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klasko54

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Posts posted by klasko54

  1. On 1/2/2024 at 1:34 AM, jblenkle said:

    Any hints on how to start this game? I noticed on the scroll across the bottom of the screen it says to PRESS # to Begin, but then it says DEMO and I can't seem to do much other than turn a few switches on and off.

    Press the left fire button and choose STS-101. Then press #, And get ready for a countdown. Press 1 to start main engines at about 8 seconds. (It take a few seconds to start the countdown) Once it gets to 5 seconds, Thrust by pressing the left fire button and hold it down.(follow the red line as it moves to the right). Steer the ship up down left and right. But watch your altitude, If you get too high, It will abort. You have to stop at 210k feet. NOTE: That's as far as i got because we need the 4 sub manuals or its impossible to play any farther.

  2. 9 hours ago, Pixelboy said:

    Looks good, but what about the 4 sub-manuals for Space Shuttle? They're kind of important.  :)

     

    EDIT: Also, you may want to post the 128K version of the Space Shuttle ROM which I posted earlier in this thread. It was not beta-tested like the 64K version was, but it should work better for some people on their AtariMax Ultimate SD cartridge.

     

    Thanks for helping get these manuals to up. The sub manuals are   very important because it covers using the trans and rotational engines and docking with the satellite.

  3. On 1/5/2024 at 12:00 PM, Pixelboy said:

    Just want to mention that bennybingo never got back to me about the above, and his PM inbox is disabled so I cannot contact him via AtariAge. I tried sending him an e-mail using an e-mail address I had in my records, and I got no response, so I'm not sure if he got it.

     

    Hi. I noticed only one SS manual was posted to CVaddict. Is that all of them in one, Or are the other ones not available yet? Thanks. Kev

  4. 20 hours ago, NIAD said:

    Until something is worked out with the manuals, Space Shuttle is a port of the MSX version, so the MSX manual should be a big help and you can see a picture of the overlay on Tram Pixelboy’s website.

     

    Never thought of that and just found the MSX SS manual. It answered a few of my questions. Thanks for the suggestion Jim.

  5. 20 hours ago, NIAD said:

    Until something is worked out with the manuals, Space Shuttle is a port of the MSX version, so the MSX manual should be a big help and you can see a picture of the overlay on Tram Pixelboy’s website.

     

    Never thought of that and just found the MSX SS manual. It answered a few of my questions. Thanks for the suggestion Jim.

  6. Just a suggestion, Maybe the 128k version of Space Shuttle can be added to CVaddict for people who want to use it on their Atarimax. The 64k version ROM that is on there does not work on the Atarimax. But, The 128k version works excellent on the Atatrimax! Very interesting and original game. Its almost fun to fail. lol

     

    Thanks for making this ROM available

     

    Cheers 

    Kev

  7. On 12/25/2023 at 12:34 PM, Pixelboy said:

    Nope, as far as I know they should work with the .rom extension. 

     

    Please note that Space Shuttle is a 64K ROM, which implies that it uses the "Activision PCB" bankswitching architecture. I believe a firmware update is required to make such 64K ROMs playable on the Atarimax Ultimate SD cartridge. I mention it because not all owners of the SD cart may have downloaded and installed that firmware update.

     

    Space Shuttle will not work on my Atarimax. And i bought a brand new Atarimax cart within the last month. Bummer. I so wanted this game.

  8. On 7/8/2012 at 6:03 PM, Pixelboy said:

    Turbo has already been converted to the standard controller by Daniel Bienvenu. If you do some digging, you can probably find his hack of the Turbo ROM, and he also did a hack of Destructor, if I remember correctly. I also offered my own joystick-operated version of Destructor a couple of years ago, but it's been sold out for a long time, since I only produced 50 copies, and there's no demand for me to make more.

     

    As for Dukes of Hazzard, it would be a little difficult to do a joystick version, because the original game uses the joystick for shifting gears, and the keypad to activate the hand brake. It can be done, I think, but really, who would go thru that kind of trouble? Dukes of Hazzard kinda sucks anyway.

    I have it

    TURBO SCE.rom

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