[Download the files attached to this post, as they are the most recent]
I am glad to present a game developed by me. It' almost done but if you find some bugs, report them here. I loved to do a paddle game because there are very few out there and because I think that its the only paddle game with character 360º movement.
In this game, move the paddle to move the soviet sentry bot and surround the central building (KGB headquarters):
You start with 10 points per drone killed, but as you kill more and more, this will grow up to 30 points per drone.
If you want to detonate the M.O.A.B with the paddle buttom, all will blow up, but you get 100 points for doing that :
The screen when the US drones destroy your base
The screen when you push the panic button (detonation of the M.O.A.B.)
In order to start another game push the paddle 0 button
In order to restart the current game push the reset button
In order to go to the main menu push the select button
There are 2 game modes:
SINGLE PLAYER MODE (left difficulty switch in B position):
The drones will respawn automatically in one of the 4 streets
MULTIPLAYER MODE (left difficulty switch in A position)
The drones will respawn manually in one of the 4 streets by a second player controlling a joystick in the second jack selecting the street that he want
Kremlin phone: If you touch this power-up your soviet allies will block one of the streets in order to baulk the enemy drones. Also your engineers will repair as far as possible your KGB headquarters
That's everything you need to start playing the game. Feel free to post your comments about this game!
I highly recommend the use of real paddles instead of using only the mouse in stella for a better experience.
Update in version 1.1 (16/07/2019):
-Now you play with paddle 0
-Turn the switch C/BW in possition COLOR to move the sentry bot clockwise
-Turn the switch C/BW in possition BW to move the sentry bot anti-clockwise
Update in version 1.2 (17/07/2019):
-New intro sound effect
-A little bug repaired
Update in version 2 (20/07/2019):
-An easter-egg to find!
-Better and more intuitive second player controls
-Now the only player move is clockwise, because the anticlockwise was uncomfortable for everyone
-Now you reset the game with the paddle 0 button
-Probably all bugs repaired
-Optimized source code and now the rom occupies 8kB
IF THERE'S NO MORE BUGS THIS WILL BE THE FINAL VERSION