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Draxxon

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Everything posted by Draxxon

  1. Masters of the Universe: The Power of He-Man (freezes on launch) Kool-Aid Man (doesnt work correctly, koolaid man is stuck in top left corner of screen. unplayable)
  2. I bet Adventure II, Save Mary and Return to Haunted House are the next cartidges.
  3. Cosmic Ark (game freezes after a few seconds) thanks for the heads up on that one @KevinMos3 DigDug has a couple graphical glitches (random white pixels) but is totally playable.
  4. Atari is releasing rare cardigans for Christmas?
  5. cool! I will have to check that out. thanks for the heads up. And thats weird, because everything Ive read on the retron community thread is "get the 2600-dapter". It kind of doesn't make any sense. ???
  6. No, around 1996 sometime. After Namco bought Bally's Aladdins Castle.
  7. So far... Pitfall II (DPC game) Amidar (Cant start game) Klax (PAL, cant start game) Thwocker (Activision Proto, black screen) Wing War (PAL, cant see BG obstacles) Fighter Pilot (Game freezes after a few seconds) ...Do not work.
  8. the retron wins for 2600 emulation, idk if the paddles are better or not, you have some stella settings to tweak them on the retron, correct. Probably potentially "slightly better". But you need an otg adapter and a 2600 adapter, correct? I have a pair of those hyperkin paddle pads and the splitter adapter and they are super wonky. retron cant play 7800 or 8-bit. To be clear, I havent tried the double adapter and paddles on my retron yet. I dont yet own the 2600-dapter. Mainly because paddles work on the flashbacks (minus the AFB9) and my original consoles. I try to use the paddle pads on the retron since I bought them and they only work on it. As far as FPGA setups, I'm looking into it, but man they are pricey. I would like to own one. I don't know much about them. I'm all ears, guys!!
  9. I've gotten action while working in an arcade. There were atari cabinets, I suppose. Namco even paid me.
  10. someone should be along to set you up with a another guy that can put a raspberry pi in it for you any time now.
  11. So it looks like you can only add about 70 games before it starts to bog down. Here is a stock all-games.ini file in case anyone needs it in the future. It may come in handy to have a backup here. original_all-games.ini Normally I like to keep the built-in games and just add more, but with only 70 games before issues, games like Hangman and Fun with Numbers are going to have to go bye-bye. And as far as the games locked on the system, like Miss It, Chase It and Escape It... might have to "skip it". I added my favorite Atari, Activision, Imagic, Coleco, MNetwork, PakerBros, Konami and Taito games. (Sega and 20thFox didn't make it, but if after testing I lose a few, then Sega is going in). EDIT: I see Amidar doesn't work???
  12. I have too many atari 2600s and when I get bored I rotate. They all have pros and cons. I try to enjoy them all. I have a 4 switch 2600, 2600 jr small rainbow, atari pi from microcenter, retron77, AFB1, three AFB2s (final revision board), AFB4 Special Edition, AFB8 Gold Activision Edition, AFB9HD, AFB9Gold, AFBX (2019), AFBXD (2020), Atari Vault 1&2 on steam with the Euro progressive joystick and stella on the PC. Clearly I try to stay on a budget. The price is a big factor for me. OG Hardware is best for hardcore gaming, records and high scores. But it can add up. $$$ (Full disclaimer, as one of the guys who hacks the flashbacks, I have to have all the versions so I can test stuff. And "borrow" BG Menus and Music and "stuff" from other systems.) I mostly play the AFBX. Its better than the AFB9. Turns out the SD Card slot sucks. OTG is better. TBH I never really play 2600 on the Flashback X anymore. mostly watch movies, like Cloak & Dagger, or listen to chip tunes while I mod stuff, or play Atari 8-bit, 7800, even BASIC stuff is fun. I'm usually checking out whatever homebrew is new. Bottom line, the AFB9/X is best only for "tinkering" with it, really, IMO. I was really into modding the mini consoles, and I really like Atari. So when the X came out, I wanted it to have a cool "mod my classic" project as well. And you know what they say, if you really want something, do it yourself. (And with the help of LOTS of others, lol. ) But to really answer the question, I prefer the ease of emulation over the stack of carts and a CRT. Mainly because, "Been there, done that". I really want to experience whatever is new, and all its flaws. I have some original consoles if I want to play Kaboom, tho. Strictly 2600.... Stella on PC or Retron77 is the way to go. Flashbacks are cheap dollar store plug and plays that have issues, but, are basically running the equivalent of retroarch. Now it can support a lot of stuff. I mean, you can play Atari arcade games via mame now. Its fun over accuracy, if that makes sense. For instance, you know PC w/ stella or Retron clearly beats a flashback at 2600, so, lets add all the 8-bit, 7800, 5200, and lynx and Arcade games we can to the Flashbacks, because it will run them. I have gone from thinking the 2600 version of donkey kong was arcade like as a small child, to thinking nes ports were as good as it could get, to thinking PS1 Mortal Kombat 3 was arcade perfect (disclaimer, it wasn't), to tekken tag tournament on PS1 being better than arcade perfect, to emulator "ports" being a literal step behind real hardware. It been all over the place my whole life, as has been my perspective on it. I try to keep moving with the times and enjoy it all in the present.
