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IanWon

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Posts posted by IanWon

  1. It works!   It's always something stupid....  I tested on Linux with v 5.1.1 and it worked fine.  I noticed on that version the game options are chosen before launching the game.

     

    So I went back to defaults on the rPi, changed paddle1 specific axis to x-axis and y-axis to none. 

    I realized didn't read the most important bit! :

    (*) Changes to properties require a ROM reload

     

    Quitting and going back in solved the problem.

     

    Thank you everyone for helping me troubleshoot this!

     

    • Like 1
  2. Thanks for the replies.  I read the whole manual and I did try the specific game option to change the axis but it isn't changing the behaviour any.  I've tried with paddle0 and paddle1.  I tried with each of the four paddle types in the dropdown (Paddles, Paddles_IAxDr, etc)

     

    I don't understand the global 'map' function; I can't see how to map an analog action.

     

    My version is downloaded from within the retropi front-end (regular Stella -- not the bundled stella-lr).  It doesn't have a 'mouse' tab as I've seen in some screenshots.

     

    In order to use a spinner-mouse I'll need to fix it to one axis.  Seems like that's what the 'specific axis' option is supposed to do, but it's just not working.  I only have one mouse attached.

    Anybody else have this working?

    IMG_0322.JPG

  3. I'm putting together a spinner mounted on an upside-down mouse (pillow block bearings with a knob), as I've seen describe here in the hardware gallery. 

    It works well except I have to mount the whole thing on the side of the mouse where there's not much room.

     

    Is it possible to change Stella to use the mouse x-axis instead of the y-axis for the paddle?  That would make a more natural position for the knob.

    I'm using Stella 6.0.1 on raspberry pi with retropi.

     

    thanks in advance.

    -Doug

     

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