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Showing results for tags 'Atari 800'.
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What I mean is that when you play Atari 5200 games on the Atari 800 using a Sio2sd will all the games play just like they would on a real Atari 5200, no emulation? I'm aware that the systems are very similar but the software is built differently but once you run it will the games play natively? Like is it comparable to other backwards compatible systems like the GBA with gbc and the Ps2 with ps1 games?
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======================== EDIT: These items are no longer available. ======================== I recently came into possession of a decent sized collection of Atari gear. I grew up playing games and computing on similar Atari hardware so I'm somewhat familiar with the gear. Despite most of the gear being in excellent condition, it was destined for a trip to the electronics recycler. Recognizing the historical significance of the gear, I snatched it up to ensure that it can live on. I'm looking to sell and redistribute the gear to the community of enthusiasts here to ensure that it can be preserved and enjoyed for many more years. I spent many hours cataloging, testing hardware, photographing everything, and uploading photos. I've done my best to test and verify the functionality of most of the gear in this listing. You can see a list of everything that I have here: https://bit.ly/2qeRtAA Each item includes link to an imgur.com posting with photos. Most items also include a note about the condition of the item. Sorry, it's not the most convenient way to view everything in one shot but it works for me. I didn't include prices on my spreadsheet as I don't really have the time to determine the value of each item. In many ways, the value is really determined by the community here anyway. I would simply ask, if you would like to make an offer for anything on the list, make it a reasonable offer. Also, keep in mind there are shipping costs. Some of the larger items may incur significant shipping costs. I can certainly offer local pickup for anyone in my area. I'm located in south central Pennsylvania (York, PA area). https://goo.gl/maps/bWMy8WTxebmbAu54A Contact me via email or PM if you're interested.
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I have a bunch of Atari floppy drives I'd like to test (810s, 1050s, an XF551, a Percom and some others). I've looked around for New Old Stock 5 1/4" floppy disks and I've found some, but I'm not sure which sources to trust. When did manufactures stop making new 5 1/4" DD disks? I imagine it was probably in the early-to-mid-1990s. Is there a reliable source in the United States for double-density 5 1/4" floppy disks that are still shrink-wrapped? Adam
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- atari 1050
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This is very preliminary, and not everything works as it should, but it does do something... board is connected through standard vbxe breakout board for atari xe series that was soldered in as low as it was possible on CPU board, and then ribbon cable with male and female connectors was fed through the cutout in expansion bay plastic cover just under aluminium casting as for clock, you need to remove Q103 and connec a wire from VBXE 3.5mhz clock out signal to pin D of CPU board connector D6xx signal is present on pin P of SLOT3 expansion connector and all the other signal are provided by Incognito PBI connector for CSYNC, output from LUMA signal (R189) was used and this concludes current state of the installation do not treat this as a definitive guide, as just some things do work, but maybe some of you would like to try to install it anyways
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Looking for a replacement top and bottom shell for my 1979 style Atari 800. If anyone has one, or a parts unit I could pull the shell off of, let me know. I'm open to negotiating on price. Thanks!
