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About Kaijuseijin

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    Combat Commando
  1. Forgive me for asking as I've had to take care of a wife with a broken arm but Kevtris, do you plan on producing this system? Kickstarter? Basically, if you or someone else could summarize where you're at with the system. I really hope you're going forward with it!
  2. I stand corrected then, thanks. I love reading the tech talk among you guys but have no idea what's what.
  3. So he threw the top of a jaguar on top a board? LMAO. I mean, seriously this is sloppy. He could have at least totally enclosed the system with top and bottom.
  4. Kevtris-the 16 bit support is what I'd really like to see. The system sounds killer. I'd buy it in a heartbeat! Let us know when the Kickstarter goes live lol
  5. These are my feelings as well. Different price points for the amount of systems it can reproduce. Something along those lines.
  6. Kevtris, this sounds amazing. I'm the guy who started the original Neogaf thread regarding the RetroVGS and the plans for it to be Kickstarted.http://www.neogaf.com/forum/showthread.php?t=1043605&highlight= The point being I was really behind the project and really excited for the system's potential. Then IMHO, the project started to unravel when they doubled their original price target from $150 to over $300(feature creep), never really showed "wow" with the game support, had a goal of over a million dollars(in reality they want 3 million) and literally changed the campaign over to Indiegogo from Kickstarter at the last minute. I went from hardcore "believer/backer" in the system to basically "a stood up date" and backed off even supporting/backing the system. So that's that. When I saw your post regarding your project, I was like "now that's what I wanted the RetroVGS to be!" and immediately thought you should do some community out reach(which you are doing ) for a possible Kickstarter campaign(hint, hint) to get your system out there. I'm convinced you'd smash any reasonable goal on Kickstarter and I like the sheer amount of system support you have built into the project already. I'm 43 and grew up playing the Atari 2600, Vectrex, Intellivision, Colecovision and so on. So basically what I'm trying to say is I'm posting here(hello Atariage!) to voice my support for your project and really, really hope you consider doing a Kickstarter to get the system out there for us. I voted in the poll as well. I'd like to see a $150-$200 price point(but wouldn't mind it hitting $250), cartridge based(but would settle for sd card or thumbsticks), HDMI output and target the 16 bit era though you have a nice selection of all the systems. About the only way I'd support RetroVGS at this point is if they work out the behind the scenes issues with you and bring you on board to help reshape the project and put you in charge of the system specs and tech, get the price under control, get a reasonable funding goal agreed on and relaunch the campaign on Kickstarter. I'm a firm believer in forgiveness and "moving on, water under the bridge" and perhaps you can still salvage a working relationship with the Retro guys. If not, I'd love to see your project irregardless brought to the masses and would again, happily support a Kickstarter campaign for your system! Thanks Kevtris!
  7. 70 year old director George Miller will have none of that PG-13 bullshit! Haha Heard the movie is brilliant! https://t.co/TVYzQ6yerx


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