  13. Im still chugging along. I am now up to 190 games. I added all the Activision games, and all the games that appeared on other flashbacks. I cut and pasted the new game descriptions from the AFB8G, AFB9G and AFBXD units. It looks pretty polished with legit descriptions. I found this helpful for moving multiple files with ADB... From command prompt. (My /adb folder in on my C:) cd \adb\platform-tools\ adb shell mount -o rw,remount,rw /system adb push all-games.ini /system/atgames for %i in (*.a26) do adb push %i /system/atgames/Atari/%i for %i in (*.png) do adb push %i /system/atgames/Atari/%i I have a couple questions for those that have been messing with this for longer than I have. Pitfall II is unplayable, correct? Is there a compatibility list for the atgames emulator on the AFB8? Is it similar to the AFB Portable? Meaning, will the portables rom pack be helpful here? 'Biggest problem I have at this point is there is no /game folder or any easy way to test roms. ADB pushing ROMs to find they don't work is a drag. I am going to get the game count up to 200, test the new roms, and post an update pack here. So far I haven't seen any indication that loading up a lot of games, or even very long descriptions on games, is making anything slower to boot up or load. With possibly the exception of Space Shuttle. That game has a very very long description and takes a half a second longer to get to the details page (I think). But, that is a stock game and description, and that particular game needs a long description. So I am going to leave it alone. The way the AFB8 vs the AFB9/X UI menu operates, I dont think we are going to see the extra boot time from adding games.
  14. Amazon.com: HDMI to AV Converter HDMI to RCA Composite Converter Adapter Compatible with Roku Stick Support PAL/NTSC, Support1080P (HDMI to AV Adapter) : Electronics composite to rf adapter - Google Shopping Any other "brain busters"?
  15. How would I go about requesting older pinned topics be removed and new ones be pinned for a section? AtGames Flashback and Portable Consoles - AtariAge Forums In the AtGames Flashbacks and Portables section, I feel like We should definitely keep the "Atari Flashback Portable!", "AFBP FAQ and Compatibility list" and the "AFB2/2+ Instructions, Mod links, FAQ & FB2P" sections all pinned. I think we should unpin the "AtGames 2019 speculation thread" and the "AFB9 firmware for adding games to SD Card" as they are outdated. I propose to replace them and pin the "Atari Flashback Nexus (Community Build)" thread as it covers both the AFB9 and AFBX (as they are basically the same thing) and the "Legends Flashback Ultimate (Community Build)" thread. They are both up to date and have constant activity. I would also like to create an AFB8Gold thread as well. This way, all the mod-able flashbacks are covered. There is a lot of info for these units spread all over the forum and it would be nice to have one common place to post info at to make it all less confusing for people. Please and Thank You. If this isn't allowed or the wrong way to go about it, just let me know.
  16. If anyone wants to pick one of these up for cheap and follow along with me, here is your chance. You have until Dec. 5th. Atari Flashback® 8 Gold at Menards® Notice her masterful upside-down P2 joystick play style.
