
nobody
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These two versions from my site will detect the video system and set the corresponding colors ...
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Just to explain ... Sometimes I create fixed, improved file versions of older games which are not in my collection yet to fill the disk images (for example "Lode Runner" (you can switch between color and monochrome with console keys, all levels of the original version are integrated in the fileversion). Otherwise it would possibly take years until an image is full because unfortunately not so much new games appears ...
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I found 3 locations where someting was checked: $9847..., $a176..., $a217... - all checks are disabled now...
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They create a checksum from memory at $501-$5ff (original boot loader) and compare the result with $240. The address pointers are build with indirect addressing and bit operations so there was no direct access to the relevant meory (have a look at $a217) ... @_The Doctor__ http://www.mushca.com/f/atari/index.php?idx=L#138|LASEANIA
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I have compiled a (hopefully complete) list of games with speech / samples. http://www.mushca.com/f/atari/index.php?search=sample If you use a fairly current browser and have Flash Plugin installed or at least javascript activated, then you are able to use the play button at the respective entry to hear the samples (press play again for next subsong).
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I convert the sample data from C64 and integrate it to the A8 version which got no speech until now...
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Use an Emulator and change the byte at adress $1935 to #$ad and you got every time you need to finish the game...
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I create a version with the speech from C64... http://www.mushca.com/f/atari/index.php?idx=T#051|THE_____ Looks like they "forgot" it in the good old times
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Sesame Street Letter Go Round Keys?
nobody replied to classicgamer74's topic in Atari 8-Bit Computers
http://www.mushca.com/f/atari/index.php?idx=S#117|SESAOUND 1 = Grover, 2 = Barkley, 3 = Cookie Monster 4 = Slow Down, 5 = Speed Up SELECT = Level, START = Play / Select Character, OPTION = Menu P = pause, Space Bar = Drop -
Versions of Lode Runner's Rescue and Trains that work on Atarimax?
nobody replied to legeek's topic in Atari 8-Bit Computers
... and Trains: http://www.mushca.com/f/atari/index.php?idx=T#316|TRAIAINS -
Versions of Lode Runner's Rescue and Trains that work on Atarimax?
nobody replied to legeek's topic in Atari 8-Bit Computers
for Lode Runner's Rescue try this version: http://www.mushca.com/f/atari/index.php?idx=L#314|LODE_XE_ -
There is a kind of changelog. Enter any year between 2005 to 2019 and you will see the images which was updated in this year. On the fileversion part of the site you will find by "latest updates" the games which dont have a diskimage yet.
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Don't forget to keep your Homesoft up to date
nobody replied to Mclaneinc's topic in Atari 8-Bit Computers
Just in case you didn't notice it... I removed all the "Homesoft loaders" and all other cracktros too, you wont find none of them at my images anymore... -
see here: http://www.mushca.com/f/atari/index.php?idx=M#TMP|MARI_XE_
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I create a conversion of "Scramble" from 5200 - hope Playsoft won't be to angry about that see: http://atariage.com/forums/topic/281372-scramble-5200/ Scramble.zip