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About gwald

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    Space Invader

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    PC/Android/Console dev

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  1. To help promote the ChibiAkumas ASM website, and to encourage newcomers to give assembly programming a go, I'm doing a prize draw of three of my custom design T-shirts which will be given totally free... including free shipping! To have the chance to win one of the T-shirts all you have to do is post an entry on your program into the 'Show And Tell' section of the ChibiAkumas forum Check out the forums here: http://www.chibiakumas.com/forum/ PS: It's not me running that competition/site, i'm just a fan.
  2. I followed the guide here: And it worded. My FF.CFG looks like this, it's just the defaults, until I got bored of copy and pasting lol: interface = shugart host = ensoniq pin02 = auto pin34 = auto write-protect = no side-select-glitch-filter = 0 track-change = realtime index-suppression = yes head-settle-ms = 12 motor-delay = ignore chgrst = step ejected-on-startup = yes image-on-startup = last display-probe-ms = 2000 autoselect-file-secs = 2 autoselect-folder-secs = 2 folder-sort = always sort-priority = folders nav-mode = default nav-loop = yes twobutton-action = zero rotary = none I think it works, I'm still new to 520STFM, it reads some .st files okay, with _0_ and puts an error message (i forgot what exectaly now, something like E3E) on the ones it can't.. which is most of what I have 😢 I used the male to male USB cable to flash it BTW:
  3. I'm not really following this thread.. but I haven't heard of a GPU being mentioned, that's not to say it will or wont have one. But, IMO I'd be surprised if it DOESN'T, as most commercial engines work with polygons, and not pixels. 8 cores is pretty beefy enough to do software 3D, think Wolf, Doom and Quake and Quake II. I would be impressed if it actually didn't have a GPU and to see software 3D commercial games agian Yeah there's nothing wrong with mobile 3D, even NGage did 3D with some kind of success!
  4. From Andre' LaMothe's latest update on his electronic course (it's good BTW!) https://www.udemy.com/crash-course-electronics-and-pcb-design/ Additionally, I have been hammered working on the new Intellivision Amico Controllers for the past months and had to get a prototype ready for E3 (Electronics Entertainment Expo) 16 months ahead of schedule, just a bit of stress I did it though -- delivered working hardware, wrote demos, firmware, a training guide and videos, for the programmers, so E3 went as planned. Alas, I can get back into neutral and try "sleeping" again
  5. New logo from: https://www.reddit.com/r/Amico/comments/c007nz/amicos_new_logo/ These were my comments on seeing it:
  6. oh good.. a crank handheld system for hipsters and now one for the rest lol
  7. I guess they're talking about the STM32F7 in the podcast, lol, the same SoC that 32Blit uses. I find all consoles and tech interesting.. especially their development! Thanks for the info.
  8. Apart from price, there's really no other comparison.. By 1989, Nintendo had a load of great games and studios ready to port. And the GB did 4 colours grey scale FFS This wouldn't be a thing.. if it wasn't for Teenage Engineering's crank IMO I'm a fan of Teenage Engineering.. they make cool & clever gadgets that's practical, with some interesting design, this isn't it tho! It could have been $250, and still have a market... think the iphone/iwatch hipsters in major cities, that have no idea what to do with their money.. To look culturally aware?? watch Is the Edge article available or a scan online? Interested in reading it. https://play.date/edge/ "We didn’t see it coming either. As Panic Inc. co-founder Cabel Sasser leads us through the streets of San Francisco" xD lol I'm not hating on it, like I said.. it has it's market.. its just not me... peaze!
  9. Has anyone been able to sign up to the mailing list? at http://evercade.co.uk I've used two emails, it says it's sent correctly, I checked spam, adverts, social folders... but I haven't gotten any emails from them. Anyone else?
  10. is this device 8bit or 16bit? edit: Earthworm Jim 2, is on 16bit Sega systems and 32bit PS1
  11. Pachter talking about Tommy and Amico https://youtu.be/9XQfyeWM648?t=691 Sorry, I don't know how to embed video
  12. Don't take it like that, it's hard to feel the tone of a message via text.
  13. Not sure if you're a programmer/hacker, what do you think of this one, the 32blit? http://atariage.com/forums/topic/291809-32blit-the-open-retro-inspired-handheld-console-for-creators GameShell, looks like an emulation beast though!.. these low powered handhelds are something completely different, each having their own niche I guess.
  14. @Yak,That's playdate, but what do you think of this one Jeff?
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