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Leonardo Santiago

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About Leonardo Santiago

  • Rank
    Space Invader
  • Birthday 08/13/1981

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  • Gender
    Male
  • Location
    São Carlos - SP - Brazil

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  1. Yes, it was the end of the demo. Was it hard to get there? Well, I'd left it as a punishment, or an advantage, depending the way you are navigating, but now I changed, if you are on that unreachable place and die for any reason, you start over on the center of the screen (sometimes the enemies could be there also 😁) I also fixed that line count issue and I'm improving the performance. Thanks for the feedback!
  2. Thanks a lot. Castlevania was one of my references when I started this project. I love this kind of game. Your game is amazing too. You almost forget you are playing on an Atari 2600. Obrigado Marco
  3. Hey everyone! Here is the 3rd demo update ... enjoy!
  4. Thanks for the feedback. I'm trying to improve the rooms and turn them less frustrating. All the suggestions are good, I'll try some on this way. For now, I have a new video made exclusively to Homebrew Brasil Facebook page.
  5. Hi guys. I fixed some issues on the demo. I decided keep only the newest demo version.
  6. Yes! ... Batari Basic & DPC+ kernel
  7. 1st demo available! If you ant to support the develpment, check it out: https://leocsanti.itch.io/unholy 😁
  8. Really nice. I don't have artistic skills ... that I've done was my best. (haha) 😁
  9. The YouTube videos was uploaded after I started the design. Firstly I was sharing some short videos and images on my Instagram. (Just some context) I think I found better sprites for Sancti, but it works better with a dark background than that colored one I have, but i think it's ok. About the Devil, I know I have to improve it, and the "final battle" also. The game has a good amount of screens (I thought better not say how much ...) but you have to pass each one at least twice to complete the journey, then the enemies have to be always there. You can "kill" them once, but they are ghosts, they can come back to disturb you again ... 😁 ... That was always the intention. Other considerations, what do you guys think about the score? Is it needed? ... Sometimes I miss it.
  10. I was thinking about it since I read your suggestion, but I don't know how could I improve the movement without take that cassock off. (Weird .. :) I think some pants could make a monk looks like a normal person. What do you think? But I'll try to change ... Thanks
  11. Hi everyone. About a month I decided create a game for Atari 2600. I've tried create a simple one some time ago, but now I started some bigger. Then Unholy was born. The story is based on a legend from my city: A young lady (Isabella Lorraine) gave a carnival party in her mansion on a Christian reserved date, disrespecting her parents and the traditions. At the party, an uninvited person, Daniel Evander Von Icarus Lutox or just D.E.V.I.L, started to seduce her. She falled in love with him giving a passionate kiss, but after the kiss, a lightening hit the mansion, killing almost every guest and then the Devil got the lady's body. An young monk (Gabriel Sancti) from a monastery nearby, was designated to save the survivors and take the young lady back. So you are the monk with a wooden crucifix inside a unknown mansion. The mission is rescue 4 survivors and find Isabella to take her back. ######################################### 4th Demo - 08-20-2020 Unholy_demo_2020_08_20.bin ##################################### ######################################### 3rd Demo - 07-07-2020 ** REMOVED ** ######################################### ######################################### 2nd Demo - 06-09-2020 ** REMOVED ** ######################################### ######################################### 1st Demo - 06-05-2020 ** REMOVED ** ######################################### The game is almost done, but I have to debug and test on a real hardware yet. This is the teaser: What do you think? Thanks...
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