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sirlynxalot

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Everything posted by sirlynxalot

  1. Did the Nuon have any copy protection based on the hardware design of the disc, along the lines of the PS1 or the sega saturn? Or other copy protection for commercial Nuon games? Or could you just burn a game on a CDr and it would run ok like on the sega CD, Jag CD or 3do?
  2. Welcome back JagCat64. Not sure if you've been out of the loop on the jag scene until recently, but there's tons of interesting stuff going on. Original indie produced games, ports of games from the Atari ST library, replica 6 button pro controllers produced in the last two years, heck people are even trying to re-create the motherboard of the jag-duo based on specs that surfaced on that machine in the last few years. This is definitely an enthusiastic community.
  3. Great job on the music! Now we just need to port the remaining 99% of the game to Jag
  4. Old posts in this forum suggest the monitor for the kiosk is an ST monitor with the model number 1435. There are internal Atari emails discussing allowing for swapping out/in the 1224 ST monitor, though people here don't think the 1224 monitor was ever officially provided with the kiosk and that its a lesser quality monitor than the 1435. Of course there must be a number of other monitors or TVs that could fit in the nook and look good, perhaps for less money.
  5. I think I remember reading that the monitor was something that was also used for other products, maybe some kind of Atari ST monitor? If so, at least that might make it a little easier to find than something that was a one off for the kiosk.
  6. Cool, nice to see stuff like this get repaired instead of thrown out.
  7. They probably did capital letters because the game was designed/ported to systems like snes, genesis and less capable PCs that wouldn't be able to display the graphics at resolutions higher than 320x480, and as you mentioned, the capital letters might be easier to read in lower resolutions compared to lowercase letters.
  8. That looks awesome, thanks for taking the picture. I didn't think about it before, but I guess because the Jag CD's cart slot is set further back than where the cartridge connection is on the underside, each time you layer a jag cd, the next jag cd is going to be an inch or two backwards. In other words, if you kept going, the tower would become unbalanced and probably tip back on itself after 4+ jag cds were stacked.
  9. Kind of funny that the French text might not seem good enough. Wasn't the original game made by Delphine Software, a French software development studio of the 90s? You'd think the French dev team would have written the French text.
  10. Are the two cart slots the same depth such that the ridge on the jag CD prevents a jag cd cart from plugging in all the way? PS: would still like to see 2 or more jag cds stacked on top of each other even if it doesn't cleanly fit for future meme potential
  11. I would like to see that even if nothing is plugged in.
  12. It does with multiple sonic and knuckles carts on a genesis. The bottle neck there is that too many carts requires more power than the Genesis cart slot can provide, which doesn't seem to be an issue for the self powered jag cd.
  13. Someone please do this and post a picture. I know some of you have more than one CD unit
  14. Hm if this were really 1995 and you were a kid, you were probably excited about the sony playstation or sega saturn at this point, and seeing an ad for the jag claiming to be the next level of gaming would have felt kinda flimsy at best. Neat ad though, I think that kind of copy and those pictures were used in various jag ads in the year or two before 95 as well.
  15. I mostly just like the incredible 1990s look of the console with the Jag CD connected. It's like you've pimped the jag to the max. I played several of the games over the years, but none of them became games I revisited more than a couple times. I sold my jag cd after not playing it for over a year, but now I regret it since at $1K its way too expensive to justify buying for art and nostalgic value alone. It's something I honestly would just like to look at on my shelf and stare in awe at the most improbable (yet interesting) system of the 1990s. It's like, this thing should not exist, but it does.
  16. Some game stores had cards like these. I can't remember which one(s) exactly, might have been babbages. I came across some on ebay a few years ago for 3DO games of all things.
  17. Looking for cdrom copies of full versions of these games. Only interested in US English language versions. No need for any extras they might have come with at the time, or big cardboard boxes to the extent any of these were released in big box format. -Jazz Jackrabbit 1 -One Must Fall 2097 -Raptor Call of the Shadows -Ignition (1997 racing game) I don't think Jill of the Jungle or Xargon ever came on CD, but if those exist, I'm interested in those as well.
  18. Collection 2 in particular looks like a great selection! That's most of the stuff that I would recommend a new lynx gamer check out to get a sense of the system and its capabilities. I guess its all or mostly epyx games.
  19. Yes, with homebrew emulators for PSP.
  20. Nice job on the controller, the 3 button genesis pad is a fantastic controller and it looks nice with the GG graphics.
  21. I could be wrong but I think some download manager programs like jdownloader have the option to download everything linked on a particular web page without having to click every link individually.
  22. For me, if its not playing on an actual lynx, its emulation. And I feel no need to have a pocket emulator or ready made emulation device over the free PC emulators (afterall, I don't really play lynx on the go these days). In that regard, I'm interested in keeping my lynx going as long as possible within a reasonable cost, but even now, I find myself more often than not just playing some lynx on the PC with a game controller than digging my lynx unit out.
  23. You should advertise this on the obscuregamers.com forums. Lots of people very interested in console game prototypes there.
  24. Was just thinking about these hardware prototypes the other day. Has any more information or pictures come to light about these? Very curious how the control-wheel / dpad would have worked.
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