Summing up the whole Atari strategy so far (for anyone lost in the hundreds of pages of tacos):
1. Crowdfund an unconsole with a Fuji logo on it
In regards to the next update that they are working tirelessly on (haha, sure), let's be extraordinarily generous and say that the update does provide exactly what the VCShills have been hoping for: a shipping date in December, and an SDK for devs. Granted, the latter is something that should have been handed out last year, but it's ok, it's an unconsole! Revolutionary! Synergy!
Best case scenario I can still see here is:
They receive their Atari Vault players from Santa. Many things don't work or are unstable, particularly Steam, since the Shills made it clear that they were willing to become the beta tester guinea pigs for this thing, Atari wanted to spend as little as possible to get something working, so it turns on, but is a mess.
As such, it crashes frequently, some of them have the VCS version of the "Red Ring of Death" and get to experience the joys of trying to return their system for a working model. Many backers are "shocked" that the 32GB of on-system storage won't allow for much else to fit on the system after they install the 20GB of Borderlands 2 on there. Some external hard drives don't work, as again, no one thought to test it out, and your every day VCS backer doesn't have a clue as to how to configure things in Linux.
Antstream launches on the platform, but the steaming issues that the PC version has are compounded by a ton of background overhead on the VCS being dedicated to mining digital currency.
No one from the AAA, AA or A-grade game development business becomes interested in having their reputations damaged by being attached to the VCS, so Atari glosses over the issues by touting emulators and Antstream, despite numerous issues that people have in getting anything to work right. Atari rushes some of their recent catalog of flops (Star Raiders 2013, Yar's Revenge 2011, Haunted House: Cryptic Graves) to say they've got something, but then it just highlights at how terrible Atari's recent output has been.
All that gets swept under the rug by the Shills as "we knew we'd be helping create something revolutionary! I love POOOOONG!"
But the problems are so numerous, that "more time is needed" to hash things out, so the general release gets pushed back indefinitely. The VCS becomes a footnote in WTF gaming history and the next half-baked scam from Atari comes along to further milk nostalgia from a rusty nail.
Am I missing anything?