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CARTRIDGE STEALER

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Posts posted by CARTRIDGE STEALER

  1. LOL. Looks like I got under the little fanboy's skin! :rolling: I thought it might take a few posts more for you to go with the real down and dirty insults. The fact that my calling you out on your lie(s) sooner is icing on the cake. You sir, are truly a liar and a credit to your "race".

     

    And yes, I know you're bullshitting. I've seen plenty like you come into these discussions and start hurling the "retard" and "little bus" and such time and time again. The fact that you can't carry on a rational conversation and resort to insulting a system you've never played is awesome. It never gets old.

     

    Carry on.

     

    bro, you didnt get under my skin. I just cant believe how stupid you really are. But i suppose the site needs simpletons like you to laugh at. good work. keep on carrying on the good fight for your pathetic atari. Im sure it will win one day.

     

    again, I played the 5200 and it sucked. it sucked so bad that atari had to pay me to keep playing it.

  2. Murph grabs his popcorn and a ringside seat....

     

    I swear, its like talking to a kid in special ed, where you have to spell everything out. The funniest part is that he thinks Im bullshitting. yea, like I have to bullshit about trading systems with the kid down the block from me for a few days when I was a kid. I should have known better to respond to a kid like this. :roll:

  3. no, it wasnt 1982, it was 1985. I bet you had no friends to trade a system with thus you doubting me.

     

    No friends with a Coleco this is true. My cousin had a CV. She was the only person I knew that had one. I had several friends with a 5200. That was the system to have. And, it came out in 1982, not '85. I got it for Xmas that year. By '85, any doubts about which had the best games was settled. Defender, Robotron, Centipede, Qix, Moon Patrol, Berzerk...I could go on. I didn't want the system with the 2nd rate knockoffs like Mouse Trap, and Ladybug. I wanted PacMan and Ms. PacMan. I wanted Centipede, not Slither. It's a shame Atari chose Super Breakout as the initial Pack-in. Coleco had the jump with Donkey Kong, as bad as it was with the flicker, missing screen and all. Had Atari included even Space Invaders the fortunes of the 5200 would have been entirely different. But I knew (as did my friends) what was to come.

    Difference is I can now acknowledge the CV is a great system and worth having and playing. I'm not so fanboy as to pretend the entire system has no merits, and would spend any amount of money to buy it with no intention of playing it. :roll:

    That's where your story is obvious in it's lack of truth.

     

    Listen, I know you fell off the little yellow bus but you have to listen c-a-r-e-f-u-l-l-y. I traded my coleco in 1985. not 1982. not 1983. not 1984. it was 1985. Got it? so, before you try and debate me with something I did 24 years ago, I suggest you research it before you open your mouth, or type on your keyboard. Im not a fanboy but reading how angry you get makes me laugh. do you still have atari posters all over your room? I bet you are wearing a t-shirt right now that says "have you played your atari today?" as we speak. Face it, the atari 5200 sucked big donkey kong balls and thats why it didnt succeed. Want proof? Watch the specials on VH1 and the atari 5200 is never mentioned. coleco is. hell, coleco is even mentioned in the family guy. why isnt the 5200? BECAUSE IT SUCKED.

  4. Pretty interesting the CV fans who think the 5200 controller sucked. :ponder: If the 5200 controller were an "F" (which it isn't...you just have to be good at gaming and a little practice and they're fine) the CV controllers are a "D minus". Who was the brainchild who designed the 2nd fire button on the OPPOSITE side? You either have to use your thumb and practically drop the controller, or give it the old "reach around" with your other hand. I absolutely hated the CV controllers, but after playing a while, I got used to them.

    I also wonder how many complaining actually PLAYED a 5200..."think as a brick and weighed as much as one too" ??? HUH?

     

    Don't get me wrong, both systems are awesome and have their own +'s and -'s, and to not have both and critique the other seems kinda silly. Jeez just play!

     

    I played the 5200 quite often as a young kid/teen. I used to trade my coleco for a few days with the kid down the block for his 5200. I gave it back after a couple of days but the kid refused to return my coleco because it was so much better. he even had atari's latest and greatest games and they still couldnt compare to the first run of original coleco games.

