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jamon1567

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Posts posted by jamon1567

  1. 1 hour ago, Reaperman said:

    This is not a wise trick for screen protector application in this case.  In other news, LOOOOOOOOL, just no:

    qNC5QUd.png

    Shipping for my entire first order was $18, which included a system, dock, case, screen protector, a/c adapter, 3 cables, and gg adapter.

    Well, that and the fact that it wont arrive until 2023...thats a hard pass lol

  2. 9 hours ago, Steven Pendleton said:

    Does it matter if it's glass or not? I don't see much of a difference, so I just buy whatever for Switch and Vita. The ones I have on my Switch and Vita now are glass, but I have used non-glass things in the past.

    Yea cuz the glass ones are supposed to absorb the impact and crack instead of your screen cracking. 

    • Like 2
  3. On a side note, I never even knew the game boy pocket light was a thing, but I rather like this GBP light mint screen display option. I would also say that Im not too much a fan of mobile gaming and planned on using this thing mostly on my TV way back when I ordered it. But having it in hand now and seeing how well they recreated the feel of the original display, Im def into it. Pretty damn impressive.

    • Like 2
  4. 1 hour ago, Reaperman said:

    So what even is this magical "gorilla glass" that the pre installed display protector is made of?

    I'm guessing some kind of super-hard tempered glass already?

    You'll have to cut grandpa here some slack, I don't do the cell phone thing, and that's the only context I know for "gorilla glass."

     

    Do we even need that addon screen protector? I bought one too, but on the videos, that regular glass(?) pre-installed screen protector looks *thick* and unless I'm missing something, adding another much thinner sheet of glass to the top of it isn't going to add much strength or scratch resistance. (?)

     

    My plan for the screen protector was to run the shower to knock dust out of the bathroom and install it there. It's an old GP2x-era trick, and it worked out pretty well for that one. That system didn't have any kind of pre-installed screen protector, just a removable shipping sheet and direct access to the LCD below that. (way to stress out customers, gamepark)

    Its prob fine without it if its gorilla glass. Ive not used screen protectors on my phone since I dont even know when. But it still pisses me off regardless that they cant even stock a stupid screen protector.

  5. On 12/16/2021 at 10:47 AM, Steven Pendleton said:

    Great, it seems that a (New) 3DS XL bottom screen screen protector is actually slightly too big to fit on the Pocket, which is good because you can just cut it with some scissors and make it more or less good enough. Probably won't cover the entire bezel, but all I care about is the actual part of the thing that displays stuff, which it will definitely fit on. Time to go order some 3DS LL screen protectors. Well, not now, but later. Got way more important things to do right now, like sleep and celebrate the Vita's 10th birthday (which is today, in case you forgot).

    Im assuming if you're cutting with scissors that its not a tempered glass protector?

    • Like 1
  6. On 12/16/2021 at 3:53 AM, Steven Pendleton said:

    Messed up my screen protector, as it seems to have come with dust pre-installed on the sticky part and then it got worse when I tried to fix it. Anyone know where I can get another screen protector without having to wait until 2023 to get a new one from Analogue?

    My exact same scenario just now...this is really a great way to start my experience after waiting 2 years or whatever its been now. I guess I should have had the foresight to at least order a second.

    • Like 1
  7. 14 hours ago, BrianC said:

    I have a TMSS model 1 with excellent sound quality and it doesn't have the rainbow banding that the Mega SG has when using composite via the DAC. S-Video looks awesome, though. Super NT doesn't have the issue with composite. 

    Not every non TMSS model 1 has it (from what I understand anyway), but you're far more likely to find it in one of those. I'm fairly certain Kev used a non TMSS Genesis as the reference for the Mega Sg so he could emulate the sound of those systems accurately, and so apparently whatever that reference was had the rainbow banding issue as well. I wouldn't expect it from the Super Nt since the SNES never had that issue, nor would I have expected it to be an issue with the DAC. I'm not sure what component causes the banding or how big of an effort it would be to rework that piece, but I would have liked to see a model 2 as the source for video, and the non TMSS model 1 for the audio. I can't envision him going back and making what I would assume to be a major change like that at this point though, if it's even possible to frankenstein it together like that.

  8. 11 minutes ago, NE146 said:

    Interesting. I'd be curious to check it out.. any particular examples? Granted I don't do the PVM thing but I do do the shitty $60 consumer CRT thing so I'm wondering how the megasg+dac would compare to an actual Genesis over composite for any instances of that banding..

    Just start up any game. White text looks all rainbowy (for lack of a better word) for instance. It's easy to see, but the Sonic waterfall would be another. It looks like a rainbow. May not be as prominent on a consumer set as my BVM or Ikegami, but it's def not good. It's like the worst of the Model 1 consoles (my non TMSS one does this too) in this regard.

