Hey, I'm working on my first 2600 game, but have a glitch where the top part of the player gets cut off. I thought it was because my drawing routine was too slow, as it only happens if the player is too far to the left. However, if I step through that section of the code in the Stella debugger, there is still plenty of time left over. What am I doing wrong?
The relevant code starts at line 83.
blindfire.asm
blindfire.bin