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fluxit

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Everything posted by fluxit

  1. Which OS are you using? I'm just using gnome-disks on Linux.
  2. The 8bitdo Genesis Bluetooth receiver works on the GsP. Warlords works great with the wii nunchuck stick. I almost like it better than the dial on the GsP controller😆. Has anyone come up with a reliable method of getting the GsP to recognize a 3rd party controller as 'controller 1,' with working start and select buttons? Regardless of the connection method, or type of controller I use, I can only ever get A, B, C, menu, and home buttons to work. Other than the sticks and dpads, which usually work more or less, if the buttons are working. Of course now that we have direct access to the config files, all things *should* be possible in time.
  3. The stick is removable, and the resulting hole can be filled if it otherwise hurts your thumb.
  4. FWIW, the standard tools that they used for their update are available for other OSes, they just weren't included by MyArcade. Someone will have to take the risk and give it a try, then tell us how it goes. Of course depending on the boot loader that they used, it may also be possible to update via the SD card.
  5. I hadn't really gotten that far, yet. It's almost certainly possible though. Writing to the uncompressed ext2 partition should be basically risk free though, as you wouldn't even have to alter the partition table in the image file. AFAICT, having mounted the .img with no errors, and accounting for the fact that MyArcade is using standard tools for their updates, it's doubtful that Firmware.img is anything other than a 'disk' image to be written to the appropriate area of the device's flash.
  6. There don't seem to be any .info files. There are many ascii .cfg files for the libretro cores in the retroarch directory. The only references to the usable file extensions that I was able to find were in the cores' binaries. However, I didn't do an exhaustive search.
  7. The menu background music tracks are as follows: '8bit Adventure' by Tenacious Orchestra 'Space 80s' by Ilegot 'Simple Idea' by Hidden 'Pixel Wave' by Hidden
  8. Not having updated yet, but looking forward to it, I've been taking a peek at the 2 normal partitions in the Firmware.img. One is a 78mb(compressed) squashfs containing the OS, Retroarch, Stella, and many of the Myarcade assets. The other is a 143mb(25mb free) ext2/3/4 writable partition containing the games, their associated menu images, and some retroarch related config files. "Games/Atari_Games/Atari Arcade/cfg" seems to be the location for the MAME .cfgs, including default.cfg. It should be possible to generate the 'ultimate' default.cfg, and replacing the existing one should be very easy. Here are the included libretro libraries(from the squashfs):
  9. I don't know what the problem is or was, but I was seeing "Download Failed," for three attempts. I tried again later, and was successful.
  10. Wireless isn't going to work, unless My Arcade releases a dongle for the stick. It's using a different proprietary 2.4g protocol, not bluetooth. The paddle works here on Mint Linux Cinnamon. I've been unable to eliminate the dead zone so far though. What do you see with 'jstest /dev/input/js0?' - assuming that is where your device ends up.
  11. It depends upon where the corruption is in the rom dump, and how much there is. A small amount of corruption in the 'right' place wouldn't even necessarily cause a crash, for some games at least.
  12. In as far as firmware updates apparently use "AndroidTool.exe," I'd say it is running a flavor of Android.
  13. Assuming your 2600+ is okay, I would guess that the cart has *almost* been dumped successfully, but the dump contains a relatively small amount of corruption, leading to the crash of the game.
  14. Wouldn't it be possible to 'emulate' the joystick input to the game via the driving controller though? It *seems* as though joystick steering input on Pole Position is a simple ramp with 3 steps. A tap on the stick moves x pixels. Holding the stick for ~150 ms equals crossing about a car width of screen. Holding the stick for ~500 ms crosses the screen. That could translate to driving controller as a single impulse(or more if this makes it too twitchy) equals a tap, 2 or 3 quick impulses equals the second level, and 4 or 5(or more if it feels better) is the third. IMO the button would be pure acceleration, and the transmission should be automatic. Releasing the button would automatically brake, as otherwise- relative to the game's current control scheme, there would be no way to decelerate.
  15. Speaking of fixes, this is currently just a placeholder with instructional video. ----> Atari Gamestation Pro Firmware Upgrade It must be running Android.
  16. You've made great strides on this. Minotaur is an exciting game! I enjoy how you often have to plan ahead, because of how your tank moves. It's cool that unlike so many of the games it is patterned after, the enemy tanks don't often go straight for your base. On my last game, I was one space away from sacrificing my tank on level 15(is that the number at the bottom? or is that the number of tanks destroyed?) when the tank I was pursuing fired right in front of me, through the space that a previous tank had cleared. Dang it.😀
  17. From the reports here, it sounds like the 2600+ has a 'gentler' cart slot, with less tension in the contacts than previous consoles. If this is true, it would mean a higher resistance connection to the cart, and less 'self cleaning' action from the contacts in the slot's edge connector when the cartridge is inserted as well.
  18. That's what the resistor networks and vreg are for.
  19. Did you figure this out, or were you just trying to find validation for the issue?
  20. You aren't missing much. I spent about 10 minutes pressing every key and key combination I could think of while in game, and in the menu. In game(regardless of type) not a single key worked, other than Ctrl-Alt-Bkspc logged me out of the menu in the background. In the menu, other than what was previously mentioned, only the cursor keys work. You can't even use Enter to select a game, or Esc to back out. That said, you must have just been unlucky with compatibility. Both of the keyboards that I tried 'worked.' One is a ps2 keyboard connected to a usb adapter. The other is a USB airmouse remote with built-in keyboard.
  21. The Dual Command stick also doesn't work with some of the Flashbacks. The problem, IIRC is that it is detecting the paddle, and 'thinks' that the DC is just a paddle. You can make a pass-through dongle that temporarily disconnects the first paddle line, so that the console can't detect the paddle.
  22. It doesn't seem to work for me. I tried the Color/BW button on the back of the Retron, followed by the Reset button. There was no change, still Stella detected Sega Genesis on port 1, and thrust was continuous. The same was true if I changed to BW in the configuration, and hit Reset, or if I did a cold boot after setting BW. It seems as though it worked for me one time, but it consistently *hasn't* worked, so it makes me wonder if I imagined it, or I did something subtly different that one time that I didn't notice. Renaming my stella directory resulted in no change of behavior. Switching to BW still doesn't make a difference for the cartridge. Just in case, I also switched both difficulty switches- it did alter the games behavior, but didn't stop the genesis detection and continuous thrust. Just to be clear, both Color and BW settings act the same for me with the Thrust 1.8 cartridge.
  23. I saw some strange results with my v1.8? Thrust cartridge and the R77 with Stella 6.6. With a flashback Atari joystick in front port 1, and controllers set to autodetect, the R77 would 'detect' a genesis controller in port 1, which would result in the game starting immediately, and the ship thrusting continuously. Setting the first controller to 'joystick' fixed the problem. I've not seen this issue with other cartridges on the R77 with Stella 6.6. Running Thrust 1.27 from the SD card did not exhibit this problem. In that case controllers could be set to autodetect without the game starting immediately, and the game played normally with the same joystick. ------ On another note, the Atari Gamestation Pro joystick works with the R77, at least the stick and buttons work. I've not SSH'd in to see why the paddle doesn't seem to be providing any input. The GsP paddle works on my Linux computer FWIW.
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