  9. 2 minutes ago, Kaide said:

    1280 * 3 = 3840

    720 * 3 = 2160

     

    Can't do it with a 1080p display, but a 4K display should be able to integer scale 720p just fine. At least on mine, the input lag is the same for 720p and 1080p, so I just run at 720p.

    I thought when he revisited scanlines some time back that he broke what was working pretty well on 720p? I may be misremembering, but regardless, this is one area where MiSTer def has a better implementation (at 1080p no less) and I would really like to have that for the Analogue consoles. Seems to me like it should be a priority item.

  10. 3 minutes ago, CZroe said:

    Not sure what you are saying about vertical scrolling with scanlines. The issue I recall was that the lines would bisect/split pixels that have been scaled up. That might make for some funny artifacts with vertical scrolling as rows of pixels expand and contract when scrolling past lines that are supposed to land between them, but the dark lines themselves should not scroll.

     

    If the entire screen scrolls up or down (like dropping into another screen on Mega Man, or flying up in Mario 3...you may be able to use the vertical scroll test in 240p test suite to replicate it as well, but I don't recall trying it) the scanlines disappear while that transition is occurring. I know all the Analogue implementations do, and I'm pretty sure MiSTers does as well, so it may just be a limitation to what can be done.

  11. 3 minutes ago, NE146 said:

    You know what the Mega SG+DAC does that the Mister doesn't do very easily? 1) Plug in an actual Crusader of Centy cart and 2) play it on a consumer CRT over composite

    I will say that using composite with the DAC is not a great experience. Kev seems to have perfectly replicated a very bad Model 1 Genesis composite output (which, respect, but not really what I was looking for) in the sense that there is a lot of rainbow banding or whatever you call it. Unless this was revisited, it's not a great way to play.

  12. Also, since Kev doesn't seem to bother with this thread much if at all anymore, I'm wondering if there have been any updates on Discord that anyone could share? For instance, with the original Mini, the GB and GBC cores were not in a very good state. I can recall specifically the Mega Man X games for GBC were badly broken. Is there any news of whether the GB and GBC cores on the Noir have been updated given the work that has gone on with the Pocket? Or any of the other cores for that matter? Has any of the work that was done when the Mini was revisited with the Noir led to any uh huh moments or fixes/enhancements to any other cores? 

  13. If we are pointing out issues that need resolved still though, I will mention one that still kinda blows my mind. Scanlines, at least the last time I checked (I've not fooled around with my Noir yet because FedEx held it for nearly a week before finally delivering it last Friday, and I was gone that weekend and busy with other things) are still not in an acceptable place. To me this is the biggest issue because it is something that you think would be a big priority since it is something that can be applied across their entire product line. 

     

    And on a side note regarding scanlines....is it possible (in theory) for them to be applied when games scroll vertically? For instance, I like to play a lot of Mega Man titles and when you jump down into a new area for instance, the screen scrolls vertically and the effect is lost. It really kinda ruins the effect for me in general, yet I do like scanlines better than no scanlines. If I recall, MiSTer's scanlines do the same thing, so maybe it's just a limitation on what is possible.

  14. 2 hours ago, blzmarcel said:

    I think the issue might be that the Sg and Super Nt are based around 16-bit consoles (vs the Nt being based around an 8-bit console), so many might believe they would be more powerful systems and hence be able to do more, which doesn't feel like an unreasonable general expectation. It certainly came as a surprise to me to find out that the Nt Mini is more capable than it's 16-bit bigger brothers.

    It's not actually any more capable at all. They all run off the same hardware as I understand it. They just decided to give the Noir (and the Mini before it) much more. 

  15. 2 minutes ago, Steven Pendleton said:

    Yeah, even looking at the render, it's clearly gun metal grey. Speaking of that, a lot of the renders on their website, not just for the Nt mini, have terrible lighting.

    I wouldn't say it's clearly grey because you can look at other black renders on their site and they look very similar, prob due to the lighting as you say. I guess they get off on a technicality though because they did list it as such, even though probably nobody even noticed. I still haven't gotten mine yet (apparently FedEx came yesterday, even though I was here all day....and then of course they just decided to not even bother coming today), but the pics I've seen do look nice.

  16. 4 hours ago, Toth said:

    I thought it was known it would be more like that than the original black?  It says anodized with a gunmetal finish on the website.  Either way, I'm jealous. I don't even have a shipping notice yet. 

    I have a black one and it looks blacker than the pics I've seen. That is what I would have expected, but we'll see when it gets here I guess.

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