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doctorclu

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Everything posted by doctorclu

  1. Don't forget the Atari chat tonight at 8 pm CST. For directions on how to get there, check out the previous messages in this thread.
  2. Same here. I get the title screen where it ways to hit the "A" button, then the screen goes black. I got the same thing. I might try burning it at slower speeds next to see if I have any more luck. My original theory was that the CD image was designed for Virtual Jag, and not to be an actual image for a real CD. (For that you'd use the Nero image). Have to try this a bit more.
  3. Naturally I will LOVE to have this to accompany the CX802 stuff I just got. Got to have a matching set. Let's see, the XL ram board you deemed the CX802. We figured the 512K ram module would have been CX858. And based on our homework of the CX8XX numbers... http://www.atariage.com/forums/index.php?s...83354&hl=cx-858 X-800 Computer * CX-800-DS Developers System CX-801 10K Rom OS * CX-801P 10 Rom OS (Pal) CX-810 Floppy Drive CX-815 Dual Disk System * CX-816/817 Prototypes CX-820 Drum Printer I would call the MyIde board for the 800.. well it is a personality board, which generally fall into the CX801-CX809 range. But it is drive related, which falls into the CX-810-CX819 range. (Printers follow that). So I would suggest a good number for this, if you want to assign it a fun number would be either CX-809 (a card verging on drive interface), or CX811 (which would be a fun tribute to the CX-810 drive.) What can I say? I love the beige stuff, and I love to work all this in somehow. And if this works nearly as well as the CX802 or CX858 from Warerat, we definately need to bring it in properly.
  4. Atari Dedicated Systems: Tank Atari 2600: Warlords Atari 8-Bit: Wizard of Wor Atari 5200: Star Raiders Atari ST: Battle of Britian: Their Finest Hour (Lucasfilms) Atari 7800: Joust Atari Lynx: Chip's Challenge Atari Jaguar: Bubsy!
  5. Not bad! Is there a better picture I could use to print a cover?
  6. For people who have not tried this game it is REALLY cute. I say cute mainly do to the intro music and sequence. The game itself reminds in some ways of a puzzle game like "Chip's Challenge", or for Newton users you might know of "Motile". Doubtful though. So if you didn't download this yet and burn a disc, go ahead! It is a fun and challenging game. And the nice thing is, it works on a regular Jaguar CD player. No bypass. Now all it needs is the Spiffy DVD case cover and it will be another game for the collection.
  7. And Wal-Mart is supposed to have rock bottom prices. Tsk tsk...
  8. That was a cool card! The Spectre GCR for the ST (for Macintosh emulation) with the Mac OS chip on a cartridge was basically this daughter board idea. And at one time I believe Emulators, Inc had a system where you put on system chips on a board to run Atari 8-bit, Mac, and ST software on the PC. http://www.emulators.com/index.htm Naturally that was some time ago when the PC's did not have the processor power to emulate those roms.
  9. A question for those of us without alpines (and might encourage further work on this) what would it take to get this working on the BJL setup, or as a CD image?
  10. It is not a hoax. It has been proven time and time again to be real. Look at this thread from 2004 in the Jag forum. Particularly look at the magazine article that is posted: http://www.atariage.com/forums/index.php?s...44439&hl=imagin And here is another one that confirms that Imagin has possesion of the Jag CD molds as well: http://www.atariage.com/forums/index.php?s...45320&hl=imagin Last I talked to them I said I was interested in even a flawed casting. But anyway, hopefully they know to hit one of us up if they want to get rid of the molds eventually.
  11. so what happened to the Frog Feast website?
  12. Speaking from the Jaguar community, Zero 5 is said to be better on the STe/Falcon than on the Jaguar. The Jaguar shares other titles, like Brutal Sports Football, said to be better on the Amiga where it came from. That said, still love the Jag!
  13. Original Atari 2600... we had three. The Sear Telegames system (first one which we still have), a smashed up Atari 2600 that we dug out of the Atari trash in Arlington and my dad repaired, which we still have, and one that I sold 21 newspaper subscriptions for one summer. That one I sold to get money for an Atari 400, which I still have.
  14. I will always prefer the Atari 800 above all. That disclaimer made, the XEGS is great for the detachable keyboard, and the fact that it uses standard A/V cables aside from the special Atari cable is another nice bonus. Picture being sharper? No. A least not compared to the 800. Keys are an XE keyboard, the worst of the 8-bit line, and aisde from that, it is my second favorite design in the 8-bit world next to the 800.
  15. I was interviewed for my Atari fandom by the Dallas Morning News in August 2000 "Megabytes of Memories" was the article. After that, a guy called me up and asked if I wanted to give his 7800 a good home. It gets played about once a year. It sits next to what is basically an Atari 3600 since they are similar in cases.
  16. I always thought it was from the game Clu Clu Land! I was "Clu" long before they stuttered my name.
  17. Awesome mod. And I am a huge TRON fan too (thus where the "Clu" came from in my name sometime in 1984 when I first got on BBS's)
  18. Looks like he builds the handhelds and sells them? Nice! As for the hand controller, that would obviously be a situation where you would need to hook up the controller to a monitor, which is still not a all bad deal.
