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About Duke75

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    Star Raider
  1. After a certain point, my N64 was only being played for its wrestling games. The games that AKI made are still widely regarded as the best pro wrestling games ever, or at least very high ranking (Fire Pro certainly has a lot of backers). But it's kind of sparse beyond that, especially if you're not a wrestling fan.
  2. Well, I'm happy you liked it. I have one and...I dunno, I just found it kind of boring? Moreso than just about any other system I've owned besides the N64. I'm certainly no "JPRG or whatever" fan
  3. I find the Xbox 360 pretty underwhelming. A lot of FPSs and open world games of varying quality, many of which were probably better on other systems. I actually prefer the original Xbox to it. I don't get the sense that the N64 is rated all that highly nowadays. I remember people actually really liking its controller at the time, but now everyone makes fun of it (they are pretty fragile, though...), and a lot of its signature games have been remade or improved on. If we're including computers, I think the C64 is a bit overrated. I certainly like it and it had tons of games, but in general I think the Atari computers were more fun to play on because many games are faster and smoother.
  4. The one that always got me was playing Castle Wolfenstein and the SS barging into a room yelling at you to halt.
  5. A few channels I like that don't get a lot of notice: Pete Davison: https://www.youtube.com/user/ejaypierre/featured. I don't have much interest in his "Moe Gamer" stuff, but he's doing this concept called Atari A-Z, in which he picks an Atari 800 game, an Atari ST game, and a game from the Atari Flashback release on the Switch based on the first letter of the game's title, and plays through it a bit, giving some information and a review of it along the way. Pixelmusement/Ancient DOS Games: https://www.youtube.com/user/Pixelmusement/featured. What is sounds like: reviews of old DOS games. I wish the guy had a better vocal delivery (he's a middle-aged guy who sounds like a teenybopper in some ways), but he gives decent reviews and footage of the games. Sharopolis: https://www.youtube.com/user/sharop/videos. He's not very prolific, but he does videos on obscure systems. If you want to see what games on the Tatung Einstein look like, he's got a short video on it. Atari Archives: https://www.youtube.com/channel/UCo_f7y6sBDmFnGbZoq1Ce_w/videos. Basically an Atari 2600 version of what Jeremy Parish does.
  6. C64 games I particularly like: Project Firestart Toy Bizarre Turrican 1 and 2 Uridium Ultimate Wizard Impossible Mission The Last Ninja trilogy Airborne Ranger Wizball Aztec Challenge Armalyte Gunship Space Taxi Maniac Mansion Paradroid Trolls and Tribulations Demon Stalkers Just for starting out. I've generally found that, with some exceptions, when it comes to multiplatform games the C64 version plays the worst except in terms of music. For instance, all the Synapse games are superior on the Atari 800, and games that originated on the Spectrum are often better on the Spectrum. The Apple II version of Dino Eggs is better than the C64's (although it's still a fun game on the C64!).
  7. Leaving aside cartoony games that are still fun, my favorite sim-style sports games were the NBA Inside Drive games for the original Xbox. They didn't get much attention at the time because they were Xbox exclusive and all the hype was for the NBA Live/2K rivalry as those games had slicker graphics and animation, but I found that with some tinkering of the sliders, I could get a very statistically realistic game of basketball that flowed a lot more like a real game and put up a fair challenge. The games also have what I think is to this day the best voice commentary for a sports game that I've heard by Kevin Calabro and Marques Johnson - it just sounded extremely natural and often funny ("Nice dunk by the old vet!" "Hey, now, he's not old. He's just a guy with a good record collection, that's all..."). The guys would chat about players or random stuff but if a big play happened, Colabro would smoothly interject to remark on it. They sounded like real people instead of robots. I can't play the games anymore because my Xbox is dead, but if I can ever get them running, I'm definitely going to check around and see if there's still a community doing roster updates, which you still see with stuff like the NES Tecmo Bowl games. I'll second the recommendations of the N64 AKI wrestling games. Those are still the best pro wrestling games ever made, IMO. WWE games in particular have been incredibly lazy since the early 2000s, so there's not much competition against No Mercy or Virtual Pro Wrestling 2.
  8. Wasn't the story with Nasir ending up at Square that he didn't have anything going on after his company folded, and he was hanging out at a show when he got talking to the Square reps, who upon realizing that he was the genius who did so much with the Apple decided to hire him? I think I read that he gets so many royalties from working on the Final Fantasy games that he's been comfortably retired for years.
  9. I still have a soft spot for my Jaguar. I had fun with various games (Alien vs. Predator, Iron Soldier, Wolfenstein 3D), but I played Tempest 2000 probably more than any other console game in the 90s.
  10. I'm always interested in anything Jeff Minter does. Eugene Jarvis's name was a big factor in my picking up Ex Machina. Derek Yu is really good - I wish he made more games but I'm looking forward to Spelunky 2...
  11. I take a very simple, self-centered view of the case: Reiche and Ford have made some of my favorite games going all the way back to stuff like Archon, and if they say they want to make a new Ur-Quan Masters game, I would definitely like to see that. Stardock doesn't really make games in which I'm interested, but if they're somehow standing in R&F's way then I'm not on their side.
  12. Tecmo Wrestling was my favorite NES wrestling game, and probably my favorite overall until the AKI N64 games started coming out. Loved the huge and easy to use movesets, the announcer calling the action, the cinematics, and the storyline. Tough one to beat.
  13. IMO old games are easier to run on GOG compared to Steam because GOG actually does try to pre-configure them for you. I still usually adjust dosbox or ScummVM to my liking, but at least it's more like minor tweaking, whereas Steam's mentality is more like "We got your money, now you make it work, sucker." (Unless the publisher takes the setup GOG tested and just resells it on Steam ) One major downside about GOG is that, like all other stores, it's tiny compared to Steam, which means that a lot of publishers are happy to release games on GOG and then completely ignore it when it comes to stuff like patches. Because Steam is where all the money is, publishers always make sure the users there get updates first and always, but GOG/DRM-free users are frequently left in the dust. And then there's just the fact that a lot of publishers are still terrified of the whole DRM-free thing, so don't look to GOG in general for really major releases. If GOG does get a AAA game, it's usually because the game is seen as being used up after a few years on Steam and therefore safe to put up on a DRM-free store.
  14. For me it's about time and what my mood is. I go for NES-and-later systems when I'm in the mood to play something that's going to stretch over a few days or even weeks, but when I just want a game I can get into immediately and blast away, I'm more likely to gravitate toward the 2600. Super Mario Bros. 3 and Legend of Zelda are not games I'm going to decide to throw in and have quick fun for a single afternoon - they demand a slightly different sort of commitment than something like Turmoil or Yars' Revenge.
  15. Huh, I did not know about the bug. I played the DOS version - maybe that's why I was never quite able to beat it
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