Jump to content

mr_me

Members
  • Content Count

    4,697
  • Joined

  • Last visited

Community Reputation

1,547 Excellent

About mr_me

  • Rank
    River Patroller

Profile Information

  • Gender
    Male
  • Location
    Ontario

Recent Profile Visitors

9,606 profile views
  1. I wouldn't call it gouging when the auction starts at under $1.
  2. Kill the Kill the aliens; for bonus points save the humans from abduction and mutation. You'll quickly figure out which button is your laser and which is the smart bomb. Hyperspace is on the keypad.
  3. The Intellivision was number two in it's era. Games at the time were limited by cartridge size; 4k to start and some 16k cartridges starting in 1983. Today, Intellivision homebrews are pushing 400k. Computers with floppies at that time didn't have that limitation; if only the Keyboard Component had come out. Seriously, Mattel was already working on the Intellivision's replacement in 1982, it was the only way it could have competed. Regarding piracy; nobody knows what the impact piracy has on sales. The best selling video games are sometimes the most pirated. Steam makes tons of money despite piracy.
  4. Looks right for a UK part # 1591 intellivision. What's the serial number? Did the UK have any other hardware variations?
  5. Yes, the victim is the owner of the prototype. So if the current IP owner wants to use legal leverage to get it, they have to show they are the owner of the prototype not just the IP. If the assets have been sold one or more times, it's no longer the creator.
  6. In order to have a crime you have to have a victim. As has been said, someone would have to claim they are the owner of the prototype in the collector's posession.
  7. Yes, that's why I always said as long as it's not stolen goods. But why is the assumption it's stolen, especially after assets have been sold, often to different parties.
  8. I'm just saying that the onus is not on the collector to show their ownership of a prototype is legitimate; unless there's good reason to suspect otherwise. Is that wrong?
  9. If done properly, the IP would be sold with source code and compiled/assembled code in whatever format is convenient, especially when unfinished/unreleased games are involved. Liquidation sales are rarely done properly. Hardware and IP are often seperated. IP of bankrupt companies sometimes go unsold. Further, companies have been known not to maintain their legacy data. And as these things get re-sold several times things get disconnected.
×
×
  • Create New...