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-^CrossBow^-

+AtariAge Subscriber
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About -^CrossBow^-

  • Birthday 10/26/1974

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  • Custom Status
    Collector of Fine Atari and Sega Antiquities!
  • Gender
    Male
  • Location
    Ivory Tower, Fantasia (Oklahoma)
  • Interests
    Atari 2600, 5200, 7800, PC games, Sega, Modern games

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  1. So glad I bought my copy of this game like 20 years ago before the current price hikes we see now. Crazy...but it is a fun game. I'm actually not that great at the combat side of it so I've never managed to get all that far but enjoyed what I have played of it.
  2. While it doesn't seem to really be available anywhere anymore, I basically used the Monoprice branded version of this exact converter for several years before I moved over to my current Extron+OSSC setup I use now. And it worked really well on s-video sources. But it did introduce some lag that I only picked up on once I upgraded my setup and it can be annoying to see the initial message on the screen for a few second each time you power on the system where it is trying to lock in. I also recall that is had issues with different resolution outputs so it might blank out sometimes when the signal changed on it abruptly as might happen with some 2600 games for instance. So if you can find something that looks like this... it should work pretty well. https://www.amazon.com/Aemyo-Composite-S-Video-Converter-converter/dp/B01M4N48JZ/ref=sr_1_157?crid=21YBCZKOTS62X&dib=eyJ2IjoiMSJ9.3i_crtzXsbb5mOF_xScO8zwaw78s80RVqGaTqJTZIVGBy84X0R8b0xerqQaVVOcxsVSBpqetnbeslp9kW6tfEpZAzw0casYiUF-0Lq5We2jLSxExrVK1KKSw0eVaajYSFU_ha_LIKLuvOqHK5LTvuasQsfNAM3Y2098OfYxTTzEQ83gsF419WYUJkYkAA0V6.hEGpSNJlqWHGlUkj_-SL31DZXFNwMoR9zS1JeZs3j50&dib_tag=se&keywords=s-video+to+hdmi&qid=1710710298&sprefix=s-video+to+hdmi%2Caps%2C115&sr=8-157
  3. Yes, I don't recall where but somewhere in these forums I think I mentioned this coming up when I was testing remote pause functionality on the 7800 and again, I was originally using a Left+Right combo to trigger this. But if I happen to press my pause button on a Harmony menu for instance, it would go crazy at that point and was later identified that the combo was apparently triggering the Harmony to think a Paddle controller was plugged in and thus using that mode for navigation. So I've now switched to using an up+dwn combo for both the 7800 and SMS systems. I noticed that a pause kit you can buy for the SMS from Consoles Unleashed also has you using the Up+Down combo too. So perhaps there were also issues with some games when using the Left+right method on the SMS?
  4. I think we talked about this already, but to use the other output options, I've always used the config utility to select the active one (Although Simius has stated they are always active), and then in the case of component or anything that wasn't DVI, I soldered wiring from the output pins off the connector on the board and ran that wire to separate RCAs for component. I've not used the RGB output personally from the Sophia so I can't compare that with anything. But the DVI and component looked the same and they were both fantastic through my AV setup when I was installing them for others and testing.
  5. That is a different one and only provides the DB9 connection. They had another one they would offer for more money that had that DB9 cable but also included an additional cable that had the DB9 female connection and the standard straight header connection so you could plug your original controllers into that and then plug it into the new 9pin cables that came out of the console. It wasn't pretty as it didn't have any shrink tubing on it and the only shrink I had on hand of the size needed was my banana yellow stuff but this gives you an idea of what they sold to this particular client. Again, it was actually a two cable setup for each controller port. This is the replacement 9pin cable installed. Basically the same thing I did on a console a few years back. And this was the second cable they provided to basically convert the original controllers to a 9pin wired model that could be used with these installed adapters or the SVA/INTV II consoles. Again, the yellow shrink and cable ties for strain relief was added by me as they didn't have any protection on this originally. So perhaps something similar to this but made to look a little nicer or even a Y cable like setup where you plug into the main board and on the outside cable you have both a straight header pin for plugging in the originals back into place alongside a 9pin male for using SVA/INV 2 controllers or wired to use FB controllers.
  6. One thing I will mention about the Cote Gamers solution is that it will only be usable on original 2609 models of the console. It wouldn't work on the Super Pro and I suspect the INTV III variants because the controller connector pins on those consoles go straight down and not to the side as they did on the earlier models. So I'm not sure their PCB would fit in that orientation properly. Not sure they have them available to buy, but RetroGameBoyz also has an adapter that they were working on for this. Basically it was a y harness like cable. You plug the new cable into the pins on the main board where the original controllers was. Then on the other end of the cable that comes out of the console, you have 2 connections. Another set of the pin headers so that you can plug the originals into that to still be used, and a 9pin so you can plug in removable controllers or .. RetroGameBoyz own Intellivision controllers they sell.
  7. -^CrossBow^-

