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Pixelboy

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Everything posted by Pixelboy

  1. So this is a prequel to The Heist? It has the same music!
  2. Oh! Alright then, I'll be curious to see what that box looks like.
  3. Thanks, but I have the controller itself, so I can take a picture of it anytime I want. The box is what I'm after.
  4. I want to make a ColecoVision trading card for the Joy Sensor controller, but the box picture I have in my archives is rough and not suitable for putting on the front side of the card. Does anyone here own this controller with the box? If so, could this person be persuaded to scan this box for me, at 300 DPI? The box has a weird trapezoid shape, so 3 scans would be required to get all the image details of the frontal side. I'll take care of uniting those three scans into a single image. Crossing my fingers...
  5. Perhaps not the joystick port, but a small module similar to the Super Game Module that plugs into the front expansion port should be doable. I don't know the hardware technicalities involved in making the ColecoVision communicate with a PS2 keyboard, mind you, but the CollectorVision Phoenix can do it, so I'm pretty sure it can be done.
  6. Just to quickly chime in, the ADAM went through multiple board revisions during its short life cycle. Some of these boards may show unforseen problems with homebrew hardware. This is not the first time such issues have been reported in the ColecoVision homebrew community.
  7. I tried several manuals within the homebrew list and I'm getting a 404 on every one. But then I tried xdurable's suggestion and it worked for me. Weird...
  8. I just tried with a different browser altogether, one I never actually use (namely Microsoft Edge) and I still get the 404. A 404 error is a server response, which means it's not necessarily a cache problem on the browser's end. Could it be a file access permission problem instead?
  9. Sorry, I'm still getting a 404 when I click on the link for the manual. Can anyone else confirm upon visiting this page? I'm not seeing the screenshots either.
  10. The link to the manual on your web site doesn't work. EDIT: Also, the screenshots are missing for some reason?
  11. Just want to mention that the 128K MegaCart ROM of Space Shuttle has been added to the first post of this thread. Thanks go to TPR for giving me editing privileges on the first post.
  12. Looks good, but what about the 4 sub-manuals for Space Shuttle? They're kind of important. EDIT: Also, you may want to post the 128K version of the Space Shuttle ROM which I posted earlier in this thread. It was not beta-tested like the 64K version was, but it should work better for some people on their AtariMax Ultimate SD cartridge.
  13. Just want to mention that bennybingo never got back to me about the above, and his PM inbox is disabled so I cannot contact him via AtariAge. I tried sending him an e-mail using an e-mail address I had in my records, and I got no response, so I'm not sure if he got it.
  14. I heard back from Kamshaft this morning, and I sent him my manual files for review. I asked him to post a heads-up in this forum thread once the files are up on cvaddict.com.
  15. Alright, so I can see lots of people want to be able to play Space Shuttle but require the manual, which is quite understandable. Full disclosure: I sent a PM to Kamshaft recently to see if he could host the manuals for Space Shuttle and Utopia on cvaddict.com, and I'm still waiting to hear back from him. Stay tuned.
  16. Very weird... Alright, so please try the alternate ROM below. It should work, but keep in mind that it wasn't fully beta-tested like the 64K version, so I can't guarantee you won't see some bugs. space_shuttle_128K.rom
  17. Excellent! That would be great! When you scan the two game boxes, please be sure to remove the papers from the plastic shells and scan only the papers. Thanks!
  18. Stay away from Frogger II, it's one of the rare duds Parker Brothers released on the ColecoVision.
  19. Interesting, I guess... I'll put these boxes in the "homebrew boxes" series, since I see no indication that these are "original" boxes. Could you please scan the front of these boxes at 300 DPI and send the scans to me by e-mail?
  20. Oh dear, another box variant of Space Invasion? My version of the Dacman box is also slightly different from yours. Can you please show me what the back of both boxes looks like? I'd like to try to determine if these are "official" boxes, or just alternate homebrew boxes created after the releases.
  21. Nope, as far as I know they should work with the .rom extension. Please note that Space Shuttle is a 64K ROM, which implies that it uses the "Activision PCB" bankswitching architecture. I believe a firmware update is required to make such 64K ROMs playable on the Atarimax Ultimate SD cartridge. I mention it because not all owners of the SD cart may have downloaded and installed that firmware update.