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- atari 800
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Hello, for the life of me, I just can't figure this out. I've tried everything except screw up my computer just to make things happen. Pictures enclosed below 1-9, please can someone give us all a better step-by-step procedure on what to do? I'm trying to play games off of just my standard USB keyboard instead of joystick (just like M.A.M.E. and all the other emulators I've been running since 1999):
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Over the past few months I've been given many Atari hardware items and software. These belonged to a friend of mine who was an avid member of the local Atari user group. He died about two years ago, and his son passed away about a year ago. I have been receiving various bits of documentation, paperwork, hardware and software from their family members in the time since they passed away. I've been asking what has and has not been archived and I've been doing my best to make sure that it has been archived (thanks to Allan Bushman for scanning and taking care of this 8-bit material-- he's such a great archivist!). Until this point, I've not given too much thought about using some of the hardware like the 1050/810 disk drives. These were all stored in an outdoor barn/shed. All of the hardware (the computers included) is very dusty and I'd be shocked to learn that any of disk drives work at all. A couple of months ago a friend of mine suggested that he would like to see an Atari load-up some floppy disks to play some games. We can do that already, as I have a disk drive emulator for the Atari and various AtariMax flash carts, but he wants to see some real 5 1/4" floppies booting to some game or other. In addition, included in the last batch of Atari items that I was given, was quite a bit of the Atari 8-bit public domain PD library on 5 1/4" floppy. It might be neat to load some of that stuff up on real hardware. My question is: is there a FAQ or repair/restoration manuals and/or videos on how to go through and restore Atari 810/1050 disk drives. I guess, at the minimum, I'd need to learn to clean/lubricate gears/motors/heads. Adam P.S. I also have several Atari 410 program recorders, but I'm not sure that restoring those would even be worth the effort. Or is there a reason to have these around?
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Hello all, My first post, so thank you in advance for a warm welcome to the community and I hope that this is a suitable location for my post As a personal project I challenged myself to recreate Space Invaders from the Atari 800, it was one of the first games I played as a kid and it has fond memories. I managed to find a couple of game play videos online and subsequently the game's manual which was really helpful. One of the forthcoming features is to add the audio, and this is where I find myself a little challenged. I've tried to recreate the game as accurately as possible, but my only avenue for obtaining the audio at this time would be to try to extract it from the YouTube game play videos. This would be less than ideal as a) the quality will be reduced and b) a lot of the sound effects overlap, for example, the space invaders marching whilst the command ship flies across the top of the screen. There are alternatives that I could use but mostly from other versions of Space Invaders and they are just a bit too, well, jazzy compared to this game. I did take a look at the emulators but I was unable to find anything that was just "straight forward", e.g. download, install, run. Even if I had made progress with this, the overlapping sound effects would still be an issue. I was hoping that maybe someone here may be able to help me with this. I've only had a quick scan through the requirements so far, but from what I can see I need the follow effects; Player shooting Player explosion Invader shooting Invader explosion Invader movement Command ship flying Command ship player abduction Any suggestions or help with this would be really appreciated. Thank you in advance for any help and your time in reading.
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From the album: My Collection
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Hi everyone. I am hoping someone will recognize the issue I'm having with my Atari 800. I think I've narrowed it down to bad RAM, but before I spend any more money I'd like a second opinion. The machine was given to me by a friend who had had it in storage for many years. The plastic chassis was destroyed and I had to disassemble and rebuild it, but the PCBs are all intact and the machine started and was able to run BASIC and other cartridge-based software perfectly. I was also able to load a game from cassette a couple times, though the belts in the cassette decks I was sent degraded rapidly and that stopped working. I recently bought an SD2SIO, and the machine came with an Indus GT. I set to testing these this week, but I can't get anything to load. The specifics of it are peculiar, though. The SD2SIO is set up to load the menu immediately on startup. When I power on the machine, it hits the SD2SIO, spins for a moment, then loads the menu and shows the files on the card. At that point the machine freezes