  19. I've enjoyed the MyIde 800 interface for the 800 and Warerat's XL mod. Can't wait to see the XL board with the added memory! At the moment since that is being worked on, I do enjoy the Lantronix UDS-10 mixed with the 19.2K interface that I got from Rick D. Naturally with me I am all about BBS's and chatting with the 800. Software, probably my Star Raiders, Joust, Archon, and Wizard of Wor carts.
  20. Ok, I have applied for a password. Maybe I can post soon!
  21. Hoverstrike? Some might say that would be better than Blue Lightning. Of course a JaguarCD combo unit with something like Battlemorph would rock! Make a special Battle Griffon Jaguar edition, much like the Pikachu edition for the N-64...
  22. I'll change that to ABOUT anything else... The game uses some gimmicks, like the morphing effect, but aside from that wow... Having played both, I would have gone with Trevor McFur. More of an eye catcher. Of course neither games are all that great. Well, the original Bubsy title was a lot of fun, the Jaguar Bubsy I would have come in second, followed by Bubsy II and Bubsy 3-D. But this topic is not about the Bubster (got another topic for that with tons of cool pics and stuff). My vote still remains Tempest 2K as a pack in. To this day I let friends borrow Jaguars with Tempest and I don't see those Jags again for months.
  23. This is another case of "shoulda coulda woulda" I think to look at this any bit constructive, we need to look at what was going on at the time.. a bit of history. First off, look at the Atari history, in this link from 1986-1996... http://www.ataricommunity.com/forums/showthread.php?t=496430 I start with the 7800 because that was the last major platform that Atari released. The XEGS kinda counts. The Lynx was perhaps the most successful system before the Jaguar. The way I see it Atari had a viable product in the Atari ST/TT/Falcon, but it was not selling nearly as well as Atari would have liked. And so they dropped that to make a game system. In 1993 Atari had several resources from the Lynx, The ST/STE/Falcon, and other systems before it. They had in development the Panther (the 32 bit system) and the Jaguar (the low end of 64 bit). Your competitors are the Sega Genesis and the Super Nintendo system as well as the EDO and Turbo Graphics 16. What do you do? (You know this would make a good BBS game) Let's look at a couple of ways Atari COULD have gone. 1) Lynx console: A game system with enhanced graphics that was backwards compatible with Lynx handheld games. 16-bit like the Lynx. Would have picked up existing Lynx users, would have been maybe a bit weak still against the consoles out there. Still, with enhanced graphics and companies used to programming for the Lynx on Amigas, it might have done fairly well. 2) "Game STation": Before the Playstation could have been Atari's "Game STation", the 16/32 bit game system that take the existing Falcon and put into CD (which were being used by then on the ST line) or cartridges (maybe) a WIDE variety of EXISTING games. To matter the fact, there were a TON of games for the ST. "Zero 5" for the Falcon is reported to be MUCH better than the Jaguar version. Granted, the XEGS (Atari 8-bit game system) and the CD-32 (Amiga's answer to this) did not do all that well, but I think with the effort that Atari put into marketing the Jaguar this "Game STation" or even the "Painter"... http://www.atarimuseum.com/computers/16bit...robox/index.htm ... would have done great, or at least had a game selection that would have at least made the competition cringe. To me the Painter looks like a game system, and I think Atari was thinking about this option. A game system upgradable to a computer system. 3) The Panther? Well the Panther was a 32 bit system. Question is, would it have been easier to program for? Cheaper to make? There were other 16/32 bit systems out there, so maybe it was a good move of Atari NOT to go this way since the N64 and Playstation would show up in '95 and '96 and this would have been even more dated than the Jaguar was. 4) The 64 bit Atari Jaguar: Sayy.. this sounds familiar. Ok, if I was with Atari and they poo pooed my "Game STation" idea, and I realized that the Lynx was also getting a bit dated and maybe had another year or so of life, and we had the Jaguar doing well in development, I probably would have said the following things: "This Jaguar is really cool." They would tell me the marketing strategy of "64 bits of gaming power". I might have been sold on that, since I would be new to the idea of 64 bits, and other 64 bit game systems were still 3 years away. "Do the Math" would have been a great concept for a slogan, and I even still like it, but I would not have spent commercial after commercial insulting the intelligence of viewers by SHOUTING that, (like the chalkboard/school room commercial) or making the watcher feel stupid that they bought something with anything less. And then I would have looked at the pack in games... http://www.gamespot.com/games.html?type=ga...ws&dlx_type=all Hmmm... in December 1993, and granted I want to get this console out for Christmas... and I have Cybermorph and Trevor McFur to choose from? Yeesh! Well we could include the game that is the worst of the two, (since only devoted fans would actually buy that game)(see end of message for a fun remark) and make people buy the better looking Trevor to bring in sales. Or, we could make a great first impression with a cool looking game. Hmmm... a crappy looking 3-D shoot em up, or a fairly polished looking 2-D shoot em up? Well, we are supposed to be cutting edge, I