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Razzie.P

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About Razzie.P

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    Dragonstomper

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  1. Sorry if it's been mentioned -- I'm a bit behind -- but according to IGN, Pocket Pre-Orders are coming again https://bit.ly/3ulCroJ So if anyone missed out, could still have a chance to get one.
  2. Tough one, buy my kneejerk reaction would have to be Simon’s Quest as well, followed closely by Zelda 2 and Blaster Master. Always nice to see people show some love to those 2, after seeing years of negativity. Zelda 2 was the reason I bought a NES – some girl in class brought it to school, I read the manual, and had to play it. After getting a NES, Simon’s Quest was the game I rented when the video store didn’t have Zelda 2. There are a lot of games for the system that loved back then (and still do) but those 2 specifically offered what I had always wanted from video games, breaking from the norm of arcade/high score styles. And those were the 2 games that I always came back to, finishing them many, many times throughout my childhood NES days. I can understand how folks were disappointed going from Castlevania 1 to 2, and Zelda 1 to 2. I had that same disappointment going from 2 to 1 and finding that, while great games, they were missing all the awesome stuff from their sequels.
  3. “We're the Mario Brothers, and plumbing's our game.  We're not like the others who get all the fame”


    … uh, what plumbers are more famous than Mario and Luigi?
     

    1. Reaperman

      Reaperman

      That show ruined my ability to hear any version of the 1-1 tune without also hearing Lou Albano singing along.  'Swing your arms, from side to side...'

  4. I'd like to think of myself as the "get swarmed, break out the moves" kinda tough guy, but truth is... they swarm, I run.
  5. 220,500 -- game completed! Prison escaped and, for some reason, I got the girl (according to the ending) --- but I'm not sure how she played into all this. I'm also not entirely sure how I defeated the final boss. I was on my last sliver of health, running away, he jumped, landed, and just flopped over -- I was near the opposite side of the screen. He was a big ol' feller, though. Maybe he had a hard time catching me (I was running around like a puss, afraid to go toe-to-toe) and his heart gave out. I accidentally saved over my score screenshot with this. I saw it, cracked up, and hit "print screen" in a panic
  6. 71,200 I was hoping to be able to reach the end before posting a score, but not sure if that's gonna happen, so I'll post this run in case the day job gets crazy this week and won't let me get back to it. 3rd boss got me on this one.
  7. Admittedly, I've never been held hostage in a jungle prison camp, so perhaps I'm showing my ignorance here, but I find it hard to believe this was anyone's "magazine pin-up" of choice.
  8. Someone just sent me an email about a game I made – they discovered a secret area and emailed to ask “dude… did you know this was in here?”  🤣

    1. jd_1138

      jd_1138

      lol, I guess they thought the "video game fairy" snuck in some code without the programmer's knowledge.

    2. GoldLeader

      GoldLeader

      Should reply with, "Whaaaaa!?   How'd That get in there?"

    3. ClassicGMR

      ClassicGMR

      In Intellivision lingo that is an unintended "feature!"

  9. 2) Ys IX : Monstrum Nox (PS4) I love this franchise, and this one was very good… but I’d have to rank somewhere in the bottom half on the Ys games. Too many sections that were kind of pointless – the developers must have known because they would pop up asking “would you like to proceed as if you’re beaten this part” – and an end boss that was just frustratingly stupid. Or stupidly frustrating. Not sure. It wasn’t difficult at all, just made to be annoying by design, it seems. Even though that all sounded negative, I really liked the game overall and already want more Ys. 3) Letter Quest: Remastered (Switch) This, to me, is the perfect handheld/switch game. Can be played in short bursts anywhere, easy on the eyes on small screen -- I played (co-op) with my daughter, huddled up on the couch trying to come up with the best words to beat the baddies. It was great. I recommend it to pretty much anyone, and it’s frequently on sale for only a couple of bucks.
  10. I know it's not a lot, but I'll pitch in $20 if it'll help make it happen.
  11. That seems to be the entirety of my last couple of months. Feels like I broke the laws of mathematics and somehow quit more games that I've started. Maybe I'm in a "grumpy old gamer" phase, but Dragon Age Inquisition -- after a few days, I couldn't take it anymore. Just felt like a boring slog with little to no progress in a story that seems complicated just for the sake of seeming high-brow important. I'm a huge fan of parts 1 and 2 but this felt like a chore. Doom Eternal -- Loved 2016, but a few hours in, I got sick of the whole "ammo economy" crap, as it seems to be called in the fandom. Every fight was interrupted by having to chainsaw scrubs to replenish ammo. Cyber Shadow -- this seems built on the worst parts of Ninja Gaiden and the like -- loads of small, flying critters knocking you into insta-death spikes/pits. What kinda nutter thought the birds in Ninja Gaiden, Medusas in Castlevania, etc ect would be a great foundation for a fun time? Ys IX came in Tuesday. 😊 I'm a huge fan of that series, and so far (6 hours in) it seems to be just right. But yeah, these "games we wanted to like but quit and will probably never touch again" thoughts would likely be a good subject for it's own thread.
  12. I've loved virtually all FE games, and this one didn't disappoint. At first, I was a bit annoyed by the "school stuff" between missions, and through that was gonna ruin it. But somewhere around a quarter to half way through, I was quite attached to the little F'ers.
  13. Gonna sit back and enjoy watching the rest of you max it out, too. 👍
  14. I think you should. You know that thing of older games not “aging well” -- where people often use that phrase whenever something isn’t as good as they remembered? This one was the opposite for me… it somehow seems better than it was all those years ago. I loved it as a kid, played it countless hours, could finish it with ease, and still have it in my collection, but I’ve always referred to it as “it’s a crap game.” But my love of all things Sword n’ Sorcery related kept me enthralled. Playing though it again, though, it seems much, much better developed than I remember.
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