completely. I have tried every possible input - Ctrl+Arrows in particular - and nothing works. The System Reset button also does nothing, which leads me to suspect the CPU is completely hung. When I first tried this I chalked it up to not knowing how to use the SD2SIO and stowed it for a while. I received a cable for hooking up the Indus GT and tried it out finally. I have several disks that should be bootable - a couple boxed games, some commercial applications and some user-created disks labeled as applications. In all cases, when I start the machine the Indus sets to work reading the disk and, for several of the titles I've tried, succeeds in getting a title screen up, but then either it prints an error message or corrupt graphics, the machine hangs, or the screen becomes garbled. Obviously the disks could all be old and tired, but they appear to have been stored well in their original boxes and sleeves and my gut says it's unlikely that they're all bad. The errors are also 100% reproducible, they always fail in exactly the same way for each program. I have cleaned the heads on the Indus. My hunch is that there's some bad RAM a few kilobytes in - since everything seems to load the application data okay but then fritzes out when trying to load content, I'm guessing there's good RAM where the base program code goes but something's fried up where the bulk data tends to get loaded in. The machine has a 16K stock Atari RAM cart and a 32K third party expansion. I've tried all combinations (just the 16K, just the 32K, and swapping the two) and it just changes the way the errors look. My assumption is that the 16K RAM cart has a bad chip, that the 32K RAM cart is not wired in a way that lets it correctly replace the 16K (hence testing with that doesn't solve it), and that I just need to get a new 16K card and I should be golden. Let me know if you think I'm on the right track. Thank you! Here's some pics. Card layout SD2SIO (just hangs here) What happens when I try to load some of the disks I have What happens when I try to load a couple programs that appear to have error handling Funky RAM addon
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To help me learn Action! I have started a tutorial on Action! in my Atariage blog. I'm up to lesson 4 on my blog. I post about once a week or so. below is part one. http://atariage.com/forums/blog/528/entry-15422-learning-action/
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$75 including domestic (US) shipping. Need to make some room, and also need holiday funds. If outside the US, I'll need to add $25 for the greatly increased shipping cost. *These were all working when I tested them* C060302A - BASIC B C061598B - OS (800XL) C012294B - POKEY C061618 - MMU (XL/XE) *Don't know about these, cannot test* C012402 & C014502 - BASIC A *These were working fine when tested - after minor repair on MB* Atari 800 Main Board Atari 800 PSU Daughter Board *Not working, cannot change out chips to test* C015500 - CPU (Personality) Card *Work sporadically, wiggle the card (no bracing,) and it would start working. Bump the system & it would stop* Mosaic 32K & Axlon 32K RAM cards Sorry, don't have a picture of the chips & they're already packaged up with everything else.
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So.... I have an Atari 800 with the Hi Tek (white sleeve) keyboard. Space bar is not working. Took it apart to see what the problem was. Turns out the contacts that come together inside the plunger are mangled. They will need to be replaced. Is this an easy operation? Where can I get a plunger and contacts? I know Best Electronics still has the full keyboard, but this is my second computer (sold 400 to buy 800) from the early 80's, and would like to keep it as original as possible. Thanks in advance....
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Looking to sell as a lot for $300 shipped or for the prices listed below. PM me if interested Koala Paint Pad & Cartridge $40 Shipped Atari 810 Disk Drive, Manuals, DOS Disks $100 Shipped Missile Command $8 (plus shipping) Asteroids $9 (plus shipping) Pilot $10 (plus shipping) Atari 800 Computer w/ Dust Cover, OEM Power Supply, Owner's Guide, and Disk Guide $200 Shipped Your Atari Computer paperback $10 Shipped VERBATIM Datalife 5 1/4" Head Cleaning Kit $23 SHIPPED VERBATIM Datalife (10 Cleaning Disks) 5 1/4" Head Cleaning Kit Brand New $40 Shipped
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I'm working on getting Atari 8-Bit set up in RetroPie using the Atari800 emulator and most everything seems to be working just fine except for this: My WASD keys don't deliver any input at all. I've tried multiple keyboards, checked to make sure they aren't currently bound to joystick controls in the emulator and I assume there is somewhere in the emulator which is binding them to "movement" but I can't seem to find it. So right now, any game that requires pressing "S" to start, like the Scott Adams adventure games, I can't do anything with because my "S" key doesn't work. I've scoured Google looking for solution but it seems there aren't many people who have set up Atari800 on the RetroPie because it most certainly isn't the most user friendly of emulators. Anyone else run into this same issue and found a solution? Thank you in advance for your help!