don't have much to choose from, we gotta get this out by Christmas. Ok... Trevor McFur! He's a cat, this is the Jaguar!! This is perfect! He will be the spokes cat for the Jaguar .. a cat for a cat! This is perfect. Will dress him up, have commercials with a cool cat advertising the Atari Jaguar... he will be the next icon like Mario and Sonic! That's great!! And later on will make other Trevor McFur games... ones with 3-D graphics, and adventures. Will call the next game "Trevor McFur: StarCat"! (Making a StarFox jab..) Ok, Atari board of directors hated my idea (and I'm sure the above HAD to be suggested by someone, it is just logical). Ok, the Atari Jaguar is packed with Cybermorph. yahoo. However, four months later I would have seen Tempest 2000 released and would have said "ok guys... let's change our strategy here. I mean let's face it, Cybermorph is total 16 bit crap that we barely ported from the Panther. Now TEMPEST 2000 *REALLY* shows people what this system is made of." I would have made a deal with Jeff Minter to make it the pack in game from that point on, sold the other Jaguars with the pack in of Cybermorph at a discount, and sold Tempest 2000 anyway for those that were unfortunate enough to get those early Jaguar systems with Cybermorph. The Buzzword here is FIRST IMPRESSION!! So for the Jaguar what would give the best FIRST IMPRESSION and make them want more? Cybermorph - Boring as hell 3D Shoot-em. Tempest 2000 - Colorful, techno tracked thumping crack! DO THE MATH. Kids would have taken the Jaguar home and been ADDICTED to Tempest 2000 and fallen in love with the Atari Jaguar. Other games would have trickled down the pike as slowly as they did, but the love would have been there with the replayability of Tempest that would have made them say "Hey, I don't have many games, but they rock!" Devoted fans would have loved the Jaguar, and would have been excited by the release of Doom, Rayman, and the other great games that trickled down the pike, because frankly, the Atari Jaguar is a cool looking system that is a hodge podge to program for. However, dispite this, the CD system would have come out, and the momentum would have been a bit stronger, more games would have been released, maybe Atari would have sold more systems with the Jaguar and it's rockin pack in. More momentum would have fueled the JagVR helm to be released, the Jag WebTV module, and more games with Jag Modem support. These were ideas that were there, but the funding was not there to carry it through when they were discovered. With a better pack in, that might have changed. And then the 68030 Jaguar II might have seen the light of day, bringing backward compatibility and 4 times the speed of the original Jaguar to light. (Well, 68030's generally run at 33 mhz vs. 8 mhz for the 68000.) Would it have competed with the Playstation and N64? Hmmmm... I've seen some 68030 systems do some amazing stuff. Hell, the 68030 Co-Jag "Area 51" is a loose example of what might have been possible. And you have to know that they would have found a way to make Area 51 happen on what was essentially in my opinion a scaled down Co-Jag system. So Atari does better, does not get sold to JTS, and from there, it is hard to tell. Bottom line, I think the Atari Jaguar was a cludge that puts out great gameplay. The only way you could have had a game system to have an extensive game library would have been a repackaged ST/STE/Falcon (A game system with CD support in 1993?! Whoa!)(Again, look at "Painter") Tempest 2000 was the first and best gun in early 1994, and if THAT had been packed in, I think many kids would have addicted Jaguar fans for years. Instead, their dad's brought home Jaguar with Cybermorph for the next few years, and in that beginning game they were met with... "pow... pow... pow... crash (a sound you would expect from a Intellivision from 1981)... Skylar:"Avoid the ground" pow... pow.. pow... crash ... Skylar:"Where did you learn to fly?" "WHERE DID I LEARN TO FLY??!?! THAT DAMN SMUG PIECE OF CRAPPITY CRAP CRAP CRAP!!!" Controller gets thrown a few times before realizing the Jaguar was crap, taking back to store, getting a 3DO or a Super Nintendo with MANY more games. You see (here is the referrence at the end of message I wanted to make note of) if I was not such an ATARI fan, I would have taken the Jaguar back. I bought the Jaguar in 1999 and my friend bought one too. Popped in Cybermorph and was really embarrased. Cybermorph was horrible. I went from Cybermorph to getting Bubsy, and playing Bubsy (which many complain on the controller, and it took me a while to get the hang of it too) I loved the colors, the personality, the speed of the game, the animation... it was such a delight. A far cry from cybermorph. I hate Cybermorph so much, I wrote a bit about it (page needs some love, but you can get the basic idea...) http://www.geocities.com/doctor_clu/cybermorph.html I think about ANYTHING would have shown the power of the Jaguar better than Cybermorph is my point. Trevor would have been more colorful, and was a cat, AND was ready. Tempest 2K, released early on, would have been excellent! (Bubsy, my favorite, was cute, and a cat, but not exclusively Atari, and released in late 1994) And it is not like I think Cybermorph killed the Atari Jaguar and that is why I hate it. No, it is simply frustrating boring crap that only become decent when you turn on the cheat codes (kinda like Skyhammer) And Battlemorph.. is one of my favorite Jaguar titles. Anyway, there are my thoughts of Atari during that time.
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