    BB

    With certain FW, I've had my 2600+ even running the 1Mb demos from my Dragon Fly cart. So yes it is able to do so and E.X.O. works with the latest experimental FW and updated dumper for the 2600+. A.R.T.I. too.
  8. Actually...yeah they kinda do. https://www.atarimania.com/game-atari-400-800-xl-xe-tempest-xtreem_23225.html
  9. I believe @evietron has the save/load working on most of these brew games now. Obviously without an ECS the extra sounds aren't there but that isn't any different than playing the game on a normal Intellivision with out the ECS attached.
  10. That might not help. Activision games have slightly thinner PCBs and are frequently an issue in that regard. It also sounds like your 7800 cartridge slot molding isn't very tolerant of 3rd party games and that is also a common issue with 7800s. Earlier made units have less issue with this but later made 7800s it seems the mold for the cartridge slot got more worn over time and as a result those slots are tighter and have issues letting 3rd party carts seat down into the slot fully. For a while there was an adapter you could buy that would help with this issue but I'm not sure where you can purchase them currently. It was called the Lock-On cart adapter. It is also possible to modify the 7800 cartridge sleeve to make it easier for 3rd party games to fit provided you aren't against a little dremel use along the corners of the sleeve.
  11. Well I was a teen by that point in time but I had the time back then to play it on the weekend for hours on end enough to know that it did eventually just repeat the cities all over again. Pretty sure I would plug in the second controller to bring up the player 2 so I could beat the crap out of them... and then eat them to get health when I played.
  12. No ending. Just loops through all the cities again. I can't remember if they are randomize at that point, but I know I played this a bunch as a kid for hours and never say any type of ending and eventually saw the same cities pop up again.
  13. Interesting..that was not the experience I was getting with the 2 I've installed. The first one was for DVI output and that did work, but when I went to test other outputs I couldn't get anything until I used the 5200 version of the config utility to switch over to those first. The 2nd install I did was also in a 5200 and that client specifically wanted component YPbPr output. I had nothing on those until I used RF to switch over to component output on the 5200 config utility. At that point it came active. So I'm not sure if there is some difference in the 5200 configured Sophias or I was just unlucky with the 2 I've been tasked with installing? Even it it can do all of the outputs at the same time, there really isn't room on the back of the 5200 for all of that including a UAV (Where the composite signal from it might be needed for RGB c-sync). That is unless you install the outputs using the controller storage section and I'm not personally a fan of that since I prefer to leave that section empty and able to be used for controller storage as intended.
  14. I'm still waiting and wondering what happened with me getting a physical boxed copy of this remake on PC? Only thing I received was the Beta backer version of the game from Steam which is missing some of the content of the final released game.
  15. @vhzc I reached out to you in Discord on this also, but last night while trying to streamline my times on the current demo of this, I had an odd instance appear where when I defeated the fire boss and went into the room to turn off the seal, instead of the message screen coming up to tell me this, it just made the collect item sound. Figuring I might not have press the button, I tried again and it just kept playing he collected item sound. So I went on to continue playing and sure enough when I got to the room with the 4 seals, they were all turned off so it did turn it off. But the screen telling me that just didn't for some off reason on that playthrough. I wasn't recording gameplay at the time as I had never encountered anything like this but now that I have, I will try and do some recorded runs to see if I can have it happen again.
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