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CARTRIDGE STEALER

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Posts posted by CARTRIDGE STEALER


  1. The Mr. Do's Castle or the Super Cross Force are easily worth double or triple your total price each. You made out like a bandit!

     

    i never even owned super cross fire. is it a good game?

     

    they all came with thier instructions, too.


  2. Great find if all is working! Finding a power brick can get a tad pricey, but after all is said and done you still got a really good deal.

     

     

    I think I have an extra laying around. im just glad i was able to get some games that I didnt have.


  3. well, i was doing my garage sailing today and I hit about 40 in a 2 hour range. nothing too exciting. i get a call from my best friend whom is sailing in another town next door. he tells me he found a coleco with some games. he reads some off and i tell him to get it for me, but take no more than $20 (it was the highest i would go) he then tells me the guy says "everything for $7", its missing the power plug, game switch and tv chord. well, this is what i got for 7 bucks:


  4. I recently picked up a punch out for free from craigslist. The top monitor seemed to have been working but stopped recently. I opened the back and changed a fuse, thinkin it was the problem but it wasnt. I saw smoke coming out near the circuit board and now the sound is gone (the music is still there but the sound of the voices are gone.)

     

     

    does anyone know about this game?


  5. Things I wasn't aware of until the internet:

     

    - There was a video game crash (huh, what? I guess I was too busy playing the few games I had to notice)

    - E.T. is a bad game (could've fooled me!)

    - Pitfall II (I never knew Pitfall had a sequel on the 2600)

     

     

    pitfall 2 was awsome! I used to play the crap out of it on my colecovision in 1991!


  6. So, I bid on and won a vintage Sears telegames Jokari/hockey sports system with the original box and controllers, got it in the mail today and GUESS WHAT??!?!? The guy shipped it in it's original box with tape and labels all over it! I am pissed! It is ridiculous, dont people think that we collect this stuff? and maybe want the box in good shape? Have you guys experienced this?

     

     

    Yes, this has happend to me. The idiot seller in my case advertised it as a very rare collectible with mint box. I requested that they ship in a separate box and that I'd be willing to pay the extra... no reply. Guess what, they shipped the game in a padded enveolope, the box got crushed and all attempts to settle with ebay failed. I got my one and only negative feedback on this transaction. I see that ebay has change the feedback system, so in its present form, I would have never gotten public feedabck from the jackass seller.

     

    Bottom line, some sellers are idiots. Its too bad. Because of these types of folks, I walk through life with a cautious eye and unfairly judge people... "All people are idiots until proven otherwise. To do so otherwise compromizes my financial and physical well being".

     

    -GrizzLee

     

     

    I recently sold something on ebay and they guy gave me a hard time. I sold something for like $4, with $5.99 s&h. I paid $3 for the item and it cost me $3 for postage. the guy had the never to ask what I did with the remaining $3 for s&h. he told me it was against ebay rules to profit off of s&h since I told him I only made a dollar off the transaction. he said he would give me less then stellar feedback. I then replied to him that the $3 was used for gas to get to the post office and back, since he was being such an ignorant ass.


  7. Besides maybe Alcazar (which was around just not released), isn't everything in the above list already before 1984? :ponder:

     

    I remember a few games, by colecovision, that came out in 1985. id have to look at my collection to get an idea.

    All Coleco cartridge were copyrighted 1984 or earlier, but this does not mean that certain areas of North America did not see a particular game until the year 1985. By 1985, Coleco was in full shutdown mode concerning the ColecoVision and ADAM Computer, even though a number of ADAM software titles made their way through the cracks and into the clammering hands of ADAM owners.

     

    The only title for the ColecoVision that I can recall having a 1985 copyright is "Alcazar - The Forgotten Fortress", and this game was not released until 1986 by TeleGames... further TeleGames releases were all copyrighted 1986.

     

    i could have sworn i had a coleco game with the 1985 date on it, but its been a long time. im probably wrong!


  8. Besides maybe Alcazar (which was around just not released), isn't everything in the above list already before 1984? :ponder:

     

    I remember a few games, by colecovision, that came out in 1985. id have to look at my collection to get an idea.


  9. Here's a quick-and-dirty list, which does NOT include doubles such as the double-enders (listed as separate entries) and re-releases such as Kung-Fu Superkicks. There are 139 games in this list, which does not include any homebrews or prototypes, just commercial releases.

     

    2010: The Graphic Action Game

    Activision Decathlon, The

    Alcazar: The Forgotten Fortress

    Alphabet Zoo

    Amazing Bumpman

    Antarctic Adventure

    Aquattack

    Artillery Duel

    B.C.'s Quest for Tires

    B.C. II: Grog's Revenge

    Beamrider

    Blockade Runner

    Boulder Dash

    Brain Strainers

    Buck Rogers: Planet of Zoom

    Bump 'n' Jump

    BurgerTime

    Cabbage Patch Kids: Adventures in the Park

    Cabbage Patch Kids Picture Show

    Campaign '84

    Carnival

    Centipede

    Choplifter!