     

    coleco's controllers werent all that bad. if you hated them, then you could upgrade to the super action controllers with the knob that resembled an arcade joystick.

     

    I own a 5200. picked it up at a garage sale, MIOB, for $20, along with 5 other MIOB games. I have no desire to play with it. i would rather break out the ol coleco and have a blast with it.

     

    Sure. You bought something you have no desire to play? I call bullshit. I also fail to believe the trading crap. No parents let their kids trade entire systems. Those both cost over $200 bucks back in the 80's which is a helluva lot more than it is now.

     

    Ok. I had a CV back in the day too. My parents let me trade it in for a calculator because at least that didn't skip and jump flicker like many CV games.

     

    :roll:

     

    its not bullshit. its still up in my closet, untouched since the day I picked it up. ask my friend, screamandfly. he'll tell you the same.

     

    boy, you must live a terrible life if you cant believe no one traded systems. Im not saying its because I grew up in a rich neighborhood but thats what we did.

     

    OK. You traded entire systems back in 1982. Sure.

    And no, my life wasn't terrible. It was pretty awesome back then as my parents bought me the better of the 2 systems. ;) I had no reason to trade it for a CV even for a day.

     

    no, it wasnt 1982, it was 1985. I bet you had no friends to trade a system with thus you doubting me. thsmiley_zzrofl1.gif

  5. Ill tell you a downside to the "swapping systems with friends". My friends little brother, who was around 3, took my favorite game of all time, SPY HUNTER and threw it in the canal! My mother tried getting his parents to cough up a new one but they said "your son comes here and plays with our kids toys and always breaks them so were pretty much even." I was so pissed because this was 1985 and spy hunter was no where to be found in stores anymore.

     

    in my defense, I didnt break the kids toys. they had tons and tons of toys and they were quite abusive and not only that, they had a doberman that chewed everything and I dont think there was one toy in that house that wasnt mauled by the dog (star wars, smurfs, gi joe, you name it!)

  6. Pretty interesting the CV fans who think the 5200 controller sucked. :ponder: If the 5200 controller were an "F" (which it isn't...you just have to be good at gaming and a little practice and they're fine) the CV controllers are a "D minus". Who was the brainchild who designed the 2nd fire button on the OPPOSITE side? You either have to use your thumb and practically drop the controller, or give it the old "reach around" with your other hand. I absolutely hated the CV controllers, but after playing a while, I got used to them.

    I also wonder how many complaining actually PLAYED a 5200..."think as a brick and weighed as much as one too" ??? HUH?

     

    Don't get me wrong, both systems are awesome and have their own +'s and -'s, and to not have both and critique the other seems kinda silly. Jeez just play!

     

    I played the 5200 quite often as a young kid/teen. I used to trade my coleco for a few days with the kid down the block for his 5200. I gave it back after a couple of days but the kid refused to return my coleco because it was so much better. he even had atari's latest and greatest games and they still couldnt compare to the first run of original coleco games.

     

    coleco's controllers werent all that bad. if you hated them, then you could upgrade to the super action controllers with the knob that resembled an arcade joystick.

     

    I own a 5200. picked it up at a garage sale, MIOB, for $20, along with 5 other MIOB games. I have no desire to play with it. i would rather break out the ol coleco and have a blast with it.

     

    Sure. You bought something you have no desire to play? I call bullshit. I also fail to believe the trading crap. No parents let their kids trade entire systems. Those both cost over $200 bucks back in the 80's which is a helluva lot more than it is now.

     

    Ok. I had a CV back in the day too. My parents let me trade it in for a calculator because at least that didn't skip and jump flicker like many CV games.

     

    :roll:

     

    its not bullshit. its still up in my closet, untouched since the day I picked it up. ask my friend, screamandfly. he'll tell you the same.

     

    boy, you must live a terrible life if you cant believe no one traded systems. Im not saying its because I grew up in a rich neighborhood but thats what we did.

