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MikeA

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  1. Uh I just played AvP and I noticed the same thing - after going in and out of air ducts, I lost all previous map information.
  2. I wish it had music too, especially in light of how awesome the soundtrack was on Battlemorph.
  3. Playing Alien vs. Predator in BigPEmu is like playing an entirely new game! I can finally map the strafe buttons to the L and R buttons on my controller, I'm getting higher framerates, and I have save states. The controller mapping is a big deal for me as I really can't play 90s FPS games without proper strafe buttons. I've a Patron of Rich Whitehouse, the creator of BigPEmu, and I recommend all do the same. This is a historic product for us Jaguar fans developed by a true lover of our console as his life's work. He is very sick with cancer which makes this effort even more extraordinary. I will forever be thankful to this man for helping me rediscover my childhood with this beautiful emulator. Maybe I can finally finish AvP game after 28 years! Save states are cheating in some people's eyes, but I'm ok with it on really old games that I could never finish.
  4. I think it all depends on how well your TV scales 1080p content to 4K, because the collection is outputting in 1080p and is upscaling the original assets to 1080p. Have you tried using the TV filter and selecting Fullscreen in the options? This will get rid of the black bars on the top and bottom, but obviously there will be black bars on the sides because the original ratio was 4:3; the TV filter smooths out the jaggies and gives it more of a CRT look. To me, the graphics look nearly identical on Atari 50 Anniversary collection to how they look on my Jaguar via Retrotink 5x; the only difference is the Retrotink 5x's superior scanlines.
  5. Each game maps the controls differently; each game has a unique pause screen with the controls and instruction manual; Digital Eclipse clearly have put game specific stuff into each game. Since the stated goal was to make Tempest 2000 play correctly, they need to fix the Game Over screen. I'm sure some programmer can do it so the question is will they or won't they.
  6. Interesting to know. Well, whatever the cause, the Game Over screen doesn't look right. The effect is just going way too fast and I can't imagine this look was Minter's original intent. On the other hand, after further play I do think the frame rate is sped up considerably over the Jaguar version of Tempest 2000; it looks more silky smooth like Tempest 2000 on the Saturn, but I don't think it's getting all the way to 60 fps. Probably the frame rate increase is worth ruining the look of the Game Over screen, but I wish there was a way to have it all. Edit: I also realize that the Title screen features the "Tempest" logo rotating and melting using a very similar effect to the Game Over screen, but the timing is identical on the Switch as on the Jaguar. So, if they could make the Tempest logo look accurately on the title screen, why can't they make the Game Over logo look accurately on the Game Over screen? Nor is there any other unnecessary speed ups anywhere else in the game that I can find other than the Game Over Screen - the level select screen does not go too fast, the level end screen does not go too fast, etc. Maybe I'm asking too much, but I want Digital Eclipse to fix the Game Over screen!
  7. Just received my copy for Switch. The Jaguar emulation is near perfect. I tested Tempest 2000, Atari Karts, Cybermorph, Trevor McFur, and Dino Dudes. I then loaded each of those games up on my Jaguar to compare. Everything appears to be identical in graphics and sounds, except for one minor (but meaningful) flaw in Tempest 2000 - the "Game Over" graphic goes crazy fast instead of the slow trippy visuals of the Jaguar original. It's kind of a big deal for me because that image was so iconic. Strangely, this is the same bug I've seen running Tempest 2000 in the Virtual Jaguar emulator before, but the Digital Eclipse software here runs Tempest 2000 so much better than Virtual Jaguar. Hopefully Digital Eclipse can fix this glitch in a future update, because the visuals are critical to Tempest 2000's recreation. On the other hand, playing these games on a modern console had some huge advantages over playing them on the Jaguar. The controller is better; the analog stick replicates the Dpad and the DPad can also be used as the DPad. You can remap any button at any time, which is a nice feature. When you pause, you can bring up the original Jaguar instruction manual, which really helps both play the game and understand the controls, although there is a separate controls screen as well. The emulator includes a TV filter which is a very good CRT scanline filter, although not as good looking as the filters on the Retrotink 5x which my Jaguar runs through. You can turn it off if you like. You can also get rid of the borders on the side of the screen and opt for black bars, which I prefer. You can run the image in Original, Full Screen, or Widescreen. Full Screen appears to be a zoomed in Original output, so I opted for that one. The emulator contained within the Atari 50: Anniversary Celebration is everything I hoped it would be, except for the Tempest 2000 "Game Over" graphic bug. I really hope that gets fixed in a patch. Now, if only we could get Defender 2000 and Super Burnout somehow working on this emulator...please release another Jaguar collection Digital Eclipse!
  8. I'm not having this issue - I am running Batocera 35 on my VCS with no issues at all. I updated from 34 to 35 about a week ago. You might want to try a clean install from a USB stick flashed with Batocera 35. (Edit: I have Batocera installed to the SSD, but I just remembered I did a clean install with a USB stick flashed with Batocera 35 rather than update 34 over the internet.) I'm using my Sinden Lightguns on it to play Area 51 - it trips me out to see the "Atari Games" logo at the start of Area 51 on my VCS!
  9. Digital Eclipse is working on the 50th Anniversary Atari collection coming this fall. I listened to the Stone Age Gamer Podcast [https://stoneagegamer.com/blog/sag-podcast-421-talking-with-digital-eclipses-stephen-frost/ ] where they interview Stephen Frost and there were some interesting reveals from around the 50 minute to 60 minute mark regarding the Jaguar: 1. The Jaguar emulator was a dream of one the programmers 2. A stable Jaguar emulator has been developed 3. The emulator was originally designed to play Tempest 2K only 4. Digital Eclipse wants to release more Jaguar games in future collections, perhaps even a Jaguar only collection 5. Digital Eclipse has had talks with Atari about possibly releasing a Jaguar mini. So Atari has at least had conversations about a Jaguar mini.
  10. I have the same memory of the CD version coming out first and specifically being disappointed because I couldn't play the game as I didn't have a CD player at the time. Since the cartridge is a paired down version of the CD missing assets like FMV, that's further evidence that the CD came out first.
  11. I have the same issue and this seems to be a bug in the game. When I stop moving, my craft still moves 1 or 2 spots to the left or right, depending on which direction I was pointing. Is this how Tempest 4K plays in other console/PC versions? I guess this could be a "feature not a bug" as the argument could be made your ship has momentum that keeps you going after you are doing pressing the direction, but that's a weird way to control and not at all how Tempest 2000 controlled. Until this gets fixed, I am very disappointed.
  12. Thank you! Just passed this part with your help. How did I miss this? Kinda laughing at myself a bit.
  13. I'm stuck in this game. Password is CJEA, right after the escape, about 5-8 minutes in. I go to the right, take the elevator to the top and look out at the view, which gives me a cutscene. I take the elevator down two levels and go to the left. I am in a room where I need to charge up my gun to destroy the wall. The problem is that as soon as I charge destroy the wall, the guard below INSTANTLY reacts, destroys all 3 walls blocking him instantly, and begins firing nonstop. I have no time to get downstairs before he begins firing, so that means I instantly die when I fall down to the level below. In all the Youtube walkthroughs I've seen of this part, the guard reacts slowly and gives you plenty of time to escape. Is the Jaguar version broken or am I just missing something?
  14. Yes, Mint allows you to resize the Batocera partition and Batocera still works after. Batocera is the first partition and Mint is the second partition. I decided to leave the Mint portion small (100GB is minimum recommended for Mint so I went with 150GB) and the Batocera partition large (about 800 GB) I agree, I really wanted to just install Batocera directly to the partition, but perhaps that might come one day in a Batocera update.
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