    Chuck Norris Superkicks

    Congo Bongo

    Cosmic Avenger

    Cosmic Crisis

    Dam Busters, The

    Dance Fantasy

    Defender

    Destructor

    Donkey Kong

    Donkey Kong Jr

    Dr. Seuss' Fix-Up the Mix-Up Puzzler

    Dragonfire

    Dukes of Hazzard, The

    Evolution

    Facemaker

    Fathom

    Flipper Slipper

    Fortune Builder

    Fraction Fever

    Frantic Freddy

    Frenzy

    Frogger

    Frogger II: Threeedeep!

    Front Line

    Galaxian

    Gateway to Apshai

    Gorf

    Gust Buster

    Gyruss

    H.E.R.O.

    Heist, The

    Illusions

    It's Only Rock 'N Roll

    James Bond 007

    Jukebox

    Jumpman Jr.

    Jungle Hunt

    Ken Uston Blackjack/Poker

    Keystone Kapers

    Lady Bug

    Learning With Leeper

    Linking Logic

    Logic Levels

    Looping

    Memory Manor

    Meteoric Shower

    Miner 2049er

    Monkey Academy

    Montezuma's Revenge

    Moonsweeper

    Motocross Racer

    Mountain King

    Mouse Trap

    Mr. Do

    Mr. Do's Castle

    Nova Blast

    Oil's Well

    Omega Race

    One on One Basketball

    Pepper II

    Pitfall!

    Pitfall II: Lost Caverns

    Pitstop

    Popeye

    Q*bert

    Q*bert Qubes

    Quest for Quintana Roo

    River Raid

    Robin Hood

    Roc 'n Rope

    Rock 'n Bolt

    Rocky Super Action Boxing

    Rolloverture

    Root Beer Tapper

    Sammy Lightfoot

    Sector Alpha

    Sewer Sam

    Sir Lancelot

    Skiing

    Slither

    Slurpy

    Smurf Paint 'n' Play Workshop

    Smurf - Rescue in Gargamel's Castle

    Space Fury

    Space Panic

    Spectron

    Spy Hunter

    Squish 'Em Featuring Sam

    Star Trek: Strategic Operations Simulator

    Star Wars: The Arcade Game

    Strike It!

    SubRoc

    Super Action Baseball

    Super Action Football

    Super Action Soccer

    Super Cobra

    Super Cross Force

    Tank Wars

    Tarzan

    Telly Turtle

    Threshold

    Time Pilot

    Tomarc the Barbarian

    Tournament Tennis

    Turbo

    Tutankham

    Up 'n' Down

    Venture

    Victory

    WarGames

    War Room

    Wing War

    The Wizard of Id's Wiz Math

    Word Feud

    Zaxxon

    Zenji

     

     

    now about a list of games from 1982 to 1984? I dont remember anywhere in those #s for coleco between those 2 years.


  10.  

     

    games that have overlays for the "sa" controller and standard which functions do the same thing as the other is liking having breasts on a bull. im not talking about games that require both to play a game ie: baseball, football but games like spy hunter where the upgrade is better. you have all the firing buttons at your fingers with the 4 firing buttons. why waste time with the keypad?

     

    again, I am talking about games such as spy hunter that come with BOTH overlays.

     

    Cartridge Stealer: I'm beginning to think you haven't seen the overlay. :) The overlay does go on the number pad area, but none of number pad buttons are marked/used (except pause). It's just a guide to tell you which colored SA button fires which weapon. It's not so you can use the number pad to do the same functions.

     

     

    Ive seen it: I own them as well. I just think its overkill. why not do it with the other games like wargames?


  11. @Cartridge Stealer: I'm kinda confused on where you think the overlay shouldn't be included for the Super action controllers.... Unless I missed something scanning the thread.

     

    The overlay is to let you know what EACH of the 4 buttons does-- each controls a specific weapon, just like the buttons/keypad on the standard overlay keypad. I always found it much easier to use finger buttons on the Super Action Controllers on Spy Hunter than to let go of the joystick so I could punch a number in mid game with the standard controller. Part of the reason why I'm a SA Controller fan. (And it may have something to do with the way I hold the standard controller too-- in my left hand with my thumb on the left button and index finger on the right button while pinching the contoller disc between my right thumb and index finger). Matter of fact, (and this jsut occured to me!) I'd love to see someone (Are you listening Daniel?!?! lol) update Mouse Trap to map to the 4 SA buttons. :)

     

    It was the same way with both Star Trek and Front Line-- the overlay was just the key to the buttons, and the keypad had no special function (outside of normal game select and pause). However on these games, I don't believe either were mapped to work with a standard controller's keypad to replace the extra button functionality.