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From the album: My Collection
It's funny how the Atari 8-Bit is both the smallest and largest, how greedy.-
- Atari
- Atari 2600
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I'm closing a deal right now to get a working Atari XE game system. While it should contain Missile Command, Flight Simulator II and Bug Hunt, I'm looking at some Atari 8-bit cartridges to get along with some XE games. There's quite a bit of overlap out there as some of the 8-bit cartridges are games I already own for the 2600 and 7800. So I'll throw this question out to you Atari 8-bit enthusiasts. What are some good Atari 8-bit cartridges to get?
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The Adventures of Bounty Bob, brave Cananian Mountie on the trail of Yukon Yohan. Bounty Bob, who looks neither like a Mountie, nor like the miner on the box covers and as the title would suggest. Until now. With sprite designs by TIX, and sprite hacks by your's truly, I introduce to you the burley Miner 2049er! Click here to download Prior revisions and the thread on how this was hacked here
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- Miner 2049er
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This is a call for brave volunteers to patrol the lunar surface to protect the citizens against visiting riff raff. Seen above is a sprite hack of the Atari 800 version to something more like the Arcade*, with all background and buggy character color matched to arcade screen shots. The latest rom to try is here: moon-test-n2b.bin How you are needed: At current we are getting conflicting color reports... ... Altirra (Windows under Wine) is the larger image left and the small image to the lower right was taken from Atari800OSX. Can someone please try the above image on real hardware and report your results/screen shots/pictures to the hacking thread? There are more technical programming questions regarding this that can be found on this programming thread. * Sprite hacks drawn and hacked by TIX. Technical research and color alters by DoctorClu.
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Originally posted here: FifthPlayer, on 23 Sept 2018 - 11:32 AM, said: I realized this was the cool ability I discovered while hacking Miner 2049er where they had the green helmet for Bounty Bob. I'd love to add this ability to the Moon Patrol sprite hack we are doing. I work mostly with hex editors so I was wondering what this PRIOR register would look like in hex? I found this reference on De Re Atari: Another question I have is: would the fifth bit also be the fifth mode? If so D6 and D7 would be 00? But the main question so I can search for it in the code is what the hex code would be for the PRIOR statement? ------- Below is the graphics hack of Moon Patrol for the Atari 800 where the colors and sprites have already been altered. Combined color would offer a third color for the windshield on the moon buggy. Here is the rom if you'd like to reference it for the above question on the PRIOR statement: moon-test-n2b.bin
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- Atari 800
- Atari 5200
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Well I got my 810 up and running! And what better way of testing it then by writing a ton of disks? What is some of your favorite Atari 400/800 compatible floppy software? Games, utilities, the whole shebang!!
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I rolled up a quick-n-dirty simple retro birthday card for a friend. (No music. Maybe for next year's card.) (And, No, FillInTheBlank is not their actual name. ) Assembly code. Redefined character sets do the animated flames. Display kernel updating colors on every scan line. lots of laziness in evidence. Too lazy to actually do a VBI or DLI. Assembly code is here if anyone is interested: https://github.com/kenjennings/WIP-HBFITB Video is on youTube: https://youtu.be/WLELDFDT3uM
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So the Return of Heracles is a game that is mostly joystick driven except for one part of the game where you are stopped by the Sphinx for the "riddle of the ages" which is: "What walks on four legs in the morning, two in the afternoon, and three legs in the evening?" To which you type on the keyboard "man". Currently trying to get this game working on a system without a keyboard so typing that would be a stopping point in the game. Is there any way to hack a way past that? Return of Heracles attached below if someone would like to take a crack at it. Why? ------------------------------------------------- Been playing with prototype emulators, one if the Atari 2600 emulator for the Atari Jaguar, and using what I learned there, I am thinking of trying the same trick on the Atari 800 emulator for the Nuon. The_Return_of_Heracles.zip
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Altirra HELP! How do I re-dock the display window in Altirra?
StinkerB06 posted a topic in Emulation
There's no way!!! help!!!- 1 reply
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- emulator
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