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Goochman

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Everything posted by Goochman

  1. Funny this didnt come out during its heyday - seems like a good fit for the limitations of the 2600, esp after what Activison did with Chopper Command.
  2. I finally got my 8Bitdo M30 Bluetooth Controller setup to connect to my Mega 7800. Its recognized as 6 button but as far as I can tell the only buttons mapped are: A - Fire 1 B - Fire 2 Y - Load Save C - Save State Right Shoulder button - Load Save Start - Reset X, Z and the Left Shoulder button no action Am I missing any mappings? Is there a way to return to the selection menu without having to power down?
  3. Do you need to get rid of these so quickly? These items are not in high demand so you need to wait for the right buyer to see your ad. The ATR8000 should be saved if possible - if you are going to throw it away Id be happy to make it worth your while to ship it to me. I dont have any interest in using it but Im sure at some point the right buyer would be ready to take it and make use of it. Just my $0.02 The 1050's I think are a harder sell since many are moving to other storage means like AVG, SDRIVE, etc...
  4. Worked fine for me on Chrome and Win 11
  5. very nice - fun and good looking game.
  6. Is there still a plan to release reBoot games in digital form for the GD through the AA store?
  7. any realistic way to add the white to the eyeballs?
  8. Can someone verify if the Gamestation Pro can run the ARM chip 2600 games from Spiceware and such? Trying to find the best overall package using Atari joysticks (not gamepads) that can cover the 2600 and 7800 library. As far as "hackable" is there a writeup on the Legends Flashback? Whats involved to get it to work with 2600 and 7800 games? Does it run the enhanced ARM games in hackable form?
  9. Amazing work - forgot baddies couldnt use the teleporter - hopefully get to play this port in the future!
  10. So I’m looking for an HDMI connected console to play my old Atari favs. I don’t care about using original carts (bonus not necessary) but would like to play the majority of the library- I know the 2600+ is decent compat with 2600 and I’m with 7800. It won’t play the ARM chip games and unknown if you can side load updated emus. i haven’t paid much attention to the GS Pro but it looks like it runs 2600,5200,7800 games with ability to add more emu and games via SD card. I wonder if the Jag emu would run on it? Does this run the newer 2600 homebrews? seems like the GS Pro is a slam dunk vs the 2600+ - what am I missing?
  11. Also "The Nightmare" and one other - all based on the same scrolling modified char set engine it seems. I enjoyed breaking into Vulcans Isle and Nightmare to make some changes If you do play Vulacns Isle you need to make sure the disk is not write protected. My "copy" I had write protected for some reason and I could never finish the game (atleast what I thought was the finish) - I combed through the entire island like 10 times and figured my copy was broken. Once I removed the write protect tab the final sequence played out - not sure what it was writing to disk but cost me some hours!
  12. The ST line was alot more popular globally than the 8bit from what I gather. It had a pretty good run whereas the 8bit I think had a good 3/4 years or sales before decline.
  13. Just got an email: https://atari.com/products/berzerk-enhanced-edition?utm_source=Klaviyo&utm_medium=email&utm_campaign=Atari 2600%3A Berzerk&utm_id=01HB9FEW4VXV2JKN6TJAACEB2E&_kx=FzlhZNIFAGkvW3nYwv1Ev89lixfAm3O75Rx0LPAQ0s0%3D.Vvtdy7 Claims to have diagnoal shots and voice - I thought th eoriginal had diagional shots, but for voice is this the remake done years ago?
  14. I love MrFIsh mockups but this one Im just not digging. Pac Man is a pretty colorful game so a white maze makes it look like a cheap knockoff. Of course having it work with the original patterns and such would be good, it wouldnt be a version Id go back to.
  15. Does this include the ROM file so you dont need the cart? I dont think I saw the ROM file in the zip above
  16. Really looks great. Couple questions should this ever be released to the community: 1. Would we need to provide our original Doom 1 WADs and inject them into the ROM to play the full episode 1? I would assume so since this is how all Doom re-distributions have been 2. Would there be a way to inject custom WADs or say Doom 2 WADs?
  17. Its hidden behind "requesting access" - can you just post the spectre no roms needed emulator image here?
  18. Can you post or point us to where you got Spectre 3.0 that runs the roms off disk?
  19. Looks fantastic - it appears the engine struggles a bit with the Spider Mastermind but amazing work - a big open area I wouldnt think the Jag could handle!
  20. Like Remowilliams said - I burned the 250MB image to an SD card and put into slot 2 of my Ultrasatan - Spectre picked it up just fine.
  21. My 250mb image posted in this thread has 6.0.8 on it
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