  17. the way i did it was I took a USB extension cable and cut off the female end to use as a port. I connect the AFB8 to the PC with a male to male USB cable from my video capture device. There were a few different tutorials I followed. One said to solder all four wires, one said only 3 and power isnt needed. I only soldered the 3 because I can always solder power later. (maybe to use a flashdrive at some point, Im not really sure of the purpose yet.) I then cut a hole in the case where it sure looks like a usb port was planned to be. And I mounted the female end/usb port in the hole so I can access it from outside the case. I will post some better pics of the port at some point. here is the main image that was most helpful to me. on the AFB8GAE the solder points are not labeled but they are the same. Top hole is +5V and where the red wire connects if that is something you want to try (flashdrive???). I did it just like this image. white goes to the second hole from the top. Green goes in the third, and black ground goes in the 5th, holes 4 and 6 are unused. you can order some parts and use a header pin and a port but you dont have to. A few of the tutorials show that. I suppose that is a nice and clean/professional way to add it, but then you have to open up your system anytime you want access to the port. Im fine with the kitchen table job i turned out. Its solid and looks not bad to me. ADB (Android Debug Bridge) "pushing" these files one at a time with command prompt is a PITA. The port was relatively easy. Im looking for a faster/better/easier way to move these files. Download Android Commander 0.7.9.11 for Windows free | Uptodown.com
  18. Okay, I have added the 8 working locked away games. I also added the real 2600 versions of Frogger and Space Invaders. I read a few different things about getting frogger and space invaders to work. I named them NotAPortA.a26 and NotAPortB.a26 to avoid any confusion. (Frogger is A and Space Invaders is B). I fixed some box art. Zaxxon got the US box, atari climber and yars revenge got the crappy screenshot boxes replaced. Wizard got a box instead of a label. And I flipped Yars Return, Saboteur and Aquaventure to the new AtariXP boxes. Space Invaders port art got flipped to the US box as well. The only thing left that I see is Shield Shifters looks like a label, but there is no official box style of image I can find. I am going to try Android Commander next. I also want to add the rest of the activision and Imagic titles. Then the Coleco and M Network games. Im not going to go crazy with adding a shit ton of stuff for this unit. It looks like the NAND is 3GB if I am looking at it correctly. So, I should have no problem with space. Here are the files I have ADB pushed so far. Just an FYI, you adb push the all-games.ini to /system/atgames. You adb push the roms and art to /system/atgames/Atari. ATARI2v1.rar
  19. Gamestop sucks. I used to work there. they open all the new games and gut them, and file the innards, and then want people to come in and buy them as new. And 1 million other bone-headed things. One of the worst places I have ever worked. I stopped spending money and going there way before it was trendy. I got the AFBX at Menards earlier this year for $35. You know, you save money, you save big money, when you shop Menards.
  20. Ok so this review is turning into a blog. First things first, the novelty of the wireless sticks has worn off after two days. Wired sticks are better. I noticed while playing centipede, with wireless sticks its almost impossible to shoot the falling asteroids. You know you have to move fast and be accurate to shoot those, yeah well, thats not happening with wireless sticks, moving on. I see why people said to use notepad++ to edit the all-games.ini file for the AFB9 and AFBX (you dont have to btw, regular notepad works for those). Its because on the AFB8 you have to use notepad++. I also know why everyone thinks the AFB9/X is Android and not Linux, like it is. Because the AFB8 was Android. I see there are 11 extra games down in the system. I had read that the AFB8AE had no "locked" games, but that isn't true. They were looking for commented out entries in the all-games.ini file, well there aren't any entries, but the roms and art are there. 3 games dont work. So far anyways. The Frogger and Space Invaders port's art and .a26 file are present, but they dont launch. Im guessing the APK files arent present?? I need to look into it more today. Z-Tack is in there, the art is blank, and the game doesn't launch. But 8 of the 11 do work. These are the missing Good Deal Games Homebrew and the Taito games that got removed from the AFB8AE. They are.... Chase It, Escape It, Miss It, Frontline, Jungle Hunt, Polaris, Shield Shifter and Zaxxon. I cut and pasted their all-games.ini entries from the AFBX so they look legit in the menu. Zaxxon has the CBS box art, so I still need to flip that. i see that the AFBX android tools sees the 8AE as "One ADB device found". I wonder if I could create an for people to just easily flash, instead of all this back and forth on ADB. I need to check out Android Commander, I guess. I am going to sort out properly unlocking the hidden built in games and post the new all-games.ini file here later on. I have been using ADB and it is a PITA. I read the Android Commander is easier. Any input, @Velvis, @BitMerge6502 or @KevinMos3?
  21. While not the greatest game, back then it was new and different than street fighter. I saw this game at lots of places like laundromats, bowling alleys and restaurants. It got played a lot. Now like I said, 30 years later and we know WH1 isn't the deepest, most polished fighter, but back then, man, it was so cool.
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