     

    @Yurkie: I see your point about sales slowing for need of a special controller, but I think this was the beginning of the the idea to make the software drive hardware sales. If you wanted to play sports games, you needed the SA controller. If you wanted to play Star Trek, you needed the SA controller. Spy Hunter was late enough in the life cycle that they probably came around to your way of thinking with the multi controller compatibility to try and save the slumping sales. But that's just an assumption on my part. Had Spy Hunter come out 6-12 months earlier, I'm thinking it would have been a SA exclusive game. (Didn't Sega use a similar formula for the SMS and the sports controller?)

     

     

    games that have overlays for the "sa" controller and standard which functions do the same thing as the other is liking having breasts on a bull. im not talking about games that require both to play a game ie: baseball, football but games like spy hunter where the upgrade is better. you have all the firing buttons at your fingers with the 4 firing buttons. why waste time with the keypad?

     

    again, I am talking about games such as spy hunter that come with BOTH overlays.


  12. im not talking about baseball or football, im talking about spy hunter. spy hunter has overlays for the standard contrller and sa controller and the lays for the sa are overkill because you are supposed to upgrade when using the sa contoller, meaning using all 4 firing buttons at your fingertips.

    Oh, okay then, sorry. :) For that particular game, I guess you have a point. I think Coleco included an S.A. overlay with Spy Hunter for marketing reasons mostly. And you know how marketing can follow its own logic:

     

    - If the game is compatible with the Super Action Controllers, then we should underline that fact by including some Super Action overlays.

     

    - That game doesn't really need overlays. The game just lets the player use the extra two colored buttons.

     

    - But how will the player know that he can use a Super Action Controller if there's no overlay?

     

    - He can just read that information on the front and/or the back of the box.

     

    - What if the box gets thrown away?

     

    - Then the player can read about it in the manual.

     

    - Really now, you know people don't read manuals... Besides, overlays only cost pennies to print.

     

    - OKAY THEN! INCLUDE THE F**ING OVERLAY! SEE IF I CARE!!

     

    - See, now you're getting it. Want to come work with us in the marketing department?

     

    - No thanks, I think I'll try to hold on to my remaining brain cells.

    We need to PIN this reply and save it for the ages :!: :D

     

     

    ok, while were on the topic of sa controllers, someone said that frontline, using the standard contoller, could be playing using the keypad for the right arm and grenade/jump. I got frontline b4 i got the sa contrller and I played it at least a 100 times and the keypad never worked. can someone verify that it actually did?


  13. but having overlays for the SA controller is overkill. why bother when you have the firing buttons at your fingertips on the sa controller?

    Play Super Action Baseball and you'll understand.

    Better yet, play Super Action Football (the US football) and he'll understand and then there's the playbook!

     

    Actually, SA Baseball wasn't that bad after playing a few games. My dad even got the hang of that one and he never played videogames before or after that one.

     

    im not talking about baseball or football, im talking about spy hunter. spy hunter has overlays for the standard contrller and sa controller and the lays for the sa are overkill because you are supposed to upgrade when using the sa contoller, meaning using all 4 firing buttons at your fingertips.


  14. True, but I'm sure there were a lot people that didn't own/buy the Super Action Controllers for whatever reason (that I can't imagine as I really like them) and had to use the standard hand controller.

     

     

    but having overlays for the SA controller is overkill. why bother when you have the firing buttons at your fingertips on the sa controller?


  15. Thanks.....but the last one you said were Spyhunter,I have a set for the S.A Joystick that are marked as Spyhunter

    Are there 2 different sets for the same game?

     

    Spy hunter comes with a set of Super Action Controller overlays and a set of overlays for the standard controllers.

     

     

    why on earth would the sa controllers have overlays? I mean, the sa controller does have 4 firing buttons so it doesnt need the overlays!

    It still nice to have the overlay to see what function each of the four fire-buttons perform, plus a game like Super Action Football uses every button on the SAC (as well as the stick and roller wheel) so the overlay does help to remember what each one is for.

     

     

    its overkill, with spyhunter. the whole purpose of the sa controller was to be a better controller than the standard. why be reminded of the basic controller?


  16. Thanks.....but the last one you said were Spyhunter,I have a set for the S.A Joystick that are marked as Spyhunter

    Are there 2 different sets for the same game?

     

    Spy hunter comes with a set of Super Action Controller overlays and a set of overlays for the standard controllers.

     

     

    why on earth would the sa controllers have overlays? I mean, the sa controller does have 4 firing buttons so it doesnt need the overlays!

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