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About ppelleti

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    Space Invader

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  1. mr_me already touched on this, but one of the big factors is ROM size. Early Intellivision games were 4K x 10 bits, 6K x 10 bits, or 8K x 10 bits, with some of the later games getting up to 16K x 10 bits. Most of today's homebrews (especially the good ones) are much larger than that. For example, Sydney Hunter and the Sacred Tribe is 41K x 16 bits, and Christmas Carol vs the Ghost of Christmas Presents is 36.5K x 16bits. ROM used to be expensive, and now it's not, so games can be better. Not that a game has to be big to be fun. I still consider Night Stalker to be one of the best Intellivision games, and it's only 4K x 10 bits. Another possible factor is that people today have seen modern video games, so the bar has been set higher. Back when video games were new, people didn't know what they were missing.
  2. And here is "The Stars and Stripes Forever". It also requires the ECS. TheStarsAndStripesForever.rom
  3. Here are a few more songs. These were generated from MIDI files with my inty-midi program. The arrangement of "Oh My Darling, Clementine" is from Wikimedia Commons and is licensed under the Creative Commons Attribution-Share Alike 2.5 Generic license. The other three songs are from public domain MIDI files. (See the ROM metadata for more info.) "The Entertainer" requires the ECS; the other three do not. Canon_in_D.rom Clementine.rom Greensleeves.rom The_Entertainer.rom
  4. Words & Serpents - The sequel to Swords & Serpents. Slay the dragon by beating it at Scrabble! You start with the letters "BPD".
  5. Night Talker - You must negotiate with the robots to find a diplomatic solution.
  6. Yes, you're both right. If I press CLEAR, it asks for a game number again. I hadn't remembered it ending so unceremoniously, but maybe modern games have changed my expectation for what a game ending should be like.
  7. I've been having problems with Stampede freezing after a minute or two of play on my Intellivision II. I thought maybe I had a bad cartridge, so I bought another Stampede on eBay. It freezes, too, in the same way. I dumped the cartridges, and got the same ROM image from both. It has md5sum e39a9065388384cf439dc1484013d993. When I try playing the ROM image on jzIntv, it freezes too, in the same way. Any idea what's going on here? I swear that Stampede worked when I was a kid!
  8. I'm curious what cartridge technology these rereleases will use. JLP, or something else?
  9. Diner 2049er, where you run a restaurant 30 years in the future.
  10. Then how about Space Petrol, where you are a British astronaut trying to get your moon rover to the next gas station?
  11. This isn't technically starting from a game name, but I'd love to see a Henry XIII-themed game called Tudorvision. Or another one would be Spice Patrol, where you explore Caribbean islands in search of the right seasoning.
  12. The "De Re Intellivision" documents are in a weird character set (MS-DOS specific?) and don't display well on modern systems. Here is a command that will convert a "De Re Intellivision" file to UTF-8 encoding, which should be viewable in most modern programs: iconv -f cp437 -t utf-8 dri_2.txt | tr '\020\021\036\037' '><^v' > dri_2-utf8.txt (This should work on Linux and Mac OS X, and probably most UNIX systems. May also work on Windows if you have Cygwin, MSYS, or WSL installed.)
  13. I sent a couple of emails on April 8, but I haven't heard back yet. My questions were: 1) Are there manuals available for the ROMs in the vault? 2) Where is Sydney Hunter Shrines of Peril, since (as others have pointed out here), the file "Sydney Hunter Shrines of peril .rom" actually contains Astro Invader?
  14. I'm going to go out on a limb and guess the Amico has an ARM processor. Is that information you're free to share yet? 32 bit or 64 bit? How many cores?
  15. Does "pass them around to their friends" mean it will be possible to sideload games?
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