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Darthtom

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  1. I fixed some more issues. Now it's coach compliant ( Thanx James for the wonderful definition you made) better game balance , the square enemie do not appear , if your player is on the left border of the screen Game stops after dead, fire button to restart. Some more suggestions to add or improve would be nice Greetings Tom alien.asm.bin
  2. i fixed some things and now its coach compliant , have a try. Source code on demand available. @Zero Homebrew: ready for the show ? Greetings Tom from Berlin alien.asm.bin
  3. the new build from today 10-25-2022. I improved a bit but also simplifier the code and game mechanics . Balancing is very difficult. Please give me feedback. alien.asm.bin
  4. Hello Atarians, the latest build today. 1 Live Game , so you have to be careful Please give some feedback alien.asm.bin
  5. latest build so far JUST 3 KILLS FOR THE NEXT STAGE , only for testing purposes I reworked the interim level a bit Feedback welcome source code soon available alien.asm.bin
  6. yes of course, after I finished it I can support the source code. Maybe I need 2 more weeks . Write me in mid of October
  7. good idea , thank you , what do you think about graphics and game mechanics ? Greetings Tom
  8. Hello Atarians, find attached my new game - done completely in assembler. Now I can leave good old batari basic behind. It's a space shooter, Krypton(Superman's home world) ist under attack . You have to fight all enemies intruders and save the planet . Between each stage you have to collect 3 Superman shields , but be careful of hitting by the flying square things. I managed to do a title screen with music . The music routine was hacked out of E.T game., music was composed by my self. I tried to catch the style and design of the Superman movie ( Man of steel). Planet surface of Krypton was designed after the original movie from 1978. 7 Levels so far, for testing purposes you have only to kill 2 enemies for the next stage, normally there are 20 enemies to kill for the next stage. Any feedback would be great. If you have additional ideas for the game- write me. There ist a little bit of rom space left in the 4k rom. Greetings and have a nice day. Tom from Berlin alien.asm.bin
  9. a little Wild West shooter. Avoid to collide with the big gold nugget, randomly positioned. Watch of the black gunslinger and don't get shoot from him . Enjoy this 1 player shooter- made with standard batari kernel If 2 player support is wanted , no problem - write to me. Any suggestions would be great . Tom goldrush2022.bin
  10. Thank you James, playing the game on your show. Find attached the lastet built from this morning , fixing some more issues . Have an nice day , if you want to see other enemies ( monsters) send me some sprite ideas and you will get your very own custom version. Greetings, Tom bert.bas.bin
  11. again, some bug fixes , shoots don't start at the middle of the screen find the latest build version suggestions, wishes ? write me Monsters /enemies so far: cat - from tom boy ( pitfall clone) e.t. from e.t. game space ship from e.t. game crocodile from pitfall Cookie Monster from Cookie Monster munch ufo - from me Any other ideas for enemies ? Write me , test it, have fun !!!! bert.bas.bin
  12. Hello, please find my new game ,done with batari basic, in 1-line resolution. Any suggestions for improvement of the game mechanics would be nice. Sound effects have to work on. You are Q-bert and you have to fight against some Atari 2600 retro monsters in the woods from E.T. movie. Written this game from scratch , not much bytes left - 235 bytes in total for missing sound routines . Have a nice day Atari boys and girls. Greetings Tom from Berlin bert.bas.bin
  13. Hi Guys, I just attached the right bin file , try it out. Feedback every time welcome Greetings, Tom
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