Hello everybody. I just registered so I could post here.
Brief intro: I'm a video game artist and started my career in 1988 ( my mobygames entry ) . I never did any work for 8bit Atari machines but did a lot of AtariST work. I did most of the original graphics for Prophecy: The Viking Child (while working for Martin Hooley).
Before you read further, I don't have anything salacious to add, I just thought my experience with Kieren as someone on the outside of the retro scene might be interesting.
Anyway back in early 2015, on an Imagitec FB group a guy called Kieren pops up and asks for info on Viking Child because he's writing a RG article about it. I comment about my involvement and say I'm happy to answer any questions about my involvement and time on Viking Child.
We become FB friends and he sends me a word doc over FB messenger that has a list of questions on it. Probably egotistical of me but I was expecting him to ask me for a skype chat so he could ask me questions directly but ok, a simple questionnaire is easier and less time consuming so fair enough I think to myself.
Of course life and my day job get in the way and Kieren has to prod me over messenger a couple of times but he was always polite about it. I tell him I'll forward the questions on to Fish (the original coder of Viking Child) because Fish isn't on FB, which I did (no idea if Fish responded to him). Anyway I email my answers to Kieren, he thanks me and says he got some answers out of Barry Leitch (Viking Child musician) who I introduced to Kieren in my initial FB response.
I never hear anything further about the Viking Child article. To this day I don't know if it ever came out? I think there was a general Imagitec article but I never got a chance to read that.
Then in early 2016 I get an email out of the blue from Kieren asking for material for an Atari ST book. In the email he asks me to forward the email on to Fish (which I did). At this point I'll hold my hands up and say that I was busy at work and forgot to reply with anything. I did want to but I was doing some heavy crunch back then.
Anyway we remained FB friends up until a couple of days ago. For as long as I was FB friends with him, he'd occasionally post on FB about being victimised by trolls in the retro community. Me and other people outside the retro scene would reply and tell him to ignore trolls and spend his energy and time on creating his own stuff. He'd always come back with the "easy for you to say, this is my livelyhood" type of response and we'd go back to our lives.
Well a couple of days ago he posts the 1st Wotsit video on his FB and says along the lines of "look, this is the sort of abuse I'm getting. This is all outrageous lies" etc. (I'm paraphrasing from memory).
So I watch the Wotsit video (listen to it I mean) and am incredulous that Kieren posted it. For a start, the video made me google "Atari Age forums" and I found this thread. And inside the thread found many people from different backgrounds and time periods, all agreeing that Kieren has behaved badly.
I really do believe he has autism because a person without autism would not have given people without knowledge of the 'trouble', the means to find out more and make their own mind up.
If you are reading this Kieren, I'm sorry but there are tens of unconnected people here with complaints about your behavior. I'm afraid the chances of all these unconnected people putting their energy into an organised campaign of harassment, is statistically very small. You must see that. Also, nobody 'accidently' repeatedly crops copyright info off videos. As someone who creates content, I find this a hard act to ignore.
Anyway, I went back to FB to ask him a couple of questions and we're suddenly not FB friends anymore. I don't think he has quit FB but I can't see any of his posts so that's that.
The one silver lining to all this is that over the past few months my interest in creating small indie pixel art games has resurfaced and I'm glad Kieren made me discover this forum. So I look forward to chatting to you all in happier threads.