRS-80 Model I is a big one for me. It's the oldest system I have (apart from maybe my PET), and honestly, even just getting stuff to run on it is kind of a gas. I've built up a small library of Radio Shack game tapes, including the Games Packs, Frogger, and Zaxxon. As with the TRS-80 Color, .wav files from my soundcard are my best friends here. Almost as fun as the computer itself are all the related books I have for it. Weirdly, I actually really like collecting Timex/Sinclair 1000 stuff (and ZX81). In addition to TS1000, ZX81, ZX80 (PAL and with 8K ROM), I've got most of the Timex cassettes that were released, a handful or two of third-party TS1000/ZX81 tapes, and several books. Apple II is a fun and fascinating platform to use and interact with, but it's dogshit for collecting. 😜 Prices are absolutely delirious. I was fortunate to get a CFFA3000, so I can just make floppies (which people obviously did BITD anyway, so they're really no less authentic, in my view). I want to get another Apple II+ (really just a motherboard and keyboard, but those things separately typically cost more than whole II+) and throw the board in a wooden case with a Brainboard to make a simulated Apple-1, but that dream is slipping further away every week, it seems! Atari's another one like that. I've got a few of the different systems and some stuff for them, and it's a great system to tool around on, but man, is it a spendy platform to support if you're into original hardware and physical media. Not nearly as bad as Apple though.
  9. Well...speaking as a collector of over two two decades now: I don't understand. 🤷‍♂️ I don't understand the thought process that ends at the notion that sticking stuff in plastic cases emblazoned with some number assigned by a self-credentialed organization makes it intrinsically more valuable by orders of magnitude--while simultaneously disregarding that said organization has a vested interest in their items being valued as highly as possible by virtue of their partnership with Heritage Auctions--and buying into that notion to the tune of $114,000. The "collector" here essentially trades a new Maserati for what amounts to glorified shelf candy (which will more likely be stored in a safe deposit box or somesuch anyway), and since it's sealed in its airtight, sterile case, no "gamer" will ever get to play it. Nobody wins here except Wata and Heritage Auctions. (And if it doesn't turn out that the one person who would spend that amount of money on it already has, then the collector investor, too. Good for him/her.) Personally, my problem really isn't about any of that, though. People can spend their money how they want--that's their business. It's just disappointing that there is such a large and ever-growing speculative element in the classic gaming scene that, when it comes down to it, isn't in it for the games, community, preservation, or even its own nostalgia, but rather to exploit and profit from our collective passion. A regrettably natural consequence of the scene growing exponentially over the last quarter-century, but disappointing nonetheless. Wata/Heritage Auctions and their grading scheme represent the apex of it--the logical extreme of speculation culture mutated and run amok. "Prestigious" high profile sales like this do not help; they only contribute to artificial price inflation and make it harder for collectors to collect, and for gamers to game. Classic gaming doesn't need prestige--at least not from outsiders with dollar signs in their eyes.
  10. I've never seen that before! 👍
  11. So can we talk about the loose Sears Pic Gunslinger that just sold for $492?

  12. I was. Final price: $492.87. Absolute insanity.
  13. The fact that the whole WATA/grading thing has gotten any traction at all is profoundly disappointing to me.
  14. There was indeed a Tank console planned by Atari. It even made ad appearances before it was canceled. Speaking of Atari units, IMO the release status of Super Pong Pro-Am (C-200) is extremely debatable. They exist, but they're extraordinarily rare. Even photos of the system are very few and very far between. The Sears version (Super Pong, Model 99788) is likely even rarer; as far as I can tell, the only one that's even known to exist is the one in my collection. Information is even scarcer than for its Atari brother, and photo documentation nonexistent outside of my thread about the system. The only contemporary mention I can find of it is in the 1977 Sears Wishbook. The rarity of both of these systems points to "unreleased" to me, or at least "test batch" or "limited release." I don't believe Pong Doubles has even been confirmed to exist, although Pong Doubles boxes do, and were sometimes used to package Super Pong Ten systems (I was recently outbid on one such example on eBay, d'oh!). The Sears version, Pong IV, does exist, but IMO it's up there with the Pro-Am in rarity.
  15. Well, I think most of the early dedicated monitors were white. I think of stuff like the IBM 5100, Sol-20, Apple-1, COSMAC, PET 2001, and TRS-80, which all were typically outfitted with white phosphor monitors (I know PETs also had green monitors early on). Early Apple IIs and II Pluses were probably hooked up to white phosphor screens when they weren't hooked up to TVs via an RF modulator. And of course there were the various video terminals which usually had white phosphor screens. Arcade games too, if those count, going all the way back to Computer Space and Pong. I don't think green screens caught on until around 1980, when they were standard in subsequent editions of the PET/CBM systems, and Apple finally introduced their own monitors and went with green. IBM certainly played a role as well. I don't know if amber was really a factor until slightly later. My personal favorite for 286 systems and the Apple //c is amber. For just about everything else in my collection besides TRS-80 Model I and Model II (and I guess Timex 1000), color is kind of a no-brainer. I do have a little 9" white phosphor monitor that's perfect with my Apple II+, though, and I pair my //e with a Monitor //e green screen. But when I think of the "vintagest of the vintage," I think of white phosphor screens.
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