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Kirkman

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Posts posted by Kirkman

  1. Thanks for that. Assassin is still one of my favorite board games. I continue to play it

    from time to time. (of course I've got a maxed out character on my board).

     

     

    BTW, I hope you mentioned to him that we are still going and using his game

    on our boards. (I'm sure you did!) :)

     

    Yes, I linked to your board and others at the end of the "Remembering Assassin" blog post.

     

    But even more interesting, the "C Monster" must have found your board sometime in the last few months. Just a day or two ago I encountered him in the Dark Force Assassin game, and proceeded to kill him. :)

     

    --Josh

  2. Assassin-st-title.png

    Earlier this year I finally managed to track down Kevin MacFarland, author of the Atari ST BBS door game "Assassin." Thought you guys might enjoy my interview with him. Back then he went by the handle "C Monster."

    I also wrote up a blog post remembering Assassin. If anyone else remembers the game, I encourage you to leave a comment on the blog!

    (And, as I mention in the blog, you can still play Assassin today on Dark Force, The Grove, and Starfleet HQ BBSes.)

  3. Correct. Both the DRI and Atari people working on TOS knew quite a bit about the Mac (through the Lisa, and early versions of Inside Macintosh). Some of the graphics development for the ST was initially done on Lisa systems. I bought a 128K Mac a couple weeks after it came out, a few months before the first TOS ROMs shipped.

     

    There was /zero/ feedback from Atari or DRI back to Apple.

     

    It was a treat to see you had replied to me! I'm a big fan of your blog, particularly your Atari and Apple anecdotes. I grew up on Atari STs given to my family as hand-me-downs and have always loved all things Atari.

  4. Slideshow: The History of the Desktop Operating System: Slide 8 is where the Atari OS gets covered.

     

    Pretty cool to see TOS included!

     

    But this statement struck me as a reach:

     

    TOS is also the origin point of some GUI ideas Apple would later use for its Mac OS operating system.

     

    I don't think Apple took any cues from the Atari ST. Most of their stuff was either original or inspired by work at Xerox PARC.

  5. I checked with Jason Scott, but seems like he doesn't have it. I've got to believe there are still copies out there somewhere, maybe on a dead BBS in its file section or something.

     

    It might be a wild goose chase, but maybe trolling some of the older remaining telnet BBSes might turn something up.

  6. I found a nice review of FoReM ST from a 1987 Analog magazine: http://archive.org/stream/analog-computing-magazine-58/Analog_Computing_58_1987-10_Adventure_Issue#page/n39/mode/2up

     

    Favorite part:

     

     

    If I had to pick a favorite feature (aside from the amount of control given to the SYSOP), it would be support of VT-52 cursor and color codes in messages and text files. With the VT-52 codes, it's possible to do animation and color changing, which can call attention to your messages. VT-52 animation seems to be the "in" thing on ST BBSs right now, and that may be one reason for Forem ST's popularity; it's one of the few with this feature.

    I'd love to find an archive of VT-52 animations, but I haven't seen any since my BBSing days. Anyone else?

  7. Got mine for $99 through Tiger Direct, after Atari sold all their stock to some hard drive manufacturer. Came with Cybermorph, White Men Can't Jump (and 4-player adapter), Alien vs. Predator, Attack of the Mutant Penguins, and Raiden. We went to Kay Bee shortly after and they had a bin of the Jaguar games clearanced for $5 a piece. Picked up Val D'Isere, Checkered Flag, Supercross and NBA Jam TE.

     

    I think Cybermorph, Tempest 2000, and NBA Jam were the most-played games in my house.

     

    Funnily enough, my 2-year-old son has begun saying "Boom shaka laka." Not because of NBA Jam, but still. One of these days I'll get out the game and let him hear it there.

  8. Ever since I got fired up about Wikipedia killing off old BBS door game articles, I've been looking through what's left of my old Atari files and stuff.

     

    Today I came across a real gem: a textfile I wrote very early in my BBSing career (probably 1992) about why I loved Atari computers and still had hope for the company. As an added bonus, the textfile even gave me the date I started calling BBSes and a short story about who helped me get started (A local sysop who was also an officer of our ACE-St. Louis computer club).

     

    I posted the textfile here: http://breakintochat.com/blog/2012/12/24/why-i-love-my-atari-computer/

     

    Man, I wish things had gone differently with the Falcon and the Jaguar. Oh well, I always loved underdogs. :)

    • Like 2
  9. Must have been tough, getting the Jag and being euphoric in 1993, only to see it going downhill with too many half-finished games released and third-party-support nowhere to be found. Christmas 1993 to mid 1996 is not a long time, it must have felt like going from the hot spring directly to Antarctica.

     

    Yes, it was. I was an Atari fan, and even though I was a kid, it was clear that Atari was an underdog and that the company had made many missteps. Still, the Jaguar seemed like a clean slate, and a chance to reclaim some former glory. So, yeah, it was hard when it didn't work out the way I hoped.

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