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Buckaroo

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Posts posted by Buckaroo

  1. I've dumped two ICs with 208 games from this Dar Yar using a TL866-3G Programmer. 

    Dar Yar.zip

     

    In total there's 14 unique ROMs but they all look like they're just hacks.

    I've named the unique ones in the zip, Stella names the rest already. 

     

    On this Dar Yar you switch between the two ICs using the channel select switch on the back then use the game select switch to cycle between them. 

     

    The second IC has a combination of 2kb and 4kb ROMs and the TV boy style menu at the start. 

    The menu doesn't work to select games on the system at all. 

     

    Both ICs were dumped in the software by selecting the MBM27C4001, lifting pins 22 & 24 then connecting pin 22-16 and 24-1. 

     

    Huge thanks to @manterola for guiding me through the process, I would have given up long before without your help. 

    Dar Yar Top.jpg

    Dar Yar Bottom.jpg

    Pinout.jpg

    TL866-3G.jpg

    • Like 2
  2. Found a TV Boy 3 for sale and had to get it (it's the only one I've ever seen). 

     

    The chips on this one are 2x COB blobs which are soldered on a separate board to the controls and power. 

     

    I don't have the knowhow to dump this as I have no idea about the pinouts but it looks as though there's enough connections to run traces from.  

     

    I haven't unsoldered the boards yet. 

    TV Boy 3 (1).jpg

    TV Boy 3 (2).jpg

    • Like 1
  3. 17 hours ago, groundtrooper said:

    I would love to add this box variation to my collection. Was it primarily distributed in EUR PAL? 

    Sorry this ones in my collection so not for sale. 

    17 hours ago, daniel.inforede said:

    Space War multiple languages I haven't validated it yet, if you could send the information I would like it!

    Here's the Space War multi language version, I heated open the bottom of the box. 

     

    The tab picture is a bit blurry but you can make it out. 

     

    The manual also has a matching number to the tab. 

    Space War (1).jpg

    Space War (2).jpg

    Space War (3).jpg

    Space War (4).jpg

    Space War (5).jpg

    Space War (6).jpg

    • Thanks 1
  4. 19 minutes ago, daniel.inforede said:

    thank you very much for your feedback.

    It's been a while since I went through everything so I'm a bit rusty on the details. 

     

    If it's greyed out are you still looking for it? 

     

    For example I have this Space War with 5 languages on the back.  

     

    The manual is the 01697.... version but the bottom of the box is still glued. 

    Sapce War.jpg

    • Like 2
  5. 6 minutes ago, daniel.inforede said:

     Is your version PAL video format?

    Yes mine is also PAL it has the sticker on the box.

     

    Mine has thick tape across the front of the box so it looks like it was taped to another game. Shops did this sometimes to bundle pairs of games together for a deal. 

     

    I currently have it listed on eBay, is it worth keeping this box variant?

     

    The version in my collection that I've kept is the one without warranty and game program in big letters on the back.  

    Slot Racers New Version (1).jpg

    Slot Racers New Version (2).jpg

    Slot Racers New Version (3).jpg

    • Like 2
  6. 1 hour ago, manterola said:

    I am giving away this machine, so if interesting to play the games in the real machine just PM me. I am also posting in the free forum. 

    Where about in the world are you? I'd be happy to trade you for something else. Would feel too sleazy just to take it. 

     

    Edit:

    Whoops it said it on your name. I'm way too far away. 

  7. 12 hours ago, Parrothead said:

    I found an NTSC proto in a bundle just this week.  Interesting it’s labeled Calliope on the EPROM.  Maybe an early title??

    Nice find, looks like your playing on an Atari 2600+, I think these play the games from memory. Has anyone worked out if you can copy that data over to an SD yet? 

    Would be an awesome use for the 2600+ if this was possible. 

     

    Your version has "Shooting Gallery" as the name on the label. The final release was "Shootin' Gallery" without the G on "Shootin".

     

    Would be awesome if you could get this dumped to find any differences. 

    20 minutes ago, Tempest said:

    Someone should ask Dennis Koble.

    I already popped him a message on Facebook about this. For some reason my 1st reply didn't go through here (don't think I was logged in). 

     

    Here's the Facebook post about the PAL version where Dennis replied https://www.facebook.com/groups/atariage/permalink/10159998932440255/

     

    • Like 1
  8. Had this SuperVision cartridge arrive today. The Road Blasters label looks like it was just cut out from a magazine and not the original (I was expecting this to just be Enduro). 

    Inside the case had been chopped to fit a board with an EPROM on it. 

    This is a 32 in 1 cartridge originating from the Middle East. 

    There's 9 unique ROMs on here (see attached) but to me they all look as though they're only the originals or logo changes.

    The same seller has another one for sale which is just the PCB. I'm be tempted but don't want it if it's the same games list.   

    RoadBlastersMulticart(1).thumb.jpg.2a88132334010f317af4025afd9ea323.jpg

    RoadBlastersMulticart(4).thumb.jpg.9693b9367e045295a0fe4092c5f8feac.jpg

    RoadBlastersMulticart(2).thumb.jpg.a3e439536d103c5b45bb18d6e28a5e27.jpg

    Road Blasters SuperVison 32 in 1 Unique.zip

    • Like 1
  9. 1 minute ago, Thomas Jentzsch said:

    If you use Stella, just define it as 512K MultiCart. Then you can step through all ROMs using Crtl+R (or back with Ctrl+Shift+R).

    Nice one thanks, the more you know. 

     

    I've just split it into 2k & 4k chunks using a HEX editor to make it hard for myself. 

  10. 3 minutes ago, manterola said:

    Yesterday I was successful in dumping the ROM of my "9999 Games Built In" 2600 Clone machine. I guess with the "9999 games built in" I am leading the competition of the 2600 clone console with more "games" built in ;-)

    This is rad, just downloaded and I'll start chopping them into bits, I'll start from the back if you're going from the start. 

    I've got about 7 different clone machines like this and have often wondered if there might be something unfound lurking somewhere on the chips. 

     

    Good job. 

  11. 1 hour ago, Thomas Jentzsch said:

    I wonder if they reinvented the wheel or used my disassembly from 2001.

    I don't know about them but I'm very much reinventing the wheel.

     

    I've turned their code into AS2 to generate the level data. 

     

    Unfortunately the whole level data doesn't appear to be within the single byte. 

     

    There's no mention of how the static tar pit, static quicksand, scorpion and walls are placed.

  12. 41 minutes ago, JetSetIlly said:

     

    Have you considered using the map generation algorithm that the original game uses? It might be easier in the long run.

     

    https://evoniuk.github.io/posts/pitfall.html

    Oh wow that's ace. I wish I had found it before I started. I think I can use this to check the arrays I've already made. 

     

    14 minutes ago, fdr4prez said:

    Didn't you see in his profile that he hasn't been online here since 2013?

     

    small chance he'll pop in after a 10-year hiatus

    :dontknow:

      Yeah I saw that but maybe the mention will wake him from his slumber. 

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