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Otto1980

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Posts posted by Otto1980

  1. I have 2 very ill Jaguars :-(

     

    one has a missing pin under the cartridge slot ! between main board and slot

    i dont know how to fix cause im not soldering expert :-(((((

    the result is a red screen... so im sure at this pin is the problem

     

    and the other just didnt bring a picture (black screen but the TV recognises that a signal is coming)

    all 100 tries he runs for around 2 min then the game crushes

    i used several poweradapter and they are all okay as i tested them with my bjl jaguar wich is my last jaguar :-(

     

    another questions...

    -how important are the 3 metalpins on the mainboard bottom that touches the internal metal case?

    -is it normal that the GPU and sometimes the 68k getting warm after some moments running the jag?

     

    greetings to all

  2. philia arrived today..

     

    cool job orion_ !!

     

    all in all looks like very professional coding

    all the freatures of JagCD and load save to memorytrack looks good

    also CD and Boxart

     

    solved the first 2 riddles... good ideas and nice story

     

    thanks & greetings

    • Like 1
  3. im sure you will sell 300 CDs without resellers

    it just takes time

    cause not everyone is that ofthen reading forums like me :grin:

     

    let there be some reviews, retro-news, letsplays, etc and you will see

     

    if you sell them rapidly then you will generate a high price like some other releases (another world, battlesphere etc.)

  4. cool feedback

     

    basicly i posted this topic under the jaguar "programming" section because i really wanted to discuss the technical theory of this idea

    senseless or not ;-)

     

    the question is:

    could it be fast enough and helpfull to solve the limited RAM problem of the Jag?

     

    greets to all

  5.  

    2. In the Alien campaign the levels have a much lower AI density. As a Marine, every level is packed with Aliens trying to move toward you at all times, while as an Alien, the levels are lightly populated with Marines who patrol randomly. So the renderer does actually get to run a bit faster, on average, under the Alien campaign.

     

     

    no the marines have more AI than the aliens PLUS more animations:

    4 times more cause of the 4 perspectives (front side left right and behind) and they also can move into different directions

     

    aliens only move straight to you !!! never back

    if you combine HUD map and radar you see they always walk straight to you and they cannot walk even a small angle around a passage.. just straight to you

     

    so if you think they are tricki its only because of mapgeometry if there is a corner between you and the alien you can wait 1000 years it never will come!

    but a marine will !

  6. like the extension pack for the N64

     

    but a hybrid of memorytrack and (RAM) extension pack

     

    i know there not much CD Units out there.. and because of this it would maybe be senseless

     

    would be cool to see or to know that it could work

  7. yea.. but sense or senseless is another topic :-D

     

    just curious if it would be technical possible due the bus limitations, module/cartridge interface, read write speed, or even access to a possible RAM on a Module

     

    reading and writing the eeprom of a memory track is also possible... so maybe also to ram...

    that was the idea

     

    :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:

  8. Hi all,

     

    just had a nice abstract idea that could maybe help the jag having a little more ram for its CD games.

    (while reading the CD <> Module thread)

     

    would it be technical possible to make an "Memorytrack like" Module that contains for example 4 megs of RAM that also contains eeprom to save CD stats?

    This way you could use 2megs internal PLUS the 4 megs (in this example) from the module

    that would be a SupermemorytrackPlusExtensionpack :-o

     

    i dont know the read write speed of the moduleport comparet to the internal 2meg RAM

    of course i know this could only work if RWspeed is siutable and the jag could do a workaround to write into module adressspace

     

    would that make sense??

    Think about it :grin:

     

    greets to all

     

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