  7. Pretty interesting the CV fans who think the 5200 controller sucked. :ponder: If the 5200 controller were an "F" (which it isn't...you just have to be good at gaming and a little practice and they're fine) the CV controllers are a "D minus". Who was the brainchild who designed the 2nd fire button on the OPPOSITE side? You either have to use your thumb and practically drop the controller, or give it the old "reach around" with your other hand. I absolutely hated the CV controllers, but after playing a while, I got used to them.

    I also wonder how many complaining actually PLAYED a 5200..."think as a brick and weighed as much as one too" ??? HUH?

     

    Don't get me wrong, both systems are awesome and have their own +'s and -'s, and to not have both and critique the other seems kinda silly. Jeez just play!

     

    I played the 5200 quite often as a young kid/teen. I used to trade my coleco for a few days with the kid down the block for his 5200. I gave it back after a couple of days but the kid refused to return my coleco because it was so much better. he even had atari's latest and greatest games and they still couldnt compare to the first run of original coleco games.

     

    coleco's controllers werent all that bad. if you hated them, then you could upgrade to the super action controllers with the knob that resembled an arcade joystick.

     

    I own a 5200. picked it up at a garage sale, MIOB, for $20, along with 5 other MIOB games. I have no desire to play with it. i would rather break out the ol coleco and have a blast with it.

  8. It is a FACT that the CV outdid the 5200 in sales.

     

    And?

     

    Jimi Hendrixs' debut album Are You Experienced - 4 million copies sold.

     

    Britney Spears' debut Oops I did it again - 25 million copies sold.

     

    I'm just saying.

     

    So you're suggesting that the 5200 compares to Hendrix while the CV is Britney? You telling me that a rehash of a then 4 years old computer less the keyboard paired with the worst controller ever and pack-in cartridge of Breakout (in all its 4 colors glory, no less) is Hendrix?.. Sure...

     

    Although I admit that the Colecovision controller is pretty bad, it probably isn't the worst controller ever. That probably would be one of the knock-off 2600 controllers that came out during the Eighties.

     

     

     

    Just messing with you. The 5200 controller has it's problems but it's a pretty compfortable controller. It's one of the few joysticks I can use for a long length of time.

     

    Allan

     

    the 5200 controller sucked. it was thick like a brick and weighed as much as one, too!

  9. I would also like to add that coleo had a gimmick that bought in a lot of buyers: buy a colecovision and a cartridge and you got a free cabbage patch kid doll. everyone remembers how hard those things were for a while.

     

    atari couldnt touch that promotion.

  10. the coleco was untouchable. it had a huge number of arcade classics, classics that were long lasting games ie multi levels.

     

    the 5200, to me, had a small list of games, and werent all that great.

     

    did the 5200 have expanision modules like coleco?

  11. That would be awful to go through. Heartbreaking especially if that person ended up on the street, or in a car, or begging a spot on someone's couch, and had no choice but leave their belongings behind just to know it all would be tossed or picked apart. :(

    It's a shame that person didn't try local video game stores to try and at least get money. When I ran a flea market for charity I would see venders at yard sales and auctions telling people something isn't worth money then turning around and selling for 10X what they paid.

    It reminds me of vultures.

     

     

    dam!!! I was just by islip terrace yesterday,too!

  12. That's interesting to know Kool Kitty! I did remember the whole "got the patent (somehoworother)" part, just not any of the actual crap behind it.

     

    Ive heard that "computers" were the reason why game systems lost popularity. but to me, there was a large price difference in computers versus home game systems. I know alot of people couldnt afford a computer so they went with the game system. so, computers becoming popular wasnt one of the reasons.

     

    Yeah, a lot of people fail to remember that even the C64 was like $600 at release (more than double the 2600 at it's release, and the 2600 was what, $50 at the time of the 64's release? )

     

    Anyhow, My family did have a computer, but I knew of almost nobody that had one otherwise, so I doubt computers played as huge a role in the demise of games as some may say. Hell, in my neck of the woods, it wasn't untill 1995 or so that computers even began to start takeing off, and that was because the early adoptors started selling a shitload of used hardware for cheap.

