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Everything posted by starfighter

  1. VBXE provides 15khz RGB output which you can connect via SCART to a CRT TV.
  2. Sure, why not? However, I wouldn‘t use AtariBasic anymore , but rather TurboBasic or the new FastBasic. If it doesn‘t have to be Basic, I can highly recommend MadPascal.
  3. Ah, interesting approach, but makes perfectly sense if you code for multiple platforms. Both machines share the same CPU after all. Wow, 1000 enemies at once! I would not have imagined that! Really cool 👍
  4. Nothing to forgive about! I think it’s great that you will continue working on it and thanks for your contribution to the contest! Are you planning on releasing the source code? Might help to motivate others to do similar games. What language did you code in? Assembly, C, MadPascal or something else? I would think MadPascal should be very suitable for such a game genre.
  5. Hi Popmilo, it sounds like you hadn't enough time to implement all your planned features due to the tight deadline. Are you planning to further feature enhance the game after the Abbuc competition?
  6. RTS on the Atari and then a Zombie theme! That looks very promising, can’t wait to check it out!
  7. I have in the past successfully replaced PSU capacitors in other retro computers and completely replaced the external Atari 8-Bit PSUs by modern equivalents. So while replacing PSU capacitors (or the complete PSU for that matter) might always be a good idea in general, I would be reluctant to replace other capacitors in a perfectly working Atari 8-Bit computer. There is always a risk that afterwards things might be worse than before. I understand that Atari used very high quality capacitors back then and a very experienced Atari repairman told me not long ago that he would yet have to see an Atari 8-Bit computer that failed due to an aging capacitor. Of course, it might happen eventually, but before that, probably other components, like RAM chips, etc are more likely to fail.
  8. For sports, I also tried myself at a Rastaconverter conversion of the Bruce Lee title screen. However, after 500K of iterations I gave up. Here is my latest result: output.xex I am pretty much a Rastaconverter newbie (this is my second image ever), so anyone feel free to either post-process (if that is even possible?) or try to convert it any further. There are several flaws in the picture, but I would be happy if my effort might be helpful to someone more expert. Also, please note that I reduced the source pic by 1 color (the background grey) and I also altered the palette a bit. Attached you will find all the Generator files and my details mask. Also, here are my Rastaconverter settings: /h=200, /pal=altirra, /details=bruceC64_mask.png /details_val=5 /init=smart /s=10000 /distance=ciede Generator - Bruce Lee.zip
  9. I have no idea how the underlying technology works, but it sounds cool and I can confirm that it plays perfectly well under following configuration (to whom it may concern): 130XE + U1MB (latest FJC firmware) + Side2
  10. Yea, I agree. It really looks like a Deluxe Paint picture from the Amiga. The same quality of color shading, which perfectly catches the mood of the picture. With the Atari being my first and the Amiga my second computer, I love both machines and still have them until today. Both are very elegant machines and fun to use.
  11. Thanks for the hint! Seems like a perfect picture for Rastaconverter. 👍
  12. Amazingly colorful picture! On real hardware in front of a CRT, I feel like looking at my Amiga screen (except for the lower screen resolution maybe).
  13. During my further researching today , I found this very nice lightweight DOS, which just seems to do what I want: LiteDOS http://www.mr-atari.com/Mr.Atari/LiteDOS/ By just renaming the file extension to AU0, AU1, etc. files will autoboot in the specified order according to the numbering in the extension name. A first check seemed to work just fine with the title exe and my main program exe Very cool indeed. 👍
  14. Yea, a timer would probably even better, otherwise I guess, I would have to include a text remark in the pic and recalculate it again, so the user is aware of it 😂 I am pretty sure that this is the most stupid question now, but how exactly am I going to do this: 30 years ago in Atari Basic, I would have just included an ENTER or RUN "D1:..." at the end of the first program, but with all this new technology nowadays and a fading memory, I need to learn/re-learn things 😅
  15. Hi Rybags, thanks for your reply. So I assume you are referring to this part of code in the Rastaconverter exe: /-------------------- // EXIT //-------------------- lda trig0 ; FIRE #0 beq stop lda trig1 ; FIRE #1 beq stop lda consol ; START and #1 beq stop lda skctl ; ANY KEY and #$04 bne skp stop mva #$00 pmcntl ;PMG disabled tax sta:rne hposp0,x+ mva #$ff portb ;ROM switch on mva #$40 nmien ;only NMI interrupts, DLI disabled cli ;IRQ enabled rts ;return to ... DOS skp So your suggestion would be to modify this code and rebuild the exe in order to trigger the loading of my main program in the exit routine above? To be honest, I am a rather Assembly/MADS noob. Would that be possible by using the INS pseudo command of MADS? INS 'filename'["filename"][*][+-value][,+-ofset[,length]] Alternatively, as i am mainly programming in MadPascal, is it possible to define in MadPascal a container file that sequentielly loads the rastaconverter exe and then my main exe into memory?
  16. Hello, I just created my first ever Rastaconverter image. It really is an amazing tool which enables non-artistic people like me to create images that I could not have dreamed to create before. Now, my plan is to use this image as a title screen for my little MadPascal game that I am working on. I was thinking of daisychaining the rastaconverter exe with my main program as the rastacoverter file is aready 22k in size alone, but I am not sure how to do this. Could anyone please give me some hints or are there any tutorials or documentation where I can check this out? Many thanks and kind regards
  17. The running animation looks very good and fluent. Reminds me of the game „Impossible Mission“. The jumping animation is in contrast very static. I feel like a similar fluent animation would greatly improve the visual impression. Overall, the graphics style so far sets the right mood for a zombie game 👍
  18. That‘s great news, thank you all for your effort! I also like the enhanced sprite set very much which will give the game another fresh touch. I remember from previous discussions that also samples of a new title screen were created. Would be great if a new title screen could also make it into the new game. I played the original game with my 9 years old son the other day and he liked it a lot. The game is still fun also for the younger generations. A true classic.
  19. My first Computer was an Atari 800XL. I still have it and it is still functional. I also want to keep this machine in its original state for nostalgic reasons. For everyday use I have an 130XE. It is definitely not as robust as the 800XL and of lower build quality. It also had some issues with failing RAMs and logic chips that needed to be fixed. But I like the ergonomics of the XE-line. The keyboard is very flat and good to use in my opinion. Also, I am not scared to upgrade it internally as it is not as precious to me as my 800XL. Design-wise I like both series. The XL-line is classy and the XE-line is still modern looking imho.
  20. Haha, alright,that‘s what I thought 😂 Thanks for the information!
  21. Great looking demo, awesome work so far! 👍 I would love to play this on real hardware but I am currently on vacation, so I can‘t check it out. However, since the Demo is distributed as a cart image, I assume I won‘t be able to anyways. I have recently installed an Ultimate 1MB. I understand that you can reflash the Basic Roms and the Missile Command ROM of the XEGS into the Ultimate Firmware. I haven’t played with this functionality (yet), but I assume that there are some restrictions like image size, etc, that would need to match.
  22. Looking best on old school monitors from the 80s anyways Still my original one from 86....
  23. The graphics looks much better in my opinion too
  24. Looks great! The one in the middle reminds me of Elvis (The King ) somehow...
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