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bomberpunk

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Posts posted by bomberpunk

  1. 2. Mega Man 4 (NES)

     

    played a patched ROM on my tablet with a tiny impulse bluetooth controller. i'm sure the infinite health and weapon energy cheats helped. even then, i don't remember having so much trouble with Bright Man's stage. i had to go back after getting Rush Jet to fly past all that bullshit. i also forgot which weapon killed which boss (including Cossack castle & Wily castle bosses). I'm surprised I still remembered where the Wire and Balloon items were.

     

    they say MM4 thru MM6 were crap, with boss ideas like Dust Man (a vacuum cleaner), Ring Man (not menacing at all), Plant Man (really?), Yamato Man (what?), and well you get it. i would say MM4 is still a solid entry. especially the music (or most of it). Dive, Skull, Pharaoh, Drill, Dust, all good stuff there.

    • Like 1
  2. I'll try to be a little less obscure this time.

     

    1. Hi! A lie?

    2. Could be George Clooney. Or Don Knotts.

    3. Out of the blue. But not on the 2600.

     

    i'll jump in with a wild guess... Private Eye?

  3. i think Namco has done some great things with the franchise in recent years.

     

    Pac-Man Arrangement (1998 arcade, 2001 GBA port)

    Classic gameplay with 3D aspect, bonus abilities, and a nice roster of ghost-types plus a final battle with a giant robot ghost.

    1P or 2P simultaneous.

     

    Pac-Man VS (2003 Gamecube)

    This required someone owning a Gamecube, the game, up to 3 controllers, a Gamboy Advance, and a GBA Link cable (plus at least one other player for real fun it was designed for).

    1P-4P simultaneous.

     

    Pac-Man Battle Royale (2010 arcade, 201X iOS port)

    I never played the arcade edition but i would play against people on my iPhone

    2P-4P simultaneous.

  4. i'm trying to add a volume pot wheel and a headphone jack to an annoyingly loud vintage handheld game.

     

    i did one modification already, but i can't fully close the plastic shell because of the thickness of the headphone jack:

    post-4026-0-65812700-1419618303_thumb.jpg

    so for my next project, i have these two parts:

    post-4026-0-92766700-1419618076_thumb.jpg

     

    i couldn't get a clearer picture, but the jack has 3 prongs, and the wheel has 2 on one side and 5 in a row on the other side. i'm familiar with the jack but have no clue how this wheel works (as in which prongs do what). i suppose that's on google.

     

    my questions are:

    (1) how do i mount the wheel since i'm not soldering it to a board? should i just superglue it to the inside plastic shell of the game?

    (2) how do i rig this thing so that the game's external speaker still works and gets shorted when something gets plugged into the headphone jack?

     

  5. i bought myself a limited edition signed Intellivision Flashback.

     

    my wife bought me Zelda Monopoly, dual bluetooth wooden speakers, a $50 Amazon gift card (i got her one too!), and a $100 GC to Old Navy.

     

    my daughter got some cardboard-type books, about a hundred Disney Mega Blocks things, and a FIsher Price record player (or as she sees it, five colored frisbees and a noise-making box to ignore).

  6. Astal, Baku Baku, Blast Chamber, Bug I/II, Clockwork Knight, Darius Gaiden, Daytona, Fighting Vipers, Fighters Megamix, Grid Runner, Guardian Heroes, Herc's Adventure, Mr. Bones, NiGHTS, Night Warriors, Off-World Interceptor, Panzer Dragoon I/II/Saga, Robo Pit, Saturn Bomberman, Solar Eclipse, Sonic R, Virtua Fighter I/II/Kids

     

    there, i think that's every game i ever loved on the Saturn. i think...

     

    note to self: the one's in italics i still need to buy again.

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