     

    Oh, and yes, there was a video game crash, I don't know where the hell you guys lived that still had full priced new games constatnly comeing out from 83-85, but in my neck of the woods, they were G-O-N-E, zip, zero, nada, no sale...as in there was No games (and certainly no new games) to buy, what little there was left was the billions of Pac-man and ET's that were being blown out at $1 or less. People seem to be confusing crash for some type of disaster that is unrecoverable from, but if that's the case, what about the market crash that caused the great depression? Just an illusion I suppose.

     

    I do remember the shelves being more baron in 85 a tad, but not alot. I was heavy into coleco and coleco seemed to be releasing some games in 85. a year later, nintendo hit. so the crash didnt seem so apparant to me. I was always going to odd lot to pick up games i never got for dirt cheap, too.

  13. I love, love love emmulation! I never thought in my life I would be able to play all these games as I did in the arcade when I was younger. I was a stickler for "exact" games (meaning if didnt look like the arcade, it wasnt good enough for me!) so emmulation answers all my prayers. it also saves me a ton of money because I dont have to go out and buy every single compilation out there that just features 6 games on it.

  14. I used to break into games alot at the local supermarkers and bowling alleys when I was kid. I found alot of times that quarters that were jammed in the coin slots could be rigged to actually engage the credit trigger to give more credits. it was quite clever. I found that opening the back of the game with s flathead screwdriver could allow me to put in as many credits as I liked.

  15. One thing that Coleco failed to produce was a his/hers expansion module so you could make love to it...

     

    At times, I feel the need to express myself to my Colecovision...

     

     

    wasnt the expansion module slot built for that?

  16. The single biggest factor that caused the crash (actually, suicide) of the industry back then was marketing "experts," and the fatheads that belived them.

     

    If you were around back then, don't you remember ALWAYS hearing back in 1983 and 1984 that...

     

    "VIDEO GAMING IS DEAD, THE FUTURE IS IN COMPUTING!!!!"

     

    This is THE reason why Coleco decided on that stupid ADAM computer. This is why the industry gave up on video gaming- after all, "everyone" knew that it was over.

     

     

    Well, here we are, in 2009. Playstation 3. X-Box 360. Generation after generation, 16-bit, 32-bit, whatever-now-bit. 26 years.

     

    This was straight out of "Dilbert." Rather than asking the CUSTOMERS (in this case, "Generation X"), they asked each other. And big surprise- they got it wrong again. Nintendo, on the other hand, DID ask the customers, which is why they gambled on the NES in America. They played the capatalist game right, and grew rich, so, of course, the American government harrassed them, right up to their decision being made on December 7th.

     

    It was not a crash, it was stupidity and suicide. And they still won't admit that they were wrong.

     

     

    As for a glut- look at how many consoles were available in the mid and late-1990s, and the fact that foreign games (Japan) were more readily available, AND that super-factor that did not count in the 1980s- the Internet. Yet, gaming is still around. So it was not the glut, or it would have happened again in the 1990s.

     

     

    Im not trying to argue with you but how can one say in 83-84 "VIDEO GAMING IS DEAD, THE FUTURE IS IN COMPUTING!!!!" when the arcades were always packed and they were constantly getting new games each week and it never slowed down?

     

     

    Home video gaming was dead, the arcades were coming out with games that could not be produced at home like now. Dragons Lair and such were keeping the arcades alive but these could not be made for home systems. Arcades still thrived, home video games died as people went to computers.

    And originally the NES was marketed as a toy, that was their foothold.

     

     

    I just dont see it. the more arcade games that were released, the more I wanted to play them at home on my own system. I played the hell out of my coleco until I got an NES. from the so called "death", there were hundreds of more games released in the arcades just begging to be reproduced for a home system. think about it. for a couple of years, games just sat in limbo waiting to be introduced to home systems. come on, who didnt want to play commando, gauntlet or tron on thier home system? im sure millions of kids did. I dont think I was the only one.

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