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gozar

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Everything posted by gozar

  1. Tried it out on: 1200XL with U1M Stock 130XE 800XL with Rambo 256K No problems at all, I was easily able to hit the process limit and let it run. The 1200XL froze up once, but I couldn't reproduce it. One minor gui refinement, I miss the menu item flashing three times upon clicking. I usually wasn't sure if I actually selected the menu item, but once I realized there were only two items that did anything, that helped (the other menu items are just a big tease :-). A little psychedelic if you're not on svideo :-) (I know there is nothing you can do about artifacting, I just thought it was funny.)
  2. A 1702 here. I had a question about your about whether the video is modded or not. I said yes because I added the Chroma to my 800XL so I could do SVideo, is that not counted as modded?
  3. Hmmm, crashes atari800 3.0.0 when you try to compile. PROC MAIN() PRINTE("HELLO WORLD") RETURN Not that you should lose any sleep over it, you're doing amazing work!
  4. I'd like to see some 80 col software, starting with a vt100 terminal. :-)
  5. I compiled Atari800 3.1.0 on my Pi since it seems like the 3.0.0 version won't show the speed (I'm assuming because of OpenGL or something because my new compiled version doesn't have OpenGL working...). Any, stock speed of 700MHz atari800 runs at 100%. I loaded up Drop Zone and the Last Word and it stayed at 100%. Hitting F12 the speed in Drop Zone went to 130%. Over clocked to 1000MHz and Drop Zone went to 230%. The only time I noticed a drop in speed was in IceT. It still felt responsive, but at the stock speed atari800's speed dropped to 60%. Weird since I didn't see that drop in The Last Word.
  6. What about using extended memory? I would think most of us that want to use it have more than 64K in our Ataris. And what about extended memory for code space and compiling? Enough questions from me, what you've done is incredible!
  7. It seems to be full speed. Today I tried to load an image in APE for it and wondered why it didn't mount... (I'm using the same 1701 monitor I use with my real A8s.) I'll try it with the speed indicator turned on and let you know.
  8. You know what I see when I look at this? The long awaited sequel to the 1090XL. If you go back through the archives, there are discussions of what a 1090XL device should look like. (Just don't use the height of the 1090XL, I'd like something I can set my monitor on...)
  9. Lol, that's what I thought, I just wanted to make sure I wasn't missing anything. :-) So is the XEGS jumper on the U1M used for XEGS installations?
  10. Last post for the night... Using the myide.sys driver for SDX, you can start atari800 with the -ide disk.img and use it with 512 byte sectors. It's the fastest so far, 56KB/sec. I rolled my own SDX cart rom with the myide.sys driver and used fdisk to partition the disk, setting the boot drive to D3:. My Pi800 project moves forward...
  11. Ok, my speed issue was because I accidentally set it to single density. Switching to double density doubled my speed. Is there a way to use 512 byte sectors?
  12. Success! In the config file, the correct setting is: BB_SCSI_DISK=/path/to/image Once that's in there, you can start atari800 with the -bb switch to turn on Blackbox emulation, and can then follow tschak909's directions above. Unfortunately, on the Raspberry Pi, I'm seeing have the speeds he's getting. :-( (On a side note, is there any documentation project for Atari800? I had to dig through the pbi_bb.c file to get the above setting.)
  13. I created the disk image and added the BIOS to the configuration file. It's finding the rom because I can start Atari800 with the -bb flag and bring up the BB configuration. But, there isn't any setting in my .atari800.cfg to tell it about the hard disk. A quick grep through the source didn't turn up anything either, I'll dig deeper.
  14. What's the configuration settings for atari800 to point to a hard disk image?
  15. I'm going to second Allan's idea, although make it shorter than the 1090XL was going to be (I'd say Apple IIgs height) and sturdy enough to hold a monitor. From what I understand, it should use the cartridge port and PBI port on the XL series (which is not needed with the ECI on the XE models) so it would also need a cartridge port on the front.
  16. If you set a ROM to a drive letter, I think SIO2SD will set it up so you can boot that rom, and you won't be able to see it in Uflash. You'll need the ROM in an ATR file.
  17. For us barely programmers, does this mean it can be modified to use extended memory so that we can use Action! (editor and compiler) loaded from disk?
  18. No, just commands. Put sprite 1 at location 10,10. Upload background data to device and set background to the uploaded picture. Or generate the picture programmatically. then the device handles the display. Turn off ANTIC for more speed.
  19. I have a VBXE that I need to install, the reasons I want it are for the RGB output (I already have an ST monitor) and for 80 columns. The rest of the features are just extras. Could a product be made that just gives 80 columns and RGB out? Will it be markedly easier to install and cheaper? Probably not. The idea above of adding to an SIO2USB device is even easier. A Raspberry Pi can be connected to the SIO with four wires and a line leveler. You'd then have HDMI and composite that is not compatible with any A8 software (if someone writes the software for the Pi and the A8 that is). $30 and you have a plug and play solution. Is it useful?
  20. Use Flashjazzcat's UFlash to flash it. It's an awesome piece of software. I flashed Assembler/Editor into one slot and Deluxe Invaders into another. Probably should put Star Raiders into the last one. :-)
  21. Oh wait, Midi Maze is a 128K rom? How would I use it on a real computer?
  22. You could just spend $100 at Atarimax and get 5 8Mb carts, then you can use them for whatever games you want. :-)
  23. Here's where I made the connections to the CPU on my 1200XL: Of course, I can't remember where each one goes, but if you're doing a 1200XL upgrade it's easier than I thought to follow the traces on the motherboard. (The electrical tape is because that pin is almost on the resistor.)
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