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Content Count
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Joined
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Last visited
Community Reputation
5 NeutralAbout Zarek
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Rank
Space Invader
Profile Information
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Gender
Male
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Location
Australia
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Currently Playing
Fantasy Life
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Really cool stuff here Looking forward to more updates on this project!
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Thanks for the kudos, but I haven't made anything I'm still a green leaf! ResolaQQ deserves all the credit, he's the one that started the thread and made the emulator. I only replied to it. Honestly though, creating an emulator sounds like a good programming project and an excellent way to learn, but so does improving Stella really. I can't really speak about what's involved, but this forum is full of people that know how.
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Wow, that looks really cool, especially given I'm investigating old school assembly language programming myself. Thanks for sharing!
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Thanks for that! Should come in handy when I learn VHDL for sure
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Changes all the time for myself, but at the moment I'm listening to hip-hop of all things I guess usually I switch between Nirvana and Beach House.
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Awesome work! Thanks for the source!
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I have a copy of the 20th Anniversary release of Nevermind sitting next to me, hahaha! Seriously though, they were a brilliant band.
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Designing a cartridge that supports 100% C/C++ game development
Zarek replied to ZackAttack's topic in Atari 2600 Programming
Wow! Cool video, that looks really awesome! That is totally the kind of thing I want to do one day -
That's really cool! Thank you for your help.
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(Please excuse me if this has been discussed before, or is in the wrong forum. I'm new, and there's a bit of ambiguity searching for "atari reproduction" and whatnot on the forum search.) Hey guys, Basically, I'm interested in NTSC 2600 dev, but living in Australia makes obtaining a nice, working NTSC 2600 for testing cumbersome. This is amplified by the fact that potential cartridge-bound hardware projects could blow electrical components, meaning I'd have to stock up on recycled ICs if they went pear-shaped. Which got me thinking: While it's incredibly ambitious and immensely above my level, would it be possible to produce a reproduction of the TIA and/or RIOT based on schematics such as the ones found here: https://atariage.com/2600/archives/schematics_tia/index.html, or obtain some kind of code for altering an FPGA or using a microprocessor to emulate said chips? I am really not experienced with electronics at all yet, so if anyone knowledgeable about these topics could please let me know the problems or benefits of what I'm wondering about, that would be great. Thanks in advance, --Zarek
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Cool cool cool! I'm sick of setting up my playfields in grids in MS Paint and then having to convert everything to text hahaha
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Widgee!! He can jump so high!
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Been playing the hell out of Rune Factory 4. Great fun and so much stuff to do! Got Pokemon Alpha Sapphire and Fantasy Life on my to-play list.