  22. Where my upcoming ColecoVision trading card series are concerned, there are a few loose ends I would (hopefully) like to wrap up with the help of the ColecoVision fan community. 1) Several years ago, CollectorVision released their Super Arcade Controller in limited quantities. From what I was told, 30 "regular" black copies of this controller we produced, and two white copies we also manufactured. I bought one of the black ones on eBay a few years ago (doubledown currently has it for picture-snapping purposes) and I would like to make a separate card for the white version if I can. Does anyone here own (or know who owns) one of those two white controllers? 2) There are several different box variants of John Dondzila's Star Fortress and Space Invasion, and I have yet to get scans for all of them. I attached some pictures of the ones I'm missing at the bottom of this post (the ones I'm looking for are inside the red rectangles). If anyone has these boxes in his collection and could scan the front side of those boxes for me, I would appreciate it. 3) Daniel/Amy Bienvenu once told me that only one boxed copy of BUSTin-Out Volume 3 was originally manufactured. Does anyone know who currently owns this single copy (which is not to be confused with the version released several years later by CollectorVision)? If I can't get a scan of that box, I'll simply leave it out of the homebrew trading card series, but I'd like to include it if I can. 4) Just to confirm, did Côté Gamers include controller overlays with their complete-in-box release of Rollerpede? 5) Could someone test their CollectorVision copy of Lord of the Dungeon and let me know if their battery save still works? 6) Edladdin graciously supplied me with pictures of their controllers, but there are lingering questions about these controllers which I would like to get answers to: 6.a) If I understand correctly, the little on/off switch behind certain Edladdin controllers lets the player put the controller in either Atari 2600/7800 mode or ColecoVision mode? On the "Seagull CV" the switch is used to select between CV and Flashback output? Am I getting this right? 6.b) What functions do the two extra black/white buttons have on the "Super Arcade Controller" and "Super Arcade Controller +"? 6.c) On the "Super Arcade Controller", I'm seeing three cables on the back. Are these cables detachable, or are they soldered in? 6.d) On the "Super Arcade Controller +", the three back cables are apparently replaced with just DB9 connectors on the back of the unit. Did Edladdin supply at least one cable, and if so, can this cable be used on any of the three DB9 plugs? I have other questions related to Edladdin's controllers, but they are the kind of questions that only Edladdin himself can answer. Hopefully he will reply to my private message and answer those lingering questions. Thanks in advance for any help regarding the above questions and requests!
  23. Merry Christmas, Colecovision fanatics! First of all, I'd like to wish you all some very Happy Holidays. Secondly, I won't be posting any news bulletin on January 1st 2024 like I usually do every year, I will instead round up everything in today's thread. Before anything else, you will find the ROMs of Space Shuttle and Utopia attached below. These will be my final public releases on the AtariAge forums. Any other Team Pixelboy ROMs which I haven't released are in the hands of other homebrewers (CollectorVision, Opcode Games and AtariAge) and it's up to them to decide if they want to release those ROMs publicly. Now for some quick news: I've been working on-and-off on the various "homebrew" series of ColecoVision trading cards throughout the past year, and I must say this has been taking a lot longer than I had anticipated. The good news is that the Team Pixelboy, CollectorVision and Opcode Games cards are mostly finished except for the screenshots on the back of the cards. This week, I will be finishing up the work on the other "Homebrews" and "Homebrew Boxes" sub-series (minus the screenshots) and after that I'll work on the supplementary "Hardware" series, which will include cards for commercially-released third-party controllers, Edladdin controllers, doubledown controllers, and a few others like Opcode's Super Game Module and the CollectorVision Phoenix. Not a ton of cards to do there, but still a lot of work ahead. And of course, adding the screenshots to all the homebrew cards will be a monster job for sure, so I don't expect the upcoming series of trading cards will be ready before late spring 2024. That was the bad news, unfortunately... But I can share with you a juicy tid-bit of information: The Team Pixelboy sub-series of trading cards will not only cover all the boxed Team Pixelboy releases, but it will also include no less than 48(!) cards for "dream games" that I never got around to developing and releasing, and many of them will feature beautiful never-before-seen custom box artwork for the front side of the cards. Trust me when I say that particular sub-series of trading cards will be quite a treat! Oh, and before I forget, the Canadian series of trading cards is now all done and will be another series that I will release next year alongside the various homebrew series. The only card missing from the Canadian series is the one for Root Beer Tapper. I did hear back from AtariAge user ValkerieSilk about that roughly a month ago, but he left me hanging, and so I'm still hoping to get a scan of the (apparently extremely rare) Canadian box of Root Beer Tapper from him within the next few months. If I can't get that box scan, I'll just release the Canadian series without Root Beer Taper. With all this said, you will find in a subsequent post below a list of requests and questions which you guys can hopefully help me with, in regards to my trading card series. Again, Happy Holidays and a Happy New Year to all! This concludes this Team Pixelboy News Bulletin. We now return you to your regular forum activities. EDIT: I added below the 128K MegaCart ROM version of Space Shuttle, which should run properly with the Atarimax Ultimate SD cartridge. Please keep in mind that this 128K version was not beta-tested like the 64K version was, but it should generally work fine. space_shuttle_cv.rom utopia_cv.rom space_shuttle_cv_128k.rom
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