Jump to content

Goochman

Members Mod
  • Posts

    7,878
  • Joined

  • Last visited

Everything posted by Goochman

  1. Check here for a resonably pricedone: http://www.collectorscardsandgames.com/games01.htm
  2. Those are compressed disks for the 8bit - You need to run the utilty to 'uncompress' them back into real disks. These were used back in the BBS to shrink disk sizes for ZModem transfer (or Xmodem if you prefer ) One of the various disk utilities handles these but I forget which one (APE???)
  3. IMHO he prop plugged it in, turnd it on and saw the 'red' light on the 600XL come on- therefore working. Based upon his writeup it is not in 'working' condition. People who write 'no warrenties', etc... use that to cover the faulty merchandise they are selling. Id write a simple and clear email that the 600XL doesnt work and you'd like to resolve the issue by having another 600xl shipped (one tested on the TV) or a refund of your money (minus shipping since you can keep the garbage you have). Thats my opinion.
  4. Look at Dig Dug on the 2600 to see how bad Mr Do is. It should be called Mr. Doo Doo with all that flicker and reduced gameplay. * and NO SOUP FOR YOU DOO!
  5. cschell, Hmmmmmm.........you are very worried about what other folks are doing when there is a good chance the other products may never come out - In fact an Atari 800/5200 'cuttle cart' might be very attractive since both systems used the same core hardware (ok, the cart pinouts - 2 connectors - are differnt but is the storing and loading different?) You already have a successful product launched so people would trust you. Waiting cause someone else is trying something or other folks who are hadny with a soldering iron could do it shouldnt stop you. There are many like me who arent good with soldering irons and chips that would like something like this. Since the 7800 'ramcart' wont support 2600s there may be a market for such a device that does both - Dont let us hang in 'neutered 7800 only land', 2600/7800 would be great!
  6. Im #45 and holding Ahead of Lee kruger I might add
  7. The ST has a cart port but is wont handle 8bit carts. You're only bet at running 8bit software on the ST is with STXFormer which is slow and not very compatible (Though Donky Kong works slowly )
  8. I was never a 'special' move type of fighter I never played enough for most of these to learn all the moves, but the few I figured out never required CD access - If someone has a move they'd like me to try I can.
  9. Yesola. I would be interested if it would handle 7800+2600 carts (as many as posible anyway). Without POKEY what games wouldnt work besides Ball Blazer? Im not good with a soldering iron therefore would be stuck without POKEY if it wasnt a pop out pop in type deal. Seriel interface would be fine since USB appears to be too much hassle.
  10. Im not good at fighting games but loved PR - It is really well done on the Jag and is the best fighter type game on the platform IMHO. Load times are a bit slow but that gives you more time to rub in your win
  11. Dunno but love your Avatar icon
  12. So whats up with this guy: http://www.collectorscardsandgames.com/games01.htm anyone do business with him? I might buy the 5200 2port just for the sticks!
  13. Berzerk default game is also very easy with the amount of men you keep getting Asteroids is too easy Laser Blast as well. I think Phoenix is also not too hard I found Defender II to be a bit challenging as well as Solaris.
  14. If you know this guys email address and he keeps sending you spam the only answer to get him to stop is maybe producing your own 'autoemailer'
  15. If you're seeing a Red screen I would say its hooked up - sounds like something inside the 600XL isnt very happy - Try to get the self test running and see if it complains about a RAM chip or something.
  16. So Sheddy, any update on Space Harrier - The initial demo was awesome to say the least
  17. Heres some more I found: http://apple2history.org/history/ah07.html http://www.cstone.net/~rbraun/misc/a2ftp.html#csa2g http://www.applefritter.com/cgi-bin/YaBB/YaBB.pl (Good forum site) http://www.apple2.org/faq/FAQ.dos.prodos04.html These machines are so frustrating - simple DOS operations are a pain in the arse without specific utilities. These machines are soooo cryptic, even for the day they came out but the architecture was simple, had decent graphics and 80 column support so it did well.
  18. What ever happened to the guy that was going to make portable 2600 systems??? I think he made 2 but did they ever get out of his basement?
  19. In the CV case the end is a 'cap', therfore if you 'saw' nicely you can just 'cap' the new end again! The with a rotozip cut a few holes for the moved components and wala it looked great! Maybe someone can put a 5200 in a stick like the 2600 - then again you'd have to buy a new one every 2 months or so
  20. How about a 5200jr - that would be a nice mod. Someone built a Coleocvision Jr by hacking off 40% of the case (the joystick holders) The biggest change was to move the mount for the PS and joystick connectors and it was the size of a gamecube. Now thats a 5200 I could love
  21. Sku, tough question - The Atari 800 works with alot of carts but not the XE ones. The 800XL works with the XE carts but some of the earlier 800 carts wont work. The 800XL is prob the best inbetween bet to get (or the 65XE or XEGS)
  22. I know mr SAM very well - had some fun getting 'curse' words to come out of him - The ole Antic off routine was used alot early on to save CPU cycles and do 'talking' type stuff, though it appears this prob wasnt as necessary as new techniques get around that (atleast turning the screen off )
  23. I am by no means a technical expert on this but in terms of computer/game playing capability the Pokey was a better chip - With 4 voices, good range and excellent noise generation it had more flexibility than SID. Everything I heard on the C64 sounded like it came from a harpsicord - excellent instrument play but most other sounds/noises didnt sound right. The SID had a larger octave range (I believe) but POKEY could cover most everything that humans wanted to hear POKEY was 3 years older than SID but Arcade developers used POKEY for their stuff vs SID. If I wanted to hear synth music Id pick SID, all other things I think POKEY can do better. Sheddy, could SID/C64 handle the 'voice' you have in your Space Harrier demo?